Hey, My name is Lauren Alexander Singletary. I am a returning college student and comic book fan. I have GMed and played HERO but honestly I have never gotten...
By the way, what are the thoughts on Multipowers and Variable power pools. What I am asking is if a Variable power pool is appropriate then would I be lookin...
The Headhunters is a Villain Campaign set in the Uberworld Universe. The four players characters have been invited to participate in a game to incapacitate,...
Hi Lauren, I've just sent out a general email about the game which you should get soon. It's got a timeline for submitting a character as well as a week where...
Okay, Andy, you can start! What kind of villains are -playable- in a campaign? Maybe examine some of the existing comic book villains and see whether they'd...
... Well, going back to the source material, you've got villain groups that have formed because of a common foe or foes, a la Flash's Rogues Gallery, or the...
What comes to mind is Suicide Squad or "The Secret Six". Looking at those two - and they are not the only examples, they are more "professional criminals" (ie,...
Since I am up late I wanted to pitch my idea. I wanted to create C.L.A.W. (Cybernetic Living Adaptable Weapon) He would be akin to the superadaptoid and Amazo....
I haven't really read comics lately, but the ones I remember have villain groups that usually have a single villain with some sort of purpose. Most of the time...
I think that villain groups fall into broad genres. The most common probably would be the theme groups, wherein the origins are similar or shared. I think the...
Just playing the Devil's Advocate here, Lauren, but how would Claw act around the other team mates, especially if one or more of them are uberhumans? Can...
More thoughts: Of the four team members, not all can be combat monsters. Certainly at least one should be a total combat badass. But, one should be very ...
More thoughts: The team will need a balanced skill set. They will need (feel free to add more): - a B&E specialist - a computer/electronic specialist - a...
In a message dated 7/14/07 9:38:31 AM Eastern Daylight Time, ... A temp alliance could be argued as the character does need money for equipment. My thought is...
In answer to the support roll thats where I considered the character claw. Due to the versatility I want to work into his build he would not be great at any...
I am glad you brought this up. I see him as a character that will analyze the situation disspassionately and come to his own conclusion that for safety and...
I'd also like to add that the team should probably have one character with high intelligence but probably not all four. Generally there is one person that the...
... I would prefer a group of professionals as well. I don't really get into comedy teams, which a team of villains could easily devolve into, and darker...
... And what is wrong with a character who makes their living as a criminal? The two characters you and I have talked about would fit into the career criminal...
http://en.wikipedia.org/wiki/Supervillain I thought the wiki article on supervillains did a nice job of breaking down common archetypes and so forth, just put...
... Off the top of my head, on the DC front, you've got the Royal Flush Gang, Axis Amerika, the Rainbow Raiders, the Masters of Disaster, and the Force of ...
True enough... but aside from the wrecking crew & maybe the royal flush gang, the others aren't what I'd consider "A list" villain groups. I've written up a...
I think that a "theme group" would grow old very (very) fast if we had to play them all the time. (And -- dude did you really have to remind me of the Rainbow...
Hey all, I have to cast my vote against a theme villain group. I do like the concept of a group of professional villains. Highly skilled, motivated and...