There are some excellent photos of Curt Daniels' "Gettysburg - East Cavalry Field" miniatures game from the recent Fall-In convention posted on line at... ...
CHARGE, ISSUE #3 has a nice ARTILLERY TABLE for JR III but for 15mm, can someone give the distances for 25mm. I will appreciate if for the next CHARGE ISSUES...
Pablo, take a look in the files section of this group. It did a 25mm version of Scott´s reference chart. This includes the artillery ranges and since I...
Pablo, U R welcome. The sheet follows a few basic ideas. Obviously giving you the ranges and everything for 25mm, which I wargame myself and to make it...
Hey everybody, We had a game last night, it was "something with a Knoll" by Scott Mingus. First of all, great job on the scenarios, it's always fun to play one...
1) Start with the new unit with a dice down. 2) I hope somebody answers this, because my group has been wondering about this as well. Do you ALWAYS throw 4...
Hi folks ! Here comes two links for the last union units i had painted. Try a new painting technics, no more drybrush, and took me one day job to finish...
Use 4 dice or melee. The condition of the unit is covered by modifiers to the roll and formation. Doug ... __________________________________________________ ...
Are you selling those? Steve ________________________________ ________________________________ Historical Gamers Group Located in the Upper Midwest ...
Question on basing I see on JRIII that John hill shows that anymore than 4 figures per base to go to a 2 battalion unit. I'm curious how many JR players...
Steve, I have a few regiments that are above the limits and many more that are two, or even one, fig. on a stand. I like to base my units as close to the ...
I usually do not mount less than 2 or more than 5 figures on a base myself. When the regiments or battalions got too small, they were often grouped together...
It depends on whether it's early or late war, and just how big the regiment actually is. In our group we use a variety of ways to field big units-- 1) We...
So you kind of go back to the 5 stand units like in JRII for units over 600? Or do you use the 2 Battalion look? Steve ________________________________ ...
Steve, Here is the link http://www.warweb.com/johnreb.html#jriiialt I have stands from 1 fig to 6 figs per stand. I also use battalions or the alternate big...
We had a situation come up, and I'm not sure how to resolve it. Both sides were deployed on opposite sides of a valley. The bottom of the valley was broken...
Steve, I would either double the cost of the movement through the broken terrain, or half one of the dice in your instance. Generally I roll for bonuses ...
This message is to the gentleman who ran a 10mm Fredericksburg game at one of the HMGS East cons 2-3 years ago. Would it be possible to post(or email) the...
... Don ... Don, I think that you are referring to Bill Moreno, who ran a spectacular 10 mm Fredericksburg game using brigade level Fire & Fury. Scott...
I would think that if the terrain warranted it, you would roll bonus move and normal in open and treat extra inches as either half or quarter -inches. ...
You would find the 2 Batt. look more in early war w/ big regiments, or the late war Union Heavy Artillery regiments. The other place would be the US Regular...
... Would you ... When a unit charges crosses multiple terrain types. We let the charging player decide what type of charge they want to do. Then we modify...
One scenario-specific house rule that I employ from time to time (depending upon the terrain of the battlefield that I am modeling) is that anytime a unit...
In a message dated 12/16/2004 1:05:03 PM Eastern Standard Time, scottmingus@... writes: Anyone else use similar rules for water obstacles? Scott, I also...
Fellow Sons of the Confederacy and members of the Grand Army time to get the JRIII Games in for Cold Wars! I hope to run a JRIII meeting engagement based on...