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Messages 3694 - 3725 of 10825   Oldest  |  < Older  |  Newer >  |  Newest
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3694
There are some excellent photos of Curt Daniels' "Gettysburg - East Cavalry Field" miniatures game from the recent Fall-In convention posted on line at... ...
Scott Mingus
scottmingus
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Dec 1, 2004
1:07 pm
3695
CHARGE, ISSUE #3 has a nice ARTILLERY TABLE for JR III but for 15mm, can someone give the distances for 25mm. I will appreciate if for the next CHARGE ISSUES...
tayerigonzalez
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Dec 4, 2004
11:07 pm
3696
Pablo, take a look in the files section of this group. It did a 25mm version of Scott´s reference chart. This includes the artillery ranges and since I...
Burkhard Schulze
schulze1977
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Dec 4, 2004
11:38 pm
3697
Burkhard, excellent table for 25mm with all the artillery ranges. THANKS PABLO...
tayerigonzalez
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Dec 5, 2004
2:41 pm
3698
Pablo, U R welcome. The sheet follows a few basic ideas. Obviously giving you the ranges and everything for 25mm, which I wargame myself and to make it...
Burkhard Schulze
schulze1977
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Dec 5, 2004
6:50 pm
3699
... [Non-text portions of this message have been removed]...
Burkhard Schulze
schulze1977
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Dec 7, 2004
3:00 pm
3700
Hey everybody, We had a game last night, it was "something with a Knoll" by Scott Mingus. First of all, great job on the scenarios, it's always fun to play one...
Christophe Geldhof
oige1be
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Dec 8, 2004
4:58 am
3701
1) Start with the new unit with a dice down. 2) I hope somebody answers this, because my group has been wondering about this as well. Do you ALWAYS throw 4...
Jerry Frazee
jer28205
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Dec 8, 2004
3:30 pm
3702
Hi folks ! Here comes two links for the last union units i had painted. Try a new painting technics, no more drybrush, and took me one day job to finish...
lionelmounier
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Dec 8, 2004
6:58 pm
3703
Use 4 dice or melee. The condition of the unit is covered by modifiers to the roll and formation. Doug ... __________________________________________________ ...
Doug Rogers
swampbranch2
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Dec 8, 2004
10:01 pm
3704
Are you selling those? Steve ________________________________ ________________________________ Historical Gamers Group Located in the Upper Midwest ...
Steve Maul
smaul1
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Dec 9, 2004
1:37 am
3707
Question on basing I see on JRIII that John hill shows that anymore than 4 figures per base to go to a 2 battalion unit. I'm curious how many JR players...
Steve Maul
smaul1
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Dec 10, 2004
5:26 pm
3708
Steve, I have a few regiments that are above the limits and many more that are two, or even one, fig. on a stand. I like to base my units as close to the ...
gamer1
gamer44805
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Dec 10, 2004
6:05 pm
3709
I usually do not mount less than 2 or more than 5 figures on a base myself. When the regiments or battalions got too small, they were often grouped together...
DKline1863@...
btcterrainman
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Dec 10, 2004
6:32 pm
3710
ok, I also have regiments with 1 or 2 figs per stand but am curious on the "oversized" 2 battalion units, thanks for your input Steve ...
Steve Maul
smaul1
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Dec 10, 2004
6:34 pm
3711
It depends on whether it's early or late war, and just how big the regiment actually is. In our group we use a variety of ways to field big units-- 1) We...
Jerry Frazee
jer28205
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Dec 10, 2004
6:36 pm
3712
So you kind of go back to the 5 stand units like in JRII for units over 600? Or do you use the 2 Battalion look? Steve ________________________________ ...
Steve Maul
smaul1
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Dec 10, 2004
6:59 pm
3713
Is it at warweb.com or something, I have never been there, if you have a copy or link that would be great Steve ________________________________ ...
Steve Maul
smaul1
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Dec 10, 2004
7:02 pm
3714
Steve, Here is the link http://www.warweb.com/johnreb.html#jriiialt I have stands from 1 fig to 6 figs per stand. I also use battalions or the alternate big...
jrbatso
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Dec 10, 2004
8:29 pm
3715
thanks very much Steve ________________________________ ________________________________ Historical Gamers Group Located in the Upper Midwest ...
Steve Maul
smaul1
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Dec 10, 2004
10:24 pm
3716
We had a situation come up, and I'm not sure how to resolve it. Both sides were deployed on opposite sides of a valley. The bottom of the valley was broken...
steve_ford_1999
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Dec 11, 2004
6:45 pm
3717
Steve, I would either double the cost of the movement through the broken terrain, or half one of the dice in your instance. Generally I roll for bonuses ...
DKline1863@...
btcterrainman
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Dec 11, 2004
8:36 pm
3718
This message is to the gentleman who ran a 10mm Fredericksburg game at one of the HMGS East cons 2-3 years ago. Would it be possible to post(or email) the...
aspern19
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Dec 13, 2004
1:09 am
3719
... Don ... Don, I think that you are referring to Bill Moreno, who ran a spectacular 10 mm Fredericksburg game using brigade level Fire & Fury. Scott...
Scott Mingus
scottmingus
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Dec 13, 2004
1:11 am
3720
I would think that if the terrain warranted it, you would roll bonus move and normal in open and treat extra inches as either half or quarter -inches. ...
jmrflyer@...
darnyankee18...
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Dec 13, 2004
4:37 am
3721
You would find the 2 Batt. look more in early war w/ big regiments, or the late war Union Heavy Artillery regiments. The other place would be the US Regular...
James Wolf
jkwolf44
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Dec 13, 2004
1:06 pm
3722
... Would you ... When a unit charges crosses multiple terrain types. We let the charging player decide what type of charge they want to do. Then we modify...
Scot Gore
s_sgore
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Dec 15, 2004
11:04 pm
3723
One scenario-specific house rule that I employ from time to time (depending upon the terrain of the battlefield that I am modeling) is that anytime a unit...
Scott Mingus
scottmingus
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Dec 16, 2004
6:02 pm
3724
In a message dated 12/16/2004 1:05:03 PM Eastern Standard Time, scottmingus@... writes: Anyone else use similar rules for water obstacles? Scott, I also...
DKline1863@...
btcterrainman
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Dec 16, 2004
8:34 pm
3725
Fellow Sons of the Confederacy and members of the Grand Army time to get the JRIII Games in for Cold Wars! I hope to run a JRIII meeting engagement based on...
James
vojvoda13
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Dec 17, 2004
2:18 am
Messages 3694 - 3725 of 10825   Oldest  |  < Older  |  Newer >  |  Newest
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