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did we ever resolve the difficulty thing   Message List  
Reply | Forward Message #2395 of 2423 |
Re: [How To Do Everything] Re: did we ever resolve the difficulty thing

This is exactly the way i've always interpretted the way it was written, too.

milo




On May 27, 2009, at 2:42 PM, "funfungiguy" <funfungiguy@...> wrote:



This is what the English rules say about Savings Roll and how I interpret them:

HOW TO DO EVERYTHING
When characters try to do anything too difficult to be a sure thing, they must
make a Saving Roll. A Saving Roll is just like a roll to hit, except that the
defender is not another character but rather a "Difficulty Level" from 1 to 10
set by the GM. If the character's total beats the Difficulty total, then the
character is successful.

The way I translate this is as follows:
"A Saving Roll is just like a roll to hit, except that the defender is not
another character but rather a "Difficulty Level" from 1 to 10 set by the GM."
I interpret this to mean that instead of rolling against a number that
represents a character's STRENGTH, it is a number that represents how difficult
something will be.
However, It goes on to say, "if the character's TOTAL beats the Difficulty
TOTAL, then the character is successful."

The key words here are TOTAL. The character's TOTAL can be understood to be the
TOTAL sum of STRENGTH+1d10. In addition it should be understood that the
Difficulty TOTAL is the sum of the Difficulty Level+1d10.

The rules specifically state that there is a Difficulty Level and a Difficulty
TOTAL.
The rules DO NOT say "If the character's TOTAL (being the total sum of
STRENGTH+1d10) beats the Difficulty LEVEL, then the character is successful".
They say "if the character's TOTAL beats the Difficulty TOTAL, then the
character is successful."
There has to be a Difficulty TOTAL, which comes from adding the Difficulty LEVEL
to something, which would be a 1d10 roll from the GM.

In conclusion, I believe the rules are ambiguously worded but DO imply that a
savings roll is made by a character against the Difficulty Level + 1d10 which
will result in a Difficulty Total. It is Character's Total versus Difficulty
Total. Not Character's Total versus Difficulty Level.

--- In howtodoeverything@yahoogroups.com, "Justin Jackson" <ssj_goemon@...>
wrote:
>
> Someone recently brought to our attention that the (non-combat) rules might
have said that the difficulty is a set number + 1d10. Did we find out if that
was true or is it just target numbers?
>







[Non-text portions of this message have been removed]




Thu May 28, 2009 9:51 am

milo14564
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Forward
Message #2395 of 2423 |
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Someone recently brought to our attention that the (non-combat) rules might have said that the difficulty is a set number + 1d10. Did we find out if that was...
Justin Jackson
ssj_goemon
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May 26, 2009
9:38 pm

... From what I read, the difficulty number is a set target number decided on by the TM. The range is 1 to 10....
cinderarts
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May 26, 2009
10:30 pm

... To me the text is a bit ambiguous but that was also my interpretation. However, if that were the case, a difficulty level of 5 could be beaten by Power 2...
Stephan Beal
stephan.beal
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May 26, 2009
10:40 pm

The difficulty level is 1-10  vs a roll of a d10 + any skills modifiers, ST does not add to the DL check. Yes it is simple and very easy to beat a 5.  That...
Norm morin
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May 27, 2009
12:45 am

... But it shouldn't be easy for a ST 1 character to beat a 5, and under that interpretation he'll beat 6 and lower more often than not. If DL ranges from 1...
Stephan Beal
stephan.beal
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May 27, 2009
8:41 am

I agree with all your points. But I guess I did not make mine clearly enough.  TWERPS is about easy roleplaying.  You want to get heavy with the details go...
Norm morin
norm_morin2000
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May 27, 2009
12:48 pm

This is what the English rules say about Savings Roll and how I interpret them: HOW TO DO EVERYTHING When characters try to do anything too difficult to be a...
funfungiguy
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May 27, 2009
6:42 pm

Well argued!  I concede the argument, on these grounds, to you.  I have always played with my interpretation of the rules, but yours are vetted as well. as...
Norm morin
norm_morin2000
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May 27, 2009
8:44 pm

... Not only the word Total, but also, "JUST LIKE a to-hit roll," meaning "identical to," so it implies that a die is involved. ... In the German edition they...
Stephan Beal
stephan.beal
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May 28, 2009
9:30 am

I think I understand. An easy task can still be difficulty of 1 + a roll of 1 on the d10 being a 2. I think the standard of 5 (average) + 5 (average on d10) of...
justin jackson
ssj_goemon
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May 27, 2009
7:14 pm

This is exactly the way i've always interpretted the way it was written, too. milo On May 27, 2009, at 2:42 PM, "funfungiguy" <funfungiguy@...> wrote: ...
Michael Hartman
milo14564
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May 28, 2009
9:52 am

You're totally right. I goofed in my statement. (I haven't played in looong while.) I mean, it makes sense. If the highest starting Strength is a 7, the...
cinderarts
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May 30, 2009
6:29 pm
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