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Messages 177 - 206 of 484   Oldest  |  < Older  |  Newer >  |  Newest
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177
There is atleast two groups that seem to have the same goal. Any one to consolidate the two lists, or have it so that one feeds to the other, or ... So we can...
Abrigon Gusiq
Abrigon
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Aug 14, 2002
1:49 pm
178
Other than everyone on List A going to List B and then destroying List A, can they be consolidated. And if this option is taken who decides which list is...
magick_eddie
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Aug 15, 2002
5:26 am
179
Well, maybe just let people decide? But, yes, alot has to be decided. Or maybe make the owner of one list the moderator of the other, and the move the users...
Abrigon Gusiq
Abrigon
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Aug 15, 2002
8:42 am
180
I am trying to find people who have played TFT, steve Jackson's first role playing game, if u have played it or are playing it please contact me. if u are...
ghoram70805
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Aug 20, 2002
10:03 pm
181
Hi all, I'm new to this quiet list. :^) I have a GURPS question. When calculating the value of magic weapons, how does the multiplier for Fine/Very Fine...
Steven Whitefire <ste...
steven_white...
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Jan 6, 2003
5:10 pm
182
... I do not think this would not be appropriate. This method says that the "enchantment" is very fine, which is not the case. Higher skill level of any spells...
Rich Grise
rngrise
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Jan 7, 2003
2:48 am
183
... This is the correct method. ... I like the Zen approach to philosophy: ask a stupid question, get hit with a stick. Travis Foster...
Travis Foster
travis2355
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Jan 7, 2003
9:24 am
184
From: "Rich Grise" <elphage@...> Subject: Re: Question regarding cost of Magic Weapons Rich writes: The base item of a certian "calibre" is required....
Braz King
steven_white...
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Jan 7, 2003
3:58 pm
185
Hello there! I've beed desperately searching for GURPS Fantasy II: Adventures in the Mad Lands. I'd gladly buy/trade/beg for it, even in .pdf format. Is there...
athanbeli <golgonatto...
athanbeli
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Feb 24, 2003
11:18 am
186
Have you inquired at SJGames directly? They may have some old stock. Call your local game stores and ask for it by name. The Library may have a copy. Look on...
Rich Grise
rngrise
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Feb 25, 2003
1:30 am
187
... Actually, Ensorcel has a completely different effect than granting the Knack version of the spell. Ensorcel is basically the "Permanency" spell for GURPS-...
Dan Schubert
dan_in_philly
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Apr 3, 2003
9:26 am
188
From: "Brett Paul" <brettp@e...> Date: Sat Apr 5, 2003 2:35 pm Subject: RE: [world-create] Magic systems? ... media ... 'systems'? ... I think this is...
Abrigon Gusiq
Abrigon
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Apr 9, 2003
2:12 am
189
Interesting ideas, since I have players who lover tattos, could be they have to design the tattoo they need to use for game play and casting spells? Sort of...
Abrigon Gusiq
Abrigon
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Apr 9, 2003
2:17 am
190
Some ideas to share with other Gurps groups. Mike...
Abrigon Gusiq
Abrigon
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Apr 14, 2003
5:29 am
191 Abrigon Gusiq
Abrigon
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Apr 14, 2003
5:34 am
192
I think the ADND fireball points wise is bought out in a way, I know hard to translate it exactly.. A normal AdnD fireball takes like time, you have a save...
Abrigon Gusiq
Abrigon
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Apr 15, 2003
2:46 am
193
I have been playing around with an idea for a while of doing using a system of magic for a world where everyone is magical (although this is not fundamental to...
eieiec@...
eieiec
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Apr 15, 2003
6:12 pm
194
Hi! As of late I've been working on my own conversion of AD&D 2nd Edition to GURPS, as the conversions I've found on-line and on GURPSnet to be rather...
Gabriel
namanie
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May 4, 2003
6:42 am
195
Hi, I am starting up a Gurps horror game online. I was wondering what do you guys reccomend for the magic stystem. I have decided that Magic does exist, but...
drgong
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May 18, 2003
8:16 pm
196
Two lists I know of for Gurps Magic, but also two more general gurps stuff. http://groups.yahoo.com/group/gurps_magic/messages Gurps Magic ...
Abrigon Gusiq
Abrigon
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May 19, 2003
11:19 am
197
... Voodoo/Spirits is my first choice for rare modern magic, too. It would help if you told us what you want the second system *for*... what kinds of beings...
Dan Schubert
dan_in_philly
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May 19, 2003
5:27 pm
198
Remember that the x20 multiplier is for an average sword to be made "very fine" and thus, would multiplied to the sword only. The enchantments would not be...
eieiec
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May 19, 2003
8:21 pm
199
Definately use the cheaper option as the sword and the enchantments are separate "things" i.e. the quality of the sword has little or no effect on the...
wayward
euanhastie
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May 19, 2003
9:01 pm
200
... First of all, i will take the time to plug for the game :), will be starting up in a week or so(player dependent_. it is at ...
foo monger
drgong
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May 19, 2003
10:31 pm
201
Hals does bring up a good and sad point. Over specialisation, often causes groups to die. Seen a number of lists just die out, some cause of lack of new...
Abrigon Gusiq
Abrigon
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May 20, 2003
2:14 pm
202
Remember that all "matter" is actually piece of matter, with alot of dead space between, dark matter or what? and you can affect the matter with fields of...
Abrigon Gusiq
Abrigon
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May 21, 2003
5:29 am
203
How does it appear to one self? Sort of like you have some sort of sense of the energy of magic? You can see magic and how things are tied together, so you can...
Abrigon Gusiq
Abrigon
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Jun 9, 2003
3:37 am
204
In our fantasy campaign, one of my semi-retired charecters (a healing mage) has set up a number of healing centers across a large section of a continent. I...
Craig Paskett
ckpaskett
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Jun 10, 2003
5:34 pm
205
One of the things I have been working on in my campaign is a communication device, similar to a "walkie-talkie" or cell phone, to be used by the player...
Rich Grise
rngrise
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Jun 11, 2003
7:57 pm
206
... I think it best to create a gate portal at each of your "stations". If you indeed had immobile locations in mind. The concept of a mobile gateway is fairly...
Rich Grise
rngrise
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Jun 11, 2003
8:10 pm
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