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Messages 93 - 122 of 696   Oldest  |  < Older  |  Newer >  |  Newest
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93
I have the first scenario done for my alpha testing. It's the 2nd scenario for the Two Towers (titled: The Wrath of Rohan) where Eomer and co are attacking the...
msoong
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May 6, 2004
11:22 pm
94
Given the current makeup of the population on this list. It looks like the most popular game system would be Warmaster & Horde of them Things. So I am thinking...
Milton Soong
msoong
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May 7, 2004
3:56 am
95
... am ... systems. If you want it challenging yet simple, I would think a simple pitched battle - with some interesting terrain would be it. For Warmaster 2...
Gert Hansen
gerth6000
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May 7, 2004
8:59 am
96
Milton, I am moving house in 10 days otherwise would have jumped at the chance. I have posted your message to my HOTT forum and would expect a positive ...
Arath
arlingham
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May 7, 2004
10:50 am
97
... A basic HOTT game should be fine - I might well be able to come up with the graphics for that (my Pasta army looks petty good from the top as one side) ......
Tim Sharrock
tjsharrock
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May 7, 2004
11:05 am
98
... For warmaster, a player has already generated tilesets for all of the armies - these are designed to be printed out and used on paper to try out new things...
Lothaire
lothaire444
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May 7, 2004
2:21 pm
99
In addition there is several "game-boards" ready for use at the BattleSpeak group.... So I guess, as Gert said, it wont be to hard to set-up, but we need to...
Lex
ivansoulseeker
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May 7, 2004
3:08 pm
100
... estimates on how long it would take: SInce all graphics files are user generated, one can be as simple (a color block will suffice), or as elaborate...
msoong
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May 7, 2004
4:16 pm
101
There are no hard deadline. Barring major network code catastrophy (haven't seen any yet), I am pretty much alpha ready. Between alpha and my first public beta...
msoong
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May 7, 2004
4:25 pm
102
... 12 elements, but often multiples of the same troop type ... That sounds feasible - I am willing to have a go then, and will provide images for the Person...
Tim Sharrock
tjsharrock
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May 7, 2004
6:25 pm
103
... BattleSpeak group.... ... know the deadline.. Especially Tristan's digitized mini-scenary is cool for this. If I was to do a scenario I would photo a...
Gert Hansen
gerth6000
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May 7, 2004
10:29 pm
104
I may have missed it, but will LCW be usable on systems running Linux? Is it Java or other "universal" system based? I currently run WinXp, but will be jumping...
Jay Arnold
arnoljos
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May 7, 2004
11:42 pm
105
... like the ... Things. So I am ... two systems. *snip* ... scenario ... finished ... I'll give it a go. I'm a very dedicated Warmaster player, and I've got...
Brian
gpa_brian_ii
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May 7, 2004
11:57 pm
106
Glad to see the serious simulation school of miniature gaming well presented. Milton Soong --LCW God-- _____ From: Tim Sharrock...
Milton Soong
msoong
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May 8, 2004
1:52 am
107
To get started, if I have all the graphics files I can probably whip out a scenario file pretty quickly. (The assumption being that I wouldn't have enough...
Milton Soong
msoong
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May 8, 2004
1:54 am
108
It's Java based, so if JDK version 1.4.2 runs on your linux kernel, then it should run Milton Soong --LCW God-- _____ From: Jay Arnold...
Milton Soong
msoong
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May 8, 2004
1:55 am
109
Great to know! I look forward to beta versions. ... From: Milton Soong [mailto:littlecyberwar@...] Sent: Friday, May 07, 2004 8:55 PM To:...
Jay Arnold
arnoljos
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May 8, 2004
2:34 am
110
I could digitise the Whores of the Things Army or even Dwarves on Stilts. ... From: Milton Soong [mailto:littlecyberwar@...] Sent: 08 May 2004 02:53 ...
Sebastian Rogers
sebastianrogers
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May 8, 2004
9:51 am
111
Don't forget the Bad Ass Bikers, and Steve's Judge Dread army could do with an outing... Iain Davidson NLP Trainer and Master Practitioner 07976 204269 ... ...
Arath
arlingham
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May 8, 2004
10:24 pm
112
I've seen the <<Person Eating Pasta People of T'esco>> and its a brilliant army. Why, the eyes seem to follow you around the room... Fortunately I only had to...
Arath
arlingham
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May 8, 2004
10:24 pm
113
... Thanks ... Not so much Evil, as out of their depth.... if (player==Iain) then army = 12xKnight terain = fractal swamp endif Tim -- Tim Sharrock...
Tim Sharrock
tjsharrock
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May 8, 2004
10:41 pm
114
... Stilts. ... The Whores would be good but some how I imagine the gag of Dwarves on stilts would be lost an overhead pic of the elements... or perhaps it's a...
stenicplus
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May 9, 2004
6:23 pm
115
Hello This company really helped me out. I almost lost my home. I am self employed and I was able to refinance. The best interest rates are available, for a...
elsa_tfv@...
Elsa_tfv
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May 10, 2004
3:59 am
116
Milton, I have six different armies for HOTT already drawn in top-down views for use as paper counters. They are currently 153 pixels wide, but could easily...
Bill Bennett
lazarus_wfbjr
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May 10, 2004
4:45 pm
117
Like the code although wondered whether it should be if (player==Iain) andif army = anything then terrain = max (fractal woods, 49%) endif ;-) Iain Davidson ...
Arath
arlingham
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May 10, 2004
5:01 pm
118
... Delete this post, before the ad-boys take over the group... -Warmaster Brian II...
Brian
gpa_brian_ii
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May 10, 2004
5:02 pm
119
Cool. That'll be great. Just to double check, if I want to reuse my current terrain tile, then a unit frontage of 60mm for 25mm figures (DBx) = about 96 ...
Milton Soong
msoong
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May 11, 2004
2:56 am
120
... HOTT has very similar basing to DBA - elements are 40mm wide for a 24" board or 60mm wide for a 36" board. For historical reasons base-depths are not all...
Tim Sharrock
tjsharrock
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May 11, 2004
7:14 am
121
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the littlecyberwars group. File : /lcw...
littlecyberwars@yahoo...
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May 12, 2004
4:13 am
122
Okay, about the pixel widths. How wide the images are depends upon the resolution. My default (for working in MS Paint) is 96 pixels per inch, so the...
Bill Bennett
lazarus_wfbjr
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May 12, 2004
4:21 am
Messages 93 - 122 of 696   Oldest  |  < Older  |  Newer >  |  Newest
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