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Messages 5540 - 5569 of 5602   Oldest  |  < Older  |  Newer >  |  Newest
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5540
Hello all, I've been wondering how to get a fast random generator for numbers between 0 and 4 included (and eventually 0 and X), based on a generator which is...
Arnauld Chevallier
a_chevallier
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Apr 24, 2009
8:18 am
5541
Arnauld, If you have some RAM to spare, you can get pretty cheap random numbers with a lagged Fibonacci random number generator. These are fairly cheap and...
Joe Zbiciak
intvnut
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Apr 24, 2009
12:09 pm
5542
This C code, modeled after the assembly code, seems to show that the quality of numbers is high... #include <stdio.h> #include <stdint.h> uint16_t s[3]; ...
Joe Zbiciak
intvnut
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Apr 24, 2009
12:53 pm
5543
And oops, I forgot the "ANDI #7, R0" before each of the "JR R5" in the assembly code below. Mea culpa. -- We sell Spatulas, and that's all! ...
Joe Zbiciak
intvnut
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Apr 24, 2009
12:53 pm
5544
There does seem to be a ~0.7% bias toward '4' in the below algorithm. That's about 1 part in 140. Another round of "shift and if" would get this down to be...
Joe Zbiciak
intvnut
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Apr 24, 2009
1:00 pm
5545
And, of course, there's the DOOM approach: // // M_Random // Returns a 0-255 number // unsigned char rndtable[256] = { 0, 8, 109, 220, 222, 241, 149, 107,...
Joe Zbiciak
intvnut
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Apr 24, 2009
1:04 pm
5546
... There are probably implementation details that would prevent this from working, but in any case where there is some bias to the odds, could you treat the...
Russ Perry, Jr.
slapdash26
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Apr 24, 2009
2:49 pm
5547
Russ, That would rotate the bias around. It adds a second order bias, though. For example, if you see a "4" this time, then there's a slight chance "0" is...
Joe Zbiciak
intvnut
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Apr 24, 2009
3:16 pm
5548
Thanks, Joe and Russ, for your inputs on that one. @Joe: I like the simple idea of a 16-bit output divided into 5 ranges and that's probably what I'm going to...
Arnauld Chevallier
a_chevallier
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Apr 27, 2009
8:10 am
5549
... All credit to Joe, as my suggestion was primilarly whimsical and didn't actually help at all. :-) -- ...
Russ Perry, Jr.
slapdash26
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Apr 27, 2009
5:40 pm
5550
Out of curiosity, what has been the norm for random number generators in your previous programs? I recall looking at Arnauld's work one day and not...
John Tanner
johnjtanner
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Apr 28, 2009
9:52 pm
5551
John, In my games, so far I tend to use a linear feedback shift register. They're pretty simple to implement and require little RAM for seed storage. In...
Joe Zbiciak
intvnut
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Apr 28, 2009
11:09 pm
5552
Just wanted to share this article about Keith Robinson's betrayals to have an Intellivision emulator published on the Nintendo DSi: ...
Arnauld Chevallier
a_chevallier
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May 11, 2009
3:04 pm
5553
... I'm happy to hear this. I feel that in recent years there's been an over-saturation of classic games emulated for modern consoles, self-contained units,...
Ryan Kinnen
ryankinnen
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May 11, 2009
3:43 pm
5554
I think betrayal is a bit of a strong word. It does seem strange, unless Nintendo has planned (but not announced) Gameboy and other emulation projects. To be...
mdoerty@...
mdoerty
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May 11, 2009
3:48 pm
5555
I don't see why Intellivision on the DSi is a bad thing, especially if it's got the original games, not the remakes that are on the Direct-to-TV version. The...
Joe Zbiciak
intvnut
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May 11, 2009
5:23 pm
5556
I wish he would grant us a license to release games on cart. I guess he knows the feeling of rejection to get something done you care about. David...
David Harley
dharley5
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May 11, 2009
8:20 pm
5557
I was actually considering learning iphone programming and investigating porting jzintv over. I'd love it if Keith's app was a true emulator that let us load...
Rick Reynolds
rickreynolds_se
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May 11, 2009
10:29 pm
5558
Any chance of getting a jzintv port to the Pandora? http://www.openpandora.org http://openpandora.wordpress.com/ Christopher. ________________________________ ...
Christopher Blackmon
ckblackm
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May 12, 2009
5:42 pm
5559
Christopher, Rick Reynold's port to the GP2X proves that it should work pretty straightforwardly. The Pandora's processor is much more powerful than what's in...
Joe Zbiciak
intvnut
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May 12, 2009
6:19 pm
5560
I just dug around the Pandora site a bit, and it looks like SDL is there for Pandora. So, porting jzIntv to Pandora will be a snap. It might even build...
Joe Zbiciak
intvnut
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May 13, 2009
4:59 am
5561
Hi, Anyone interested....? If it has a large keyboard that it plugs into, I claim that part :) She is not on this list, so just reply if you want it and I'll...
Frank Palazzolo
knarfian
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May 18, 2009
6:52 pm
5562
I'm on the list to get a Pandora, so I'd be excited to. In fact, the main reason I chose to get a pandora over a wiz was that the keyboard would let me play...
Tim Wylie
timwylie
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Jun 8, 2009
5:51 am
5563
Just a bit of news on this... I did have someone step forward offering to port jzIntv to the Pandora for me. I hear that it compiled out-of-the-box with no...
Joe Zbiciak
intvnut
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Jun 8, 2009
6:02 am
5564
I asked this question years ago, but with all of the developments lately, I'd thought I'd ask again: Is there a way to extract all of the sounds and/or voices...
Dan
TameTame
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Jul 10, 2009
10:46 pm
5565
I exracted all the voices already. They are in the Library DVD. - David p.s. sorry so short. sent from handheld...
David Harley
dharley5
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Jul 11, 2009
4:59 pm
5566
Library DVD? Uh? dZ. -- // Do something marypoppins = ( superman + starship ) / god;...
DZ-Jay
dzfoo
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Jul 11, 2009
7:24 pm
5567
check http://www.intellivisionworld.com/English/News/2006_08.asp and http://www.beeslife.com/library/library.php valter ... From: "DZ-Jay" <dz@...> To:...
Valter Prette
vprette
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Jul 11, 2009
8:04 pm
5568
Cool, but what about the sounds themselves? Could they be "played" somehow without playing the actual games? I could record the output and save it as wave if...
Dan
TameTame
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Jul 13, 2009
6:27 pm
5569
Dan, Sorry I'm late to the party. I've been doing the 80hr work week thing the last few weeks. There's no mechanism I know of for generating all the video...
Joe Zbiciak
intvnut
Online Now Send Email
Jul 13, 2009
6:51 pm
Messages 5540 - 5569 of 5602   Oldest  |  < Older  |  Newer >  |  Newest
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