Search the web
Sign In
New User? Sign Up
grobots
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want your group to be featured on the Yahoo! Groups website? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 75 - 104 of 835   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
75
#side Tough Gnats #author Matt Burkholder #date 5/1/2 #color 00f #type Gnat #color ff0 #hardware processor 15 engine 0.05 constructor 1 energy 300 20 ...
Matt Burkholder
mburkholder
Offline Send Email
May 1, 2002
6:18 pm
76
I finally got the bugs knocked out of this. Gnats can now beat megadont much of the time. The April 22 version works. Haven't tried the 23rd. Matt...
Matt Burkholder
mburkholder
Offline Send Email
May 1, 2002
6:19 pm
77
Hi Warren, Devon, Matt. My name is Noah. Old time RoboWar freak. You may remember me from such robots as The Porcelain God, IBB (I'll Be Bach), and Kilgore...
noahhs
Offline Send Email
May 2, 2002
5:44 am
78
Input line too long suggests that the grobots files you downloaded somehow got unix or PC style linefeed sequences instead of Mac ones. If you have BBedit, it...
Warren Schudy
wschudy
Offline Send Email
May 2, 2002
6:16 am
79
When I ran the 4/23 version of grobots there were weird reddish artifacts on the screen and after a while it crashed out. I was working it pretty hard. I...
Matt Burkholder
mburkholder
Offline Send Email
May 2, 2002
1:53 pm
80
... Warren fixed a potentially crash-causing bug today. I don't know if that's what caused the crash, but it was making smoke and sensors the wrong color. ... ...
Devon Schudy
dschudy
Offline Send Email
May 3, 2002
5:18 am
81
Yeah, that message probably means the whole this is mixed together into one big line. For a while I had to go through and put returns at the end of every...
Matt Burkholder
mburkholder
Offline Send Email
May 3, 2002
1:55 pm
82
I though I would give you guys my thoughts on the direction the game is taking again. 1. I think you should cut the cost of everything in half and also make ...
Matt Burkholder
mburkholder
Offline Send Email
May 5, 2002
7:41 pm
83
... That's on the to-do list. ... Since robots can have two weapons anyway (grenades and blasters) I don't feel much pressure to add support for multiple...
Warren Schudy
wschudy
Offline Send Email
May 6, 2002
12:39 am
84
#side Teledont #author Matt Burkholder #date 5 May 2002 #color 55f #type Megadont #color a0a #hardware processor 15 engine 0.15 constructor 1.2 energy 500 20 ...
Matt Burkholder
mburkholder
Offline Send Email
May 7, 2002
1:06 pm
85
What sort of bugs are you seeing in Teledont? I thought it was working. What happens if you use a weapon reload time less than one? What scoring are you using...
Matt Burkholder
mburkholder
Offline Send Email
May 9, 2002
1:33 pm
86
... It stopped moving and ran out of energy. I think the engine was too small. But I reduced friction yesterday, and it works now. It may be better than Life...
Devon Schudy
dschudy
Offline Send Email
May 9, 2002
8:56 pm
87
... Cutting the cost of *everything* in half would have no effect. Do you mean reducing the cost of hardware relative to its use? Or shorter doubling times?...
Devon Schudy
dschudy
Offline Send Email
May 10, 2002
5:59 am
88
Thanks for the response. It sounds like you are making good progress. I want to compliment you guys again of the quality of the program. I've had one weird...
Matt Burkholder
mburkholder
Offline Send Email
May 15, 2002
8:06 pm
89
The following robot is based on fly swatter and uses force fields to eat. It works, but isn't effective. Perhaps manna should be made lighter? -wjs ... #side...
Warren Schudy
wschudy
Offline Send Email
May 16, 2002
2:51 am
90
#side Snarfosaur #author Matt Burkholder #date 14 May 2002 #color fff #type Snarfosaur #color 00f #hardware processor 20 constructor 2 energy 500 80 eater 2 ...
Matt Burkholder
mburkholder
Offline Send Email
May 16, 2002
10:44 pm
91
... I think this side is too buggy to draw conclusions from it about balance. One of the bugs - failure to fire grenades - afflicts a lot of other previously...
Devon Schudy
dschudy
Offline Send Email
May 16, 2002
11:02 pm
92
... I am drawing that conclusion not from its performance against enemies, but in its performance by itself. Its double time is terrible. ... I made firing...
Warren Schudy
wschudy
Offline Send Email
May 17, 2002
2:05 am
93
I made firing costs equal to hardware costs (times a constant) to reduce the number of constants. It's easy to change back if need be. I raised firing costs...
Matt Burkholder
mburkholder
Offline Send Email
May 17, 2002
4:51 pm
94
... It's easier to notice that a piece of hardware is overused than to notice it's underused. So price changes tend to be increases. Also, we deliberately...
Devon Schudy
dschudy
Offline Send Email
May 18, 2002
12:39 am
95
... So what you really want is larger populations? Changing the seed size wouldn't affect population; it'll just make larger cells. The doubletime probably...
Devon Schudy
dschudy
Offline Send Email
May 18, 2002
5:44 am
96
#side Tough Gnats #author Matt Burkholder #date 5/1/2 #color 00f #type Gnat #color ff0 #hardware processor 15 engine 0.065 constructor 1.05 energy 300 20 ...
Matt Burkholder
mburkholder
Offline Send Email
May 19, 2002
3:19 am
97
I was just going to reply to a couple of past posts. So what you really want is larger populations? Changing the seed size wouldn't affect population; it'll...
Matt Burkholder
mburkholder
Offline Send Email
May 24, 2002
3:48 pm
98
FYI, whatever your mail client uses for quoting original message when replying is not recognized by Yahoo groups, so we have to figure out who said what by...
Warren Schudy
wschudy
Offline Send Email
May 27, 2002
2:47 am
99
What's [numresults] for sensors? Does processor energy use really mean x * instructions executed? or Does "sync sync sync" save any energy? Matt ps. I do...
Matt Burkholder
mburkholder
Offline Send Email
May 28, 2002
7:08 pm
100
Currently robots are charged for their maximum CPU usage regardless of how much they actually use. We plan on eventually fixing this so robots are only charged...
Warren Schudy
wschudy
Offline Send Email
May 29, 2002
2:43 am
101
Currently robots are charged for their maximum CPU usage regardless of how much they actually use. We plan on eventually fixing this so robots are only charged...
Matt Burkholder
mburkholder
Offline Send Email
May 29, 2002
1:18 pm
102
... Not currently, but it's easy to add, and since you obviously want it I'll add it. (This principle does not apply in general though... I won't add a ...
Warren Schudy
wschudy
Offline Send Email
May 29, 2002
3:13 pm
103
I noticed that teledont was behaving strangely in the May 26 version of grobots. When feeding it's supposed to scan for food, move to where the food is, sit...
Matt Burkholder
mburkholder
Offline Send Email
May 31, 2002
12:55 pm
104
Sorry, got one answered. There's now an eaten in the documentation. Matt...
Matt Burkholder
mburkholder
Offline Send Email
May 31, 2002
12:59 pm
Messages 75 - 104 of 835   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help