Gamers I have reported a few errors in the waragameroom engine, both from personal experience and from discussion with others. I have a list of seven, plus...
I'll add my experience with the game/rules and (limited) experience in the wargameroom to what Paul has already stated: In regards to Partisans in winter -...
All (but esp Michael & Bruce!!) Discussion is good.... Partisans....while 5.2 does indeed talk about Partisans, it actually states "including spaces he...
Paul, hi, I think that Michael is right, and Your final statement is correct: Partisans do change the VP level, but do not change control and do not affect...
I also had the game do a "hard" (non-recoverable) crash after placing a partisan (with "Maquis") in Metz. The Husky bug occurs when placing the Allied...
Yeah, I did a lot of tactical thinking, trying Fall'41 through Spring '42 (and finally succeeding) to isolate Moscow. Kim's timely counterattacks allowed...
<<I'm not sure why ibtb does not remove the 'Combat' marker until after advances are complete.>> Because of a sequence of posts that I made when writing the...
Ted has ruled otherwise on advances: CSW post 331 in response to a third party: There is one thing Bill did get wrong. A mech unit could indeed advance after...
Due to clicking too quickly to end a move, Tom's Allies suffered an irrecoverable attrition which effectively ended the game. Tom started out very strong,...
Paul, The posts you point to were made a year before I asked for clarification. After I received that clarification, no one raised any flags for quite...
Bruce, First of all, thank you for all your time in developing this program. I would like to propose a fix which might be easier to implement without the...
Keith Schoose (Axis) defeated Cliff Mudd (Allies) in a Sunday deadline event. This was a wild game with back and forth action and a multi-turn "Dance of Death"...
Michael defeated Kim with an Axis AV at the end of spring 42. The Axis advanced quickly to the gates of Stalingrad by end of Fall, after Stalin ran for the...
Early German push managed to exploit hole in Soviet lines and take Maikop, but savage defence in the north maintained Moscow/Gorki pocket into 1942. Plethora...
The Soviets fell back in good order (after Industrial Evacuation as the first play) and established a stable line from Gorki to the Blau spaces. Moscow, only...
Early German push managed to exploit weak Soviet defence in the north, but the Soviets managed to hold on in time for the Allies to take N. Africa and invade...
Soviets started by pulling back and bringing in reinforcements to Moscow and the rear city line. SW stayed in its trench, but the Germans did a quick bypass,...
Barbarossa to a German high score of ~17 in '41. '42 saw minor adjustments in the front and massive casualties on both sides, along with deployment of the...
Axis make solid opening and concentrated to taking Moscow. MECH from south managed in lucky battle to advance and regroup in Kiev undamaged. Summer saw Germans...
Hello everyone. Do you think it would in bad form to post game replays in the Files section here? Since the most recent version of the BtB utility added the...
I find that a great suggestion, as i think that I still have not grasped BtB enough. The more exchange of ideas, the better. I agree beforehand to any...
A fine idea - I have no strategy to be compromised, so all for it! Paul To: ibtb@yahoogroups.com From: nupmart@... Date: Sat, 10 Jan 2009 14:38:32 +0000 ...
Axis started with Barbarossa, surrounding Bialystok and forcing SWmech out of Lwow with 1PZ being flipped.  Soviets first turn had almost all units in...
James Fuqua's Axis defeated John Magnar Olufsen's Allies. John surrendered with the vp count at 21 after an early capture of Stalin and a spirited back and...
German blitz quickly opened up routes to Moscow and beyond, but pesky OOS SU armies did their best to annoy by reestablishing their lines...not sure if this...