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Messages 10831 - 10860 of 10901   Newest  |  < Newer  |  Older >  |  Oldest
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10860
Dean, With all due respect, I've never heard someone so consistently insist that a particular game is "grand tactical", and then turn around and publish some...
jmkort
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Nov 20, 2009
4:43 am
10859
Another idea is to let the ammo wagons go to the troops if desired and also let them take hits like say limbered artillery without the +3 mod....
jmkort
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Nov 20, 2009
2:49 am
10858
It's funny how many house rules or interpretations are driven by the kinds of gamers you have around the table! In my old club we had one gamer whose answer to...
Mark
markericseverin
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Nov 20, 2009
1:14 am
10857
I also think gamers can be pretty literal...running completely out of ammo was relatively rare. We remember Scales and Little Round Top in part because it was...
Mark
markericseverin
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Nov 20, 2009
1:12 am
10856
It was fairly common to hold the line after running out of ammo, and recent research suggests that many times, ammo was brought up to the line to replenish...
Dean West
horseholder45
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Nov 19, 2009
6:00 pm
10855
One of the things I was toying with was having the inf/cav unit roll 2d6 to beat BMP, modified for stand loss. The more shot up and/or the more time the unit...
jmkort
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Nov 19, 2009
5:03 pm
10854
In friendly defense of my table mates. One of the common behaviors by almost every player in the group is that on the rare occasion where you get a out of...
Scot
s_sgore
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Nov 19, 2009
4:52 pm
10853
I agree that it should be treated more as a 'may retire' rather than 'must retire'. In a real battle, the approaching enemy may not know that you are in short...
david
dglennjr
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Nov 19, 2009
3:50 pm
10852
one of the rules i was toying with for my chickamauga scenario was for breechloaders and repeaters the first out of ammo roll removes the special...
corzin@...
larrymoris
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Nov 19, 2009
3:00 pm
10851
Minus one more die ?...
jmkort
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Nov 19, 2009
2:23 pm
10850
Nope, no need for it. If a unit is out/low on ammo, the situation usually takes care of itself. If two opposing units continue to fire at one another, one at...
david
dglennjr
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Nov 19, 2009
1:35 am
10849
We have at times played a strict semantic interpretation of the Out of Ammo rules. I don't have a rule book in front of me, but as I re-call, it reads...
Scot
s_sgore
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Nov 18, 2009
2:24 pm
10848
Nope....
jmkort
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Nov 18, 2009
12:28 am
10847
As we know, this actually means short of ammo for infantry. Should there be any further effects when a unit gets a second such result before they manage to...
Andrew
ajwellard
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Nov 17, 2009
11:03 pm
10846
So you prefer to use the longer "technical" ranges then?...
Mark
markericseverin
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Nov 17, 2009
12:33 pm
10845
this might come out better... w/ 40 yards per inch CLOSE 0-80y 1'' 2'' NORMAL 81-200y 3'' 4'' 5'' LONG 201-400y+ 6'' 7'' 8'' 9'' plus...
jmkort
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Nov 17, 2009
12:46 am
10844
Ideally, I would think a segmented range table with DRM's for each weapon class at each measure of range (inches) would be the best. CLOSE 0-100y NORMAL...
jmkort
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Nov 17, 2009
12:41 am
10843
So where do you stand on the new research on firefight ranges? There's several books that suggest that regardless of what weapon they were armed with, troops...
Mark
markericseverin
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Nov 17, 2009
12:24 am
10842
One of the points that I took away from Paul Stevenson's article is that I think there's a strong argument for having equal Close Range bands for RM's and...
jmkort
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Nov 16, 2009
11:26 pm
10841
Range possibilities if using an express 40 yards per inch. RM C:2, N:5, L:10 (12ss) SB C:1+2/2+1, N:4, L:6 MLCar C:1, N:3, L:5 BLCar +2 C:1, N:4,...
jmkort
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Nov 16, 2009
5:14 pm
10840
Thursday's full; now let's work on getting JR games for Friday and Saturday. I may run a second game, but I will wait a few weeks to see if any time slots are...
scottmingus
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Nov 16, 2009
2:55 am
10839
Thanks for the tactical tip. Paul Stevenson's article probably talked me into using his range tables. I'll just say the scale is 40 yards per. Interesting...
jmkort
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Nov 16, 2009
1:14 am
10838
Thanks Scott! I am planning to run a JRIII Event on Thursday as well. I am putting it in for a 6pm strt time, so it shouldn't interfere with your game. I...
Andrew Turlington
andrewturlin...
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Nov 15, 2009
10:19 pm
10837
Hey Scott,   Another great issue of Charge -- the Paul Stevenson article is fantastic.   I am sure it will spark some spirited discussion in our JR...
Billy DiGiulio
winnie04106
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Nov 15, 2009
3:11 pm
10836
I have submitted a game for Thursday at noon to open the convention. It will be a game based upon Meade's planned defense of Pipe Creek near Union Mills /...
scottmingus
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Nov 15, 2009
2:39 pm
10835
Historically the 8th IL stayed dismounted. However in my playtesting, I have allowed the Union player to mount them if he wishes, but no one has did do to...
scottmingus
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Nov 15, 2009
2:39 pm
10834
I was wondering if anyone could offer any explanation as to why JRiii went to 50 yards per inch, rather than staying with the 40y per from JR I & II ? You can...
jmkort
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Nov 15, 2009
5:08 am
10833
Scott, Yes, Issue 25 is excellent. Monocacy is an interesting scenario and looks particularly well suited for a convention AND its within my capability to...
jmkort
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Nov 14, 2009
5:28 pm
10832
Strictly East politics; yet another reason I refuse to join that organization....
scottmingus
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Nov 14, 2009
12:57 pm
10831
Scott, I had assumed that if education day got controverisal is was about using "War" games to teach people about history, decesion making, leadership, or...
Scot
s_sgore
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Nov 11, 2009
6:33 pm
Messages 10831 - 10860 of 10901   Newest  |  < Newer  |  Older >  |  Oldest
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