... did ... Now, it may be that I am particularly dense - after all, I have demonstrated in the last week a total lack of familiarity with the rules - but I...
Alan Saunders
alan.catherine@...
Sep 1, 2001 9:19 am
3453
... rewording ... what ... an ... A3A3A A2A2A A1A1A BBBBB The previous wording only allowed you to move into overlap side to side contact if the enemy is...
Richard Bodley Scott
Richard@...
Sep 1, 2001 1:14 pm
3454
P.S. This issue was detected by my son Thomas, who is a excellent loophole detector. I just wish I could persuade him to read the rules through from cover to...
Richard Bodley Scott
Richard@...
Sep 1, 2001 1:19 pm
3455
New Posting: [Note: The following wording changes will NOT apply at Berkeley] 1) ENTERING GAPS Here is the latest version of the revised gap rule. Which, I...
Richard Bodley Scott
Richard@...
Sep 1, 2001 4:05 pm
3456
... is ... overlap ... side ... An odd quirk indeed, I'd not spotted that but played it as the new rule allows all along. I'd allow this at Berkeley, it makes...
stenic@...
Sep 1, 2001 4:28 pm
3457
... So it did. It will come as no surprise to any that I didn't realise this. Still, it's nice to see the rules being changed to fit in with the way I play...
Alan Saunders
alan.catherine@...
Sep 1, 2001 6:08 pm
3458
New Posting: [Note: The following wording changes will NOT apply at Berkeley] 1) Entering Gaps It seems to me that as the rule only covers the issue of...
Richard Bodley Scott
Richard@...
Sep 2, 2001 8:21 am
3459
Greetings! Richard Bodley Scott wrote: I am posting this mail to various DBMophiles also, so that they can hopefully pick holes in it before HOTT 2.0 is...
basil@...
Sep 2, 2001 11:56 am
3460
... In years to come students of wargaming will dub this the HOTT REvolution, when HOTT became the de facto rules set for all major events :) Steve P <--...
stenic@...
Sep 2, 2001 2:48 pm
3461
In article <9mt6on+ttas@eGroups.com>, basil@... writes ... Leading by example... :) Regards -- Nigel Tallis...
Nigel Tallis
nigel@...
Sep 2, 2001 3:07 pm
3462
How about passing through the gap, meeting something nasty on the other side, and having to immediately recoil back through the gap again? -- Steve ... ...
Steve Kerry
steve_kerry_uk@...
Sep 3, 2001 10:59 am
3463
... That might possibly be a problem. OTOH you could not pass right through a gap less than 1 element wide anyway. The rule really only covers situations where...
Richard Bodley Scott
Richard@...
Sep 3, 2001 6:11 pm
3464
... OK, I think this does need dealing with, so how about: "Except as necessary when contracting a group into a column, an element cannot even partly enter a...
Richard Bodley Scott
Richard@...
Sep 4, 2001 6:43 pm
3465
New Posting: [Note: The following wording changes will NOT apply at Berkeley] ... So try: (See P. 72). Except as necessary when contracting a group into a...
Richard Bodley Scott
Richard@...
Sep 4, 2001 7:04 pm
3466
... This might be made clearer in the revised rules. Especially the bit about not interpenetrating through a close combat opponent is not immediately obvious...
KH.Ranitzsch@...
Sep 5, 2001 11:30 am
3467
... Is that not enough? Aerials only break off to their rear as well. I do wonder, though, whether sneakers *should* be allowed to break off by moving through...
Alan Saunders
alan.catherine@...
Sep 5, 2001 12:33 pm
3468
... within ... I agree with your "concept" of sneakers and therefore moving through combat opponents seems reasonable enough particularly as sneakers are ...
toone.g@...
Sep 5, 2001 1:02 pm
3469
... through ... are ... If there is a stronghold (which would be true in 50% of their games), would this change overvalue them? They do still have a useful ...
Alan Saunders
alan.catherine@...
Sep 5, 2001 1:16 pm
3470
... games), ... overlaps. ... I have hardly used sneakers as I'm not convinved that they are worth the points. Of course, it may be because I did not know how...
toone.g@...
Sep 5, 2001 3:38 pm
3471
... I'm all for sneakers moving forward, being engaged in combat, surviving then moving forwards some more through the element that is in contact with them -...
Ian Thompson
thomothelost1@...
Sep 5, 2001 5:29 pm
3472
Greetings! I seldom use Sneakers in a game of HOTTs. They don't seem particularly useful and, consequently, a waste of points. Does anyone out there make...
basil@...
Sep 6, 2001 1:23 am
3473
I'm with Ian on this one. (Must be the bad psuedo-Mex food I just finished.) G'Day, mate! Jeff ... sneakers ... surviving ... contact with ... games), ... ...
basil@...
Sep 6, 2001 1:25 am
3474
... I'd kill for even bad pseudo-Mex at the moment. After nearly six weeks in Korea (and other places in the east) I got home to find that the family had ...
Thomo the Lost
thomothelost1@...
Sep 6, 2001 1:41 am
3475
... Indeed, canned kimchi isn't half as good as the real thing. ;-) Karl Heinz...
KH.Ranitzsch@...
Sep 6, 2001 6:59 am
3476
... Hmmm...Somehow that feels different. After all, Aerials are fighting units and I guess they need some bit of a runway to take off, so no space to fly over...
KH.Ranitzsch@...
Sep 6, 2001 7:08 am
3477
... in ... would ... natural ... You are probably right, although it could also be argued that the combat actually represents the 'searching' process; if the...
Alan Saunders
alan.catherine@...
Sep 6, 2001 7:27 am
3478
... is ... (doubled ... Hmmm...if you do not want your Sneaker to get into combat then what are they doing in the front line ? I know you can't exactly hide...
stenic@...
Sep 6, 2001 7:53 pm
3479
Whoops, sorry sent that to wrong group Steve P...
stenic@...
Sep 6, 2001 7:54 pm
3480
... them ... in ... You are correct that the true place for a sneaker is not the front line, but if a sneaker is to penetrate the enemy line, they have to ...
Alan Saunders
alan.catherine@...
Sep 7, 2001 7:24 am
3481
Hi all. I am selling off approx 42 dba 1.0 essex army packs, mostly classical and steppe nomads, but a bit of everything, really. Would like to avoid the ebay...