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Messages 6346 - 6375 of 11135   Oldest  |  < Older  |  Newer >  |  Newest
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6346
Marsy and I are planning to go to Worldcon in Boston this September but have yet to buy our memberships [yeah, I know... But as we just had our first child a...
charles_sumner@...
delta_station
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Jun 1, 2004
5:26 pm
6347
Both Sandy and Stephan have both hit on a poblem and I have been woking on and I am still working on. I am an avid RPGer and an Historian in the making ...
Joe Carpenter
eogwulf
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Jun 1, 2004
7:18 pm
6348
Nice reply ... http://us.click.yahoo.com/L5YrjA/eSIIAA/yQLSAA/dxRolB/TM ... __________________________________ Do you Yahoo!? Friends. Fun. Try the all-new...
Joe Carpenter
eogwulf
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Jun 1, 2004
7:44 pm
6349
Jeff, I agree with your second point completely. I think I am in the minority when I want some sort of possiblity of a final death. It happens to paper ...
Joe Carpenter
eogwulf
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Jun 1, 2004
7:55 pm
6350
Yea, what he said. ... http://us.click.yahoo.com/Z1wmxD/DREIAA/yQLSAA/dxRolB/TM ... __________________________________ Do you Yahoo!? Friends. Fun. Try the...
Joe Carpenter
eogwulf
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Jun 1, 2004
7:56 pm
6351
As I mentioned befor I am a mdeieval reenactor as well as a LARPer. I can tell you from my expierence that all of these are seperate animals. If a fencer...
Joe Carpenter
eogwulf
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Jun 1, 2004
8:07 pm
6352
Good point but do not put a smiley face after the work simile. It will confuse those slow people like myself. ... ...
Joe Carpenter
eogwulf
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Jun 1, 2004
8:09 pm
6353
I forgot about the "I am afriad do not hit me" attitude that pops up. LOL. Always wondered why in such a game. LOL ... ...
Joe Carpenter
eogwulf
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Jun 1, 2004
8:13 pm
6354
... From: Joe Carpenter <eogwulf@...> Sent: Jun 1, 2004 2:55 PM To: larpa-gen@yahoogroups.com Subject: Re: [larpa-gen] What attracts you to a game? You...
Majer J.S.
jsmage@...
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Jun 1, 2004
8:38 pm
6355
I've agonized over the best way to death with death in a game, too, and have lost a few of my own permanently. My thoughts on character death: It sucks. We...
Ford Ivey
fordivey
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Jun 1, 2004
8:42 pm
6356
Please trim your replies to other peoples' posts, especially if you are just making a "what he said" reply. These things add up really quickly. It's ...
Hugh Eckert
hugh_eckert
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Jun 1, 2004
9:28 pm
6357
Let's take the brutal approach and discuss the stereotypes that reinforce the decision not to LC. Live Combat, in that view, is... Plot-Obssessed: Oh, there...
Majer J.S.
jsmage@...
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Jun 1, 2004
9:45 pm
6358
I've played for around a decade and a half, and I am at a loss for what you are all talking about. Deaths are relatively routine in the games I play (HeroQuest...
Chris van Gorder
cgvang
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Jun 2, 2004
12:23 am
6359
J.S. Said "In fact, you can't even get a LC person to play a premade character, which is why it's hopeless to try and convert them. They'll balk, and then...
Dirk
horrorassist
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Jun 2, 2004
3:17 am
6360
... I don't see any notable difference between TS and LC Adventure Style in this regard. I can tell you that players in Dark Summonings or 1936 using RTLB ...
Gordon Olmstead-Dean
vialarp
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Jun 2, 2004
3:32 am
6361
I can see the point about death in LC (US) games, but then again you are stating a generalization that not all LC larps adhere to. On the one hand, you have...
SwordDancer@...
talerian_swo...
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Jun 2, 2004
3:38 am
6362
Being as jaded and cynical as you seem to be and as you say your brings to points up. One is that you will fight a point doggedly without looking at the other...
Joe Carpenter
eogwulf
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Jun 2, 2004
2:21 pm
6363
World War One. A trench was a dreary place and as a vet I can tell you a horrid place to be. Cynical and jaded is the truth. ...
Joe Carpenter
eogwulf
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Jun 2, 2004
2:36 pm
6364
I agree. I would say the culture of the individual site causes the fight or roleplay situation. ... http://us.click.yahoo.com/Z1wmxD/DREIAA/yQLSAA/dxRolB/TM ...
Joe Carpenter
eogwulf
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Jun 2, 2004
2:41 pm
6365
... Excellent - you are right nearby. You should try the game, booking now saves you money. It will be the second one in the campaign. I have some other...
Annette Curtain
fallen2far
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Jun 2, 2004
6:36 pm
6366
I have problems with combat games in America. Whenever I visit over here I encounter differences in the larp culture which I do not enjoy. This is why I...
Annette Curtain
fallen2far
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Jun 2, 2004
6:54 pm
6367
I think Annette's post has more potential for a useful discussion on game design than arguing about what an epee can do against a axe... :) ... I think the...
Stephen R. Balzac
sbalzac
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Jun 2, 2004
7:50 pm
6368
Great points. We are starting a LARP in the US for with much of the same ideas in mond. The weapons we are working on due to price and repair cost. I am sure...
Joe Carpenter
eogwulf
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Jun 2, 2004
7:56 pm
6369
... Caveat. I'm currently in an LC game, so I don't completely count. But Serious proposition: I'm not particularly good with boffer weapons. And I really...
Gordon Olmstead-Dean
vialarp
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Jun 2, 2004
10:03 pm
6370
Regarding Jeff's comments about why he doesn't like boffer LARPs: Please! Your complaints aren't against boffer LARPs in general but apparently based upon...
nerohq@...
nerohq
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Jun 2, 2004
10:37 pm
6371
I'll go one step further. I don't think it matters as much about whether it's LC or TS; I think it's about what the organizers are all about. If you tend to...
Chris van Gorder
cgvang
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Jun 2, 2004
11:05 pm
6372
... set up ... you'll ... I realized quickly that what Chris meant was "you'll BREED players that act accordingly." However, for a moment or two I had a...
gailvortex
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Jun 2, 2004
11:17 pm
6373
I think the issues that you are bringing up are valid for you. But it's really an issue of what is to your liking. Not everyone likes the "gritty" campaign you...
Chris van Gorder
cgvang
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Jun 2, 2004
11:28 pm
6374
I think something that needs to be said about deaths, and it may apply more to campaign LARPs than one-shots, and that is that some deaths just really suck....
Chris van Gorder
cgvang
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Jun 2, 2004
11:41 pm
6375
Thank you [takes a bow]!!! ... Chris (Spelling/word-challenged today!)...
Chris van Gorder
cgvang
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Jun 2, 2004
11:42 pm
Messages 6346 - 6375 of 11135   Oldest  |  < Older  |  Newer >  |  Newest
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