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Messages 6967 - 6996 of 11160   Oldest  |  < Older  |  Newer >  |  Newest
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6967
Completely ignoring the elephant in the living room that is the current main topic of conversation-- (I have opinions, but I'm probably never going to attend...
The RCK
therckw
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Nov 1, 2004
5:16 pm
6968
I have tons of advice. How many people you got helping is the first thing I need to know. The second is howman atend it--- The RCK <the_rck@...> ...
Joe Carpenter
eogwulf
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Nov 1, 2004
5:24 pm
6969
... True, but I approach my material in a fashion where I'm intending to write a lovely game that the players can immerse in the material. I essentially treat...
Chronicles .org
sonofasmodeus
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Nov 1, 2004
5:27 pm
6970
... But I think this applies to solo writing as well. I get an idea and I worked up because I believe that the idea is amazing and will play great but as I...
Michael Beddes
mikebeddes
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Nov 1, 2004
5:34 pm
6971
... *nods* Though "Cantina" is a misnomer in this case. "Cantina Royale" is more focused around the game of Sabacc, so I suppose the closest kin I'm aware of,...
Chronicles .org
sonofasmodeus
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Nov 1, 2004
5:36 pm
6972
Mike Beddes talks about compromising with himself. I'll grant your point, Mike. However, I've never stormed out of the room because I got into a heated...
andrewrandom@...
andrewrandom
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Nov 1, 2004
5:57 pm
6973
... When we were writing Svaha, that particular impasse came up several times. We agreed early on that majority vote would win on such decisions, and for the...
Trey
wgptrey
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Nov 1, 2004
6:15 pm
6974
... I guess the thing that's bothering me, is what happens when real creative deadlock occurs. When I *know* my partners are wrong (let's leave ego out of it...
Majer J.S.
jsmage@...
Send Email
Nov 1, 2004
6:38 pm
6975
... Another aspect of writing "Torch of Freedom," incidentally, was that most of our inter-GM communication had to be via email, since I didn't live close to...
Bruce Glassco
brucegee1962
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Nov 1, 2004
9:00 pm
6976
... My point is that if you have to compromise with yourself, you better be willing to do it in a group! Mike Beddes...
Michael Beddes
mikebeddes
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Nov 1, 2004
9:17 pm
6977
... As I already said, I need 15 players but can accommodate up to 25. I can't tell you how many people attend the convention itself. It's a moderate sized...
The RCK
therckw
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Nov 1, 2004
9:36 pm
6978
First off stay away from the first session of the day. No one shows up. Second. Is it staionary or in just one local. Third. Find the addy of every Gaming...
Joe Carpenter
eogwulf
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Nov 1, 2004
9:48 pm
6979
Hey there, As many of you know, the Brassy's Men campaign has an extensive online component with a pretty complex set of web pages and database back nd. I'm...
Secretly Mike Young
ambug666
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Nov 1, 2004
10:38 pm
6980
... This does prompt a question in my mind. When does it become a case of too much revision or compromise? Your point is valid, but it did have me thinking...
Chronicles .org
sonofasmodeus
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Nov 1, 2004
10:59 pm
6981
... I think a lot of the problem falls into inexperienced GMs having an overblown concept of what is "game breaking." I actually have a hard time...
Gordon Olmstead-Dean
vialarp
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Nov 1, 2004
11:02 pm
6982
..there is an article on Vampire LARP in the Dec. issue of Penthouse. Mike Beddes...
Michael Beddes
mikebeddes
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Nov 1, 2004
11:30 pm
6983
Fascinating. Anybody have the text from it. Not that I’m generally averse to actually shelling out for a copy… ... From: Michael Beddes...
Gordon Olmstead-Dean
vialarp
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Nov 1, 2004
11:39 pm
6984
... The schedule is *already* set and has been for months. That's irrelevant. ... I don't understand what you're asking here or how it's relevant. The ...
The RCK
therckw
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Nov 2, 2004
12:00 am
6985
Thanks, Mike. The URL responds witha 404 resource not found error. :) -Kris neroflorida.com realadventures.org ... From: Secretly Mike Young...
Kris
neroflorida
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Nov 2, 2004
3:04 am
6986
Sorry, it's http://www.interactivitiesink.com/mechanics/brassydb.zip Mike ... -- Build Devices - Laugh Maniacally! - IGOR is now available! Get it at:...
Secretly Mike Young
ambug666
Online Now Send Email
Nov 2, 2004
3:42 am
6987
We have two usual tricks to resolving gridlock: 1) Stop talking about, and come back a week or two later. Usually things resolve themselves better if you stop...
katjwhit@...
jeanniehorror
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Nov 2, 2004
3:44 am
6988
"So I ask: When is too much compromise too much?" I would answer: At what point did you tell the other writer the feel of the game? If you said up front that...
katjwhit@...
jeanniehorror
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Nov 2, 2004
3:49 am
6989
... I'll add one more: 3) The players, for some reason, not getting into the mood of the game quickly enough, with the end result being an only half-interested...
J. Tuomas Harviainen
jiituomas
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Nov 2, 2004
5:13 am
6990
No, honest hon... I'm only buying it for the article. Really!!! :D John Open a Dark Portal to a dimension of Evil first thing in the morning and nothing worse...
John Edwards
johnedwards63
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Nov 2, 2004
8:02 am
6991
As far as staionary, that what I nwas asking. The fact you have one room and and a cenral location helps a lot at the con. WE usually set up a large set and...
Joe Carpenter
eogwulf
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Nov 2, 2004
2:37 pm
6992
... Maze? I think we must be talking about wildly different styles of LARP. We don't do sets, never have. The University would have an apoplectic fit if we...
The RCK
therckw
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Nov 2, 2004
7:40 pm
6993
That's a point....some of us out here can't relate to ANY of this conversation...or not very much, at least. I've never designed the type of game you guys are...
fordivey
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Nov 2, 2004
7:45 pm
6994
... Heh…you’ve never MET Ms. Olmstead-Dean I take it ;) [Non-text portions of this message have been removed]...
Gordon Olmstead-Dean
vialarp
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Nov 2, 2004
7:50 pm
6995
The cons we have been doing give time for set up and we have free standing sets we put up. We let anyone who has the use them if they like. But since you...
Joe Carpenter
eogwulf
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Nov 2, 2004
8:34 pm
6996
I try to advertise that my guys and Ancient Empire will be at a con. I never deal with registration. Just let people know we will be there. Those running the...
Joe Carpenter
eogwulf
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Nov 2, 2004
8:35 pm
Messages 6967 - 6996 of 11160   Oldest  |  < Older  |  Newer >  |  Newest
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