Interesting. Seems like a perfect follow up to Necessary Evil which, coincidentally I recently ran using ICONS. To: icons-rpg@yahoogroups.com From:...
4939
Colin T
colinfit20
Mar 4, 2013 7:44 pm
Thanks for the link, picked it up and have been reading it an interesting premise but especially liked the addition of the wealth system for Icons!...
4940
Jakub
osiejator
Mar 5, 2013 9:56 am
... Hey, it is based on Icons' grand-daddy, but I think it stands on its own. Thank you so much! If anyone has any questions on the book, feel free to ask me...
4941
dirkgentry2000
Mar 7, 2013 4:34 pm
Saw this post on rpg.net - thought I'd mention it here. Interesting idea. I'd like to hear what other folks think Original link:...
4942
wee_ree_cat
Mar 7, 2013 9:16 pm
I personally like it better than spending one point of Determination and getting back up with a lot (usually) of Stamina. I'll try it next game I do....
4943
Soylent Green
gsoylent
Mar 8, 2013 3:37 pm
I think my players would struggle with the concept of healing coming from nowhere. I am mean no matter how abstractly you treat 'hit points' there is still a...
4944
dirkgentry2000
Mar 9, 2013 1:24 am
http://tinyurl.com/as6ubuk The new Justice Wheels features that well-loved comic book staple: the evil clown! In this case we've given him a Justice Wheels...
4945
jaerdaph
Mar 10, 2013 2:55 am
It's an interesting idea, but I'd have to try it out and see it in action. Thinking about my ICONS combat experiences, the longer they go is usually because...
4946
stevekenson
talonstudio
Mar 11, 2013 5:27 pm
Hero Pack 4, the first Great Power stretch goal product, released to backers last week, and is now on-sale to the general public: ...
4947
Icosahedrophilia
rcheard
Mar 11, 2013 6:18 pm
Also, I updated the “Index of Published Characters” page on the Truth, Justice, and Gaming wiki to include HP4 characters. Some of the older HPs are still...
4948
Jakub
osiejator
Mar 11, 2013 8:01 pm
In case you were wondering what happened, there's been a slight licensing issue - now we're selling two versions of the book, one for SW and another one for...
4949
Chris Tavares
durgansmith
Mar 12, 2013 1:34 am
Bummer. How does this affect those of us who already purchased the dual-statted edition? From: icons-rpg@yahoogroups.com [mailto:icons-rpg@yahoogroups.com] On...
4950
Curt
curtmeyer9
Mar 12, 2013 3:50 am
What about bundling the two new versions together at a discount? Sent from my iPhone...
4951
Jakub
osiejator
Mar 12, 2013 8:17 am
... You should get both new pdfs for free. Check your spam folder for e-mail from rpgnow :)...
4952
Jakub
osiejator
Mar 12, 2013 8:18 am
... We're thinking about it, but it depends on rpgnow....
4953
Jakub
osiejator
Mar 12, 2013 6:59 pm
Ask and ye shall receive: http://www.rpgnow.com/product/112266/Peacekeepers-Bundle-%5BBUNDLE%5D Two editions of the game in one easy package....
4954
stevekenson
talonstudio
Mar 16, 2013 3:15 pm
Thoughts on this Scale progression...? Weak Poor Average Fair Good Great Incredible Amazing ??? Cosmic Not sure what should go in for level 9 (thinking about...
4955
Tommy Brownell
thefamoustommyz
Mar 16, 2013 4:08 pm
Uncanny? Or Fantastic for 9 and Uncanny for 10 (if you don't want Cosmic?)...
4956
Michael Garcia
thecrazygm
Mar 16, 2013 4:11 pm
How do you go about prepping for a supers game? I'v had *years* of experience as a GM, but never in the Super genre. I know I need to consider power level i.e....
4957
Theron Bretz
tfbretz
Mar 16, 2013 4:24 pm
Do you read superhero comics? If so, figure out what fits the style of play you want. If not, I recommend watching some cartoons or movies. My personal faves...
4958
lordblacksteel
Mar 16, 2013 4:29 pm
"fair" being a step up from "average" seems a little off....
4959
Bill Olander
plusonesword
Mar 16, 2013 4:35 pm
I would put Fair below Average. For things above Great I think I would want words that go beyond synonyms for 'really good' because I always get confused by...
4960
Soylent Green
gsoylent
Mar 16, 2013 7:09 pm
A few years back I was in the same boat; I wanted to run a supers game but I could not see how to structure it without it falling into a villain of the week...
4961
Soylent Green
gsoylent
Mar 16, 2013 7:09 pm
You could try Legendary for level 9. To: icons-rpg@yahoogroups.com From: plusonesword@... Date: Sat, 16 Mar 2013 12:35:00 -0400 Subject: Re: [icons-rpg]...
4962
Tim K.
lion_poet
Mar 16, 2013 8:22 pm
... 1) Keep it simple. 2) Find out the tone you want--silly/serious/soap opera/adventure focused/gritty. Make sure you get your players on the same page. Talk...
4963
Tim K.
lion_poet
Mar 16, 2013 8:27 pm
... Listen to this man. He is brilliant, this "Soylent Green" chap. In fact its a good idea, to pretend to be the villain as if you were a player...
4964
Michael Garcia
thecrazygm
Mar 16, 2013 8:55 pm
Thanks guys, i'm starting to see the trend here. I'll be sure to ask more as time progresses. Thanks, Michael Garcia, a.k.a. The Crazy GM...
4965
L M
lordblacksteel
Mar 16, 2013 9:44 pm
Some general advice: http://towerofzenopus.blogspot.com/2013/03/extremely-expert-dm-advice-5-supers.html A good starting adventure would be Fainting Goat's...
4966
Bill Olander
plusonesword
Mar 17, 2013 1:44 am
My general approach for super hero adventure design is to create a bad guy who is doing bad things. The heroes will want to stop this. Spend some time trying...
4967
Theron Bretz
tfbretz
Mar 17, 2013 1:51 am
... reactive. In a lot of games it's the PCs who have a goal (strip the dungeon of anything of value) and it's the NPCs role to stop them (the monsters who...