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Messages 340 - 369 of 2423   Oldest  |  < Older  |  Newer >  |  Newest
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340
Brian, If all goes as planned, I should be able to offer something in the Pirates background in a another week or two, milo ... ...
Michael Hartman
milo14564
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Oct 1, 2003
4:22 pm
341
I'll try to come up with a less gaudy set of colors. the scheme does look a bit weird, lol. Will...
Will
firestorm_78583
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Oct 1, 2003
9:05 pm
342
I changed the look. I may try to change the colors with the seasons/holidays. Brian, I'm glad to see someone else spell theatre that way. I have debated with...
Will
firestorm_78583
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Oct 3, 2003
10:21 pm
343
I had asked, a long time ago, if anyone had any ideas of uses for the calendar function of the site. I was thinking about marking the publication dates for the...
Will
firestorm_78583
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Oct 3, 2003
10:59 pm
344
... Actually, the craft and the building are spelled the same; one spelling is British and one is American. Up here in Canada, for example, we use theatre,...
Walt Sterdan
wsterdan
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Oct 4, 2003
1:33 pm
345
Always have. Looks neater (or is that 'neatre'? lol). Sorry I haven't been posting much, the new D&D miniatures game has taken a lot of my time lately. And...
Brian Rayburn
scarecrowgames
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Oct 5, 2003
9:07 am
346
Well, my degree is in theatre. Guess that's why that word always sticks out. I have an appreciation for Britspeak, so colour etc. doesn't bother me. My wife...
Will
firestorm_78583
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Oct 6, 2003
4:54 am
347
Here is the expansion I've been working on for a while. I've hinted to a few people about what I was doing, now here it is. Right off the bat, let me warn...
Will
firestorm_78583
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Oct 13, 2003
4:51 am
348
Hey guys, sorry this is taking so long. two things holding up my pirate supplement: 1) my schedule 2) I've made it bit over complicated. It would probably be...
Michael Hartman
milo14564
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Oct 13, 2003
4:20 pm
349
No rush. We won't make you walk the plank if you take your time. lol Will...
Will
firestorm_78583
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Oct 13, 2003
5:37 pm
350
First, a question: Its mentioned at the end of the doc that 3-5 "Karma" should be given out per session. Earlier in the doc, it says 1 VP should be given out ...
mtgrifflik
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Oct 14, 2003
3:05 am
351
... Nice work, Will - it would definitely make for a weird (in a good way) game session! Matt Steflik...
mtgrifflik
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Oct 14, 2003
3:07 am
352
I guess I shouldn't work on this stuff late in the night. The Karma reference was accidentally left in from when I converted MP from my system to TWERPS....
Brian Rayburn
scarecrowgames
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Oct 14, 2003
5:16 pm
353
... No prob, Milo. I'll finish up my Cola Wars thing -one- of these days when I get some "spare" time (lol - just closed on a house and my first child is due...
mtgrifflik
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Oct 14, 2003
7:03 pm
354
lol, That's exactly my sticking point, ship construction :) That plus working alittle too much historical accuracy into it. I don't thinks its very TWERPS to ...
Michael Hartman
milo14564
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Oct 15, 2003
12:08 am
355
Yeah, sounds like you're thinking just like I was. :-) Maybe this will help, maybe it won't. I'm willing to help/discuss if you like.... The easiest I could...
vze1rkn0
mtgrifflik
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Oct 15, 2003
3:21 am
356
I was going back through some files, and found these brochures I had downloaded, about using games to teach. I think I had originally downloaded them because...
Will
firestorm_78583
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Oct 15, 2003
6:10 am
357
... Wow! Thanks for this, Will! Gotta print these out so I can read them when I have more time! Matt...
mtgrifflik
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Oct 15, 2003
11:25 am
358
Your welcome. I hope it comes in handy. There is a brochure on the GAMA website on how to deal with parents, if that ever becomes an issue. And, thanks! Glad...
Will
firestorm_78583
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Oct 15, 2003
3:18 pm
359
Hi Matt, Very similar to what I was thinking. Didn't think about using general sizes. I was designing around the ship types that were used. Ie. Brigantines...
Michael Hartman
milo14564
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Oct 16, 2003
3:41 am
360
Hi Mike, The mechanics of what you're working with isn't all that complicated, IMO - the terminology is just "specialized" to the setting. I like what you...
vze1rkn0
mtgrifflik
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Oct 16, 2003
10:45 am
361
I like the Midnight Prairie homage to Deadlands, but something was bugging me about it that I couldn't quite put my finger on...something about the -feel- of...
mtgrifflik
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Oct 24, 2003
2:52 am
362
You're right, adding in the Scary Factor rules fits well. This was something I converted over from another game system in about 20 minutes, so some things...
Brian Rayburn
scarecrowgames
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Oct 24, 2003
7:53 pm
363
Well, I erased it, and started fresh (after printing it up). I kept getting "python" errors when I tried to edit the entries, so I killed it before it could...
Will
firestorm_78583
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Oct 24, 2003
11:08 pm
364
Hope you all have a good one. Stay safe, and enjoy yourselves. Will...
Will
firestorm_78583
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Oct 31, 2003
4:44 pm
365
Hope this doesn't come to late for you. I just got this in my mail, and had to pass it along. If you happen to end up in a Halloween or horror movie, it is...
Will
firestorm_78583
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Nov 1, 2003
3:31 am
366
I know it may be strange to have a dice list on a site dedicated to a simplistic rpg. And at first glance it seems like overkill (wasn't that Megaton Man's...
Will
firestorm_78583
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Nov 3, 2003
8:36 am
367
In mapping or using miniatures during your campaigns, what scale grid are you using; 1/2 inch, 3/4 inch, 1 inch, or 1 1/2 inch? Do you use hexagon or square?...
Will
firestorm_78583
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Nov 11, 2003
8:09 am
368
Will, To be honest, the square grids on some of the maps was a 'typo'. We were using some of the Action Maps that Gamescience made as ideas, and just, well,...
Brian Rayburn
scarecrowgames
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Nov 14, 2003
8:28 pm
369
Hello again, gang, I've been away for a bit. Reading the question on scale I was struck by the thought that it had never actually occurred to me before that...
Jon Hancock
bigjackbrass
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Nov 15, 2003
10:12 pm
Messages 340 - 369 of 2423   Oldest  |  < Older  |  Newer >  |  Newest
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