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Messages 626 - 655 of 838   Oldest  |  < Older  |  Newer >  |  Newest
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626
... The July 2004 JROBOTS Challenge (July 4th-31st 2004) starts now http://jrobots.sf.net Remember that you can send your robots even during the challenge, so ...
Leonardo Boselli
javajousters
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Jul 4, 2004
4:24 pm
627
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the javajousters group. File :...
javajousters@yahoogro...
Send Email
Jul 27, 2004
1:04 am
628
I've introduced some minor changes to my local Arena, in order to simplify the debugging process and to improve the visibility of the details of the game. This...
cosiniri
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Jul 27, 2004
1:08 am
629
From: "cosiniri" Sent: Tuesday, July 27, 2004 3:07 AM Subject: [javajousters] My Arena ... Thank you very much! Some of the features are very interesting and I...
Leonardo Boselli
javajousters
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Jul 27, 2004
3:23 pm
630
Good changes. Frankly I like the smaller bar of health the best :) Also the matches are much faster. ... From: Leonardo Boselli [mailto:boselli@...] Sent:...
Angsuman Chakraborty
angsuman
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Jul 29, 2004
5:44 am
631
The July 2004 JROBOTS Challenge reached its end. The official results and more comments will be published on wednesday, August 4th http://jrobots.sf.net The...
Leonardo Boselli
javajousters
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Jul 31, 2004
1:02 pm
632
Even this month the number of matches played was very low, especially in the Cadets' League. There is not much to say because all the strongest jrobots in the...
Leonardo Boselli
javajousters
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Aug 3, 2004
2:40 pm
633
I am sure people here have discussed before the boucing between the two leagues. Few robots which belong neither here nor there (for more than a month) keep...
Angsuman Chakraborty
angsuman
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Aug 3, 2004
3:19 pm
634
All the long timers & veterans out there... Is anyone using iterative techniques to improve targeting? It seems to improve however not as much as I expected. ...
Angsuman Chakraborty
angsuman
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Aug 3, 2004
3:33 pm
635
... I'm not quite sure what you mean by "iterative" in this context. Do you mean iterative design/coding, or an iterative algorithm, or something else? ... ...
Alan Lund
zeke3099
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Aug 3, 2004
5:18 pm
636
From: Alan Lund Sent: Tuesday, August 03, 2004 6:59 PM Subject: Re: [javajousters] Questions... ... Well, from a certain point of view I'm very proud of that,...
Leonardo Boselli
javajousters
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Aug 4, 2004
1:54 pm
637
... I'm also not sure what you mean with iterative techniques here... However, as far as i can remember, i'm using an iterative function to estimate the flight...
walnist@...
walter_nistico
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Aug 4, 2004
4:48 pm
638
... Just noticed i badly abused the word "think" in this sentence :-) , what i meant is that he gave several hints, and you should think thoroughly about them....
walnist@...
walter_nistico
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Aug 4, 2004
4:51 pm
639
... I won't be sharing IonStorm (or suggest that you share KillerBees). I was thinking more along the lines of what Leo suggested: A possibility could be a...
Alan Lund
zeke3099
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Aug 4, 2004
10:02 pm
640
Alan, Sorry for missing your name. And thanks for the obfuscation program.' Personally I wouldn't also like that you or Caos or others to open up the code. ...
Angsuman Chakraborty
angsuman
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Aug 5, 2004
9:46 am
641
Leo, There are few things I propose we should get in the API to allow novices a better jumpstart and write fewer code. Allow function to track the actual...
Angsuman Chakraborty
angsuman
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Aug 5, 2004
9:59 am
642
I think I was unintentionally vague. I meant iteratively (iterative algorithm) improving the estimated target location. ... them, and find that they don't work...
Angsuman Chakraborty
angsuman
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Aug 5, 2004
10:12 am
643
... Then yes, an iterative algorithm is useful. Consider a simple example. The target is 600 m away moving straight towards you in a straight line at 30 m/s....
Alan Lund
zeke3099
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Aug 5, 2004
2:01 pm
644
... Lol! This example is exactly the iterative algorithm i was mentioning, and the only one (i think) i'm using in KillerBees! ^__^ Walter ...
walnist@...
walter_nistico
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Aug 5, 2004
8:23 pm
645
Thanks for the detailed analysis. ... Could be NN too. I like GP because it finally gives you a program which can be analyzed. I plan to run it in a pool of...
Angsuman Chakraborty
angsuman
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Aug 6, 2004
4:24 pm
646
From: "Angsuman Chakraborty" Sent: Thursday, August 05, 2004 11:58 AM Subject: RE: [javajousters] Re: Mixed answers: Few proposals for API enhancement ... The...
Leonardo Boselli
javajousters
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Aug 6, 2004
4:27 pm
647
Alan wrote: So far, there has not been a lot of secret sharing from the experts. In some ways I would love to explain some of the things I did, and to hear...
cosiniri
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Aug 7, 2004
2:35 am
648
... enjoyment (and frustration!) of the game is figuring this stuff out for yourself. True. But then it is also interesting to take the game to a different...
Angsuman Chakraborty
angsuman
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Aug 7, 2004
11:43 am
649
... It's even more surprising for me that its brother CounterStrike has a source ONE LINE LONG! Sometimes very trivial jrobots can perform better that more...
Leonardo Boselli
javajousters
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Aug 7, 2004
1:52 pm
650
Mensaje> Your english looks pretty good so far as my knowledge of english stands. Perhaps the result is not so bad... but my problem is the time I waste...
Carlos Osiniri
cosiniri
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Aug 7, 2004
7:07 pm
651
... to ... I have been experimenting at home with a genetic targeting algorithm but i have not released any robot using it. The main problem for me was that...
krippepippe
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Aug 9, 2004
3:48 pm
652
I uploaded the sources (and classes) of my modified Arena. Saludos Caos...
cosiniri
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Aug 10, 2004
12:07 am
653
Mensaje> Why are you working in several bots? If your goal is "stand on the shoulder of giants", I recommend you to concentrate, and to work hard just with one...
Angsuman Chakraborty
angsuman
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Aug 10, 2004
2:51 pm
654
... source ONE LINE LONG! I have updated CounterStrike now to be bigger than one line. Counterstrike2 is most like the original CounterStrike with just a...
Angsuman Chakraborty
angsuman
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Aug 10, 2004
2:57 pm
655
... I agree. Also as you mentioned the 20 KB limit is killing for this effort. We need a leaner AI engine for these purposes. Thanks for the ideas and the good...
Angsuman Chakraborty
angsuman
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Aug 10, 2004
4:21 pm
Messages 626 - 655 of 838   Oldest  |  < Older  |  Newer >  |  Newest
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