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jriii · Johnny Reb (Civil War Miniature Rules)
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Messages 8148 - 8177 of 10831   Oldest  |  < Older  |  Newer >  |  Newest
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8148
Please read the part of an email I cut and pasted here regarding charging works in JR III. I am interested in your comments on this situation. Thanks. Jim...
ww2gamergm
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Apr 1, 2008
12:43 pm
8149
Jim, what kind of works were you using? Hasty, Medium, Heavy? ( I would assume it was one of the first two). Medium works on up usually always had abatis...
DKline1863@...
btcterrainman
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Apr 1, 2008
1:26 pm
8150
And some days the dice just screw you over......
Loren Bellinger
loren_bell
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Apr 1, 2008
4:46 pm
8151
Doug: I'll try to answer your excellent questions. Thanks for responding. Jim ... ***We were counting the works as heavy. Apparently the historical works...
ww2gamergm
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Apr 1, 2008
5:53 pm
8152
... *** I find that usually the dice throws even out over the course of a game. I think that if you line up your supporting units at 6 inches distant, and...
ww2gamergm
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Apr 1, 2008
5:56 pm
8153
the supporting units always takes 1/2 casulties, it is not normal passthrough fire. It is part of the supporting units rules ... From: ww2gamergm...
corzin@...
larrymoris
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Apr 1, 2008
6:16 pm
8154
Jim in reply to you below: In a message dated 4/1/2008 1:53:50 P.M. Eastern Daylight Time, britmarine@... writes: ***We were counting the works as...
DKline1863@...
btcterrainman
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Apr 1, 2008
6:33 pm
8155
... passthrough fire. It is part of the supporting units rules ... I could not find that passage in the rules. Any help on that is appreciated. I do remember...
ww2gamergm
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Apr 1, 2008
7:13 pm
8156
... obstructions in > front of the works. Generally abatis were built in forested areas that could be > chopped down in front of the works, sharpened towards...
ww2gamergm
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Apr 1, 2008
7:24 pm
8157
In a message dated 4/1/2008 3:14:16 P.M. Eastern Daylight Time, britmarine@... writes: I could not find that passage in the rules. Any help on that...
DKline1863@...
btcterrainman
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Apr 1, 2008
7:30 pm
8158
In a message dated 4/1/2008 3:25:00 P.M. Eastern Daylight Time, britmarine@... writes: ***I agree, and that was the first thing I said during the game...
DKline1863@...
btcterrainman
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Apr 1, 2008
7:33 pm
8159
I believe around Reseca, but I would have to check. Jim ... too. ... build ... obstructions ... for a ... on AOL ... video=15&ncid=aolhom00030000000001)...
ww2gamergm
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Apr 1, 2008
10:04 pm
8160
One other thing I noted to was the penalty roll (that we missed) for going over works. If the penatly roll is greater than the bonus for charge, I believe...
ww2gamergm
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Apr 2, 2008
12:14 am
8161
If the charging unit runs. doesn't the rest of the charge fail? I could be remembering completely wrong though...
Loren Bellinger
loren_bell
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Apr 2, 2008
12:24 am
8162
You've never gamed with me have you? lol BTW remember that works are not a magic shield. 3-4 to 1 will pretty much guarantee victory to the attacker....
Loren Bellinger
loren_bell
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Apr 2, 2008
1:03 am
8163
Supporting units can make a morale check and attempt to continue as disordered unsupported attacks (they can not support each other). <<If the charging unit...
DKline1863@...
btcterrainman
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Apr 2, 2008
1:06 am
8164
... Dean: You are quite correct, effective range was something along the lines of 75 yards or so, but close range (my point) was about 40 yards by most ...
ww2gamergm
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Apr 2, 2008
1:36 am
8165
In a message dated 4/1/2008 8:14:28 P.M. Eastern Daylight Time, britmarine@... writes: One other thing I noted to was the penalty roll (that we...
DKline1863@...
btcterrainman
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Apr 2, 2008
1:40 am
8166
... game. the regiments and battle fields were all smaller. ... actually may be a rationale for it. in johny reb not all the casulties are injuries, and some...
ww2gamergm
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Apr 2, 2008
1:45 am
8167
... could ... ***I think the others just check to see, then if they pass can carry through. I also think they have to check to see if the go into disorder if...
ww2gamergm
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Apr 2, 2008
2:06 am
8168
... instead ... might ... regulars > in either army. ... equipment capabilities and would tend not to fire high, etc.-DR ***Do you have factual evidence to...
ww2gamergm
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Apr 2, 2008
2:13 am
8169
Stephen - if you're checking this group, please send me an email. Curt...
Curt D
jrbatso
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Apr 3, 2008
3:51 am
8170
In an era when writers upgrade their product, will there ever be another JR rule set from the talented John Hill? What would people like to see in a future JR...
pauldouglas88
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Apr 3, 2008
4:19 pm
8171
I like JR3 as it is, but I want to see it 1) better organized and 2) better edited. It needs to be proofread thoroughly so it mey be a more perfect (not ...
jmrflyer@...
darnyankee18...
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Apr 4, 2008
3:51 am
8172
I also appreciate the fact that a player can launch a charge and expect SOME of the troops to come in contact with the enemy, maybe even beating the ...
jmrflyer@...
darnyankee18...
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Apr 4, 2008
11:24 am
8173
Here is a part of a reply in an offline discussion on the subject of attaking works that I wanted to share as a follow up: "Guys, Here`s the problem....
ww2gamergm
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Apr 4, 2008
5:00 pm
8174
I am planning to game Cedar Mountain and I am wondering what folks think about the best way to model Confederate tiredness. The temperature was around 98 ...
sddelucas@...
redbanner4145
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Apr 4, 2008
5:54 pm
8175
Jim, another consideration for using 5 figure regiments in JR III is to use 25% of original strength as the stand lost basis. It may require a little bit of...
DKline1863@...
btcterrainman
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Apr 4, 2008
6:30 pm
8176
So what was the effect of the tiredness? For instance if they seemed to be lethargic to orders or slow moving then morale change would not be fix that problem....
corzin@...
larrymoris
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Apr 4, 2008
6:37 pm
8177
"This is a game for the timid." Lol. i would say not a game for the faint-hearted! However in both versions you have to get really lucky to succeed one on one...
pauldouglas88
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Apr 4, 2008
11:09 pm
Messages 8148 - 8177 of 10831   Oldest  |  < Older  |  Newer >  |  Newest
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