Any of you guys ever thought about packaging these games up as "retro" games for the iPhone? I've been writing iPhone apps for the past few months and have 2...
Don't forget the Google G1 smartphone, running Android. I know that applications are running something similar to J2ME, but it is a Linux OS under the...
Happy new year! Does anybody know where I can find Joe´s ADSR? It seems to me I´ve searched every single page out there. Thanks in advance, Paulo. ...
Paulo Noronha
pnoronha@...
Jan 12, 2009 11:26 pm
5517
Well, this game is totally appropriate for me.... I am currently living in Ontario where we have a ton of snow. I'll try to give it a wirl soon and let you...
It's more of a, how should I say, demo than anything. A few tweaks to a small program by Arnauld Chevallier that displayed an animated Merry christmas message....
I'm sure you've answered this question before, but are the games on your site INTV games being run in a web-enabled INTV emulator? Or just simulations using...
With all the new music and rhythm games out for current gen systems, why not something for Intellivision? I know I read before that music takes up quite a bit...
I know someone made a C64 version of Guitar Hero, including an interface to use a guitar controller: http://www.youtube.com/watch?v=WyCMM6e1Lbo What's great...
I guess you could use card-cycling like they did in Star Strike, to simulate the 3-D perspective. dZ. -- "There can be only Juan!" -- Juan McCloud of the Clan...
Who's up for a port? http://www.youtube.com/watch?v=WyCMM6e1Lbo -Joe...
Joe Fisher
joefish75@...
Jan 17, 2009 10:39 pm
5524
hah and this was just posted. Never mind me, I'll go back to bed now :) -Joe ... From: Joe Fisher To: intvprog@yahoogroups.com Sent: Saturday, January 17,...
Joe Fisher
joefish75@...
Jan 17, 2009 10:40 pm
5525
Few hours too late, Joe! 8*) ... -- __ Chuck Whitby Too Many Games "Let us Play" www.toomanygames.com...
Wait, wouldn't it just be a variant of Beamrider with different music? ;-) BTW, sorry I've been gone from the list so long. I have a ton of updates to post,...
I've put the code here: http://spatula-city.org/~im14u2c/intv/adsr/ It's not the greatest bit of code in the world. Arnauld's tracker puts it to shame in a...
Yeah Joe if you went through this area last night you would have seen 20 inches fall from noon yesterday to noon today! and we still had at least 12 inches...
Well then kudos on getting the real feel of a INTV games there. Thanks, Rick Reynolds -- "Do not meddle in the affairs of Wizards, for they are subtle and ...
Thanks. I don't have a lot of time to spend making games, so making them in Flash is easier and faster for me. Reflex took years to do though because I kept...
All, I've been working on a 7-card poker hand evaluator, which I intend to be as fast as possible. Let's say that it could be used for a brute force Texas Hold...
Ok, so here's the first piece of code that I'd like to optimize : cd = c & d ch = c & h cs = c & s dh = d & h ds = d & s hs = h & s pair = cd | ch | cs | dh |...
Hello: First off, out of the top of my head, you could try simplifying your boolean expressions. For example, the expression: pair = cd | ch | cs | dh | ds |...
Hello dZ, Thanks for these precious advices. I think that's indeed the way to go. The reason why I initially thought that it was clever to compute all pairs is...
One thing to consider is that optimization is highly subjective, and Karnaugh maps will help you in reducing the operations, but may not necessarily give you...
For now, I think I'm going to use the following expressions : cod = c | d hos = h | s cd = c & d hs = h & s four_of_a_kind = cd & hs pair = cd | (hos & cod) |...
Hello all, I've been wondering how to get a fast random generator for numbers between 0 and 4 included (and eventually 0 and X), based on a generator which is...
Arnauld, If you have some RAM to spare, you can get pretty cheap random numbers with a lagged Fibonacci random number generator. These are fairly cheap and...
This C code, modeled after the assembly code, seems to show that the quality of numbers is high... #include <stdio.h> #include <stdint.h> uint16_t s[3]; ...