This is exactly the way i've always interpretted the way it was written, too.
milo
On May 27, 2009, at 2:42 PM, "funfungiguy" <funfungiguy@...> wrote:
This is what the English rules say about Savings Roll and how I interpret them:
HOW TO DO EVERYTHING
When characters try to do anything too difficult to be a sure thing, they must
make a Saving Roll. A Saving Roll is just like a roll to hit, except that the
defender is not another character but rather a "Difficulty Level" from 1 to 10
set by the GM. If the character's total beats the Difficulty total, then the
character is successful.
The way I translate this is as follows:
"A Saving Roll is just like a roll to hit, except that the defender is not
another character but rather a "Difficulty Level" from 1 to 10 set by the GM."
I interpret this to mean that instead of rolling against a number that
represents a character's STRENGTH, it is a number that represents how difficult
something will be.
However, It goes on to say, "if the character's TOTAL beats the Difficulty
TOTAL, then the character is successful."
The key words here are TOTAL. The character's TOTAL can be understood to be the
TOTAL sum of STRENGTH+1d10. In addition it should be understood that the
Difficulty TOTAL is the sum of the Difficulty Level+1d10.
The rules specifically state that there is a Difficulty Level and a Difficulty
TOTAL.
The rules DO NOT say "If the character's TOTAL (being the total sum of
STRENGTH+1d10) beats the Difficulty LEVEL, then the character is successful".
They say "if the character's TOTAL beats the Difficulty TOTAL, then the
character is successful."
There has to be a Difficulty TOTAL, which comes from adding the Difficulty LEVEL
to something, which would be a 1d10 roll from the GM.
In conclusion, I believe the rules are ambiguously worded but DO imply that a
savings roll is made by a character against the Difficulty Level + 1d10 which
will result in a Difficulty Total. It is Character's Total versus Difficulty
Total. Not Character's Total versus Difficulty Level.
--- In howtodoeverything@yahoogroups.com, "Justin Jackson" <ssj_goemon@...>
wrote:
>
> Someone recently brought to our attention that the (non-combat) rules might
have said that the difficulty is a set number + 1d10. Did we find out if that
was true or is it just target numbers?
>
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