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Messages 693 - 722 of 835   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
693
Hi, i'm new to the game(yes, there stil lare a few comming over to this game) and have got a few ideas and opinions about this game. ... sub- conciousness if...
raszul_666
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Sep 2, 2006
3:37 pm
694
Just a couple of comments: I feel like there hasn't been much going on in the game lately and that no one is making much progress on sides...then I look at the...
Matt Burkholder
mburkholder
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Sep 5, 2006
7:36 pm
695
I think this is something that should be done as soon as possible. I looked into it and it is a bunch of work. First I just wanted to write a port from the...
austeritygirlone
austeritygir...
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Sep 6, 2006
8:19 pm
696
One toolkit I've heard good things about is wxwidgets. http:// www.wxwidgets.org/ ... [Non-text portions of this message have been removed]...
Daniel Von Fange
brainovf
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Sep 6, 2006
8:45 pm
697
... This was the one I was considering, too....
austeritygirlone
austeritygir...
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Sep 7, 2006
10:30 am
698
... It's plenty complex already, because of the need to regulate what types are built. Since a side has many cells, most of what could be done by varying the...
Devon Schudy
dschudy
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Sep 9, 2006
1:03 am
699
... I think this is partly because they haven't been reoptimized for the new rules. Defensive forcefields are more all-or-nothing than ordinary weapons (if...
Devon Schudy
dschudy
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Sep 9, 2006
1:16 am
700
I guess I ought to ask. What does using shields currently do to a cell own weapons? For a while they didn't even reload, but the was a long time ago. Even...
Matt Burkholder
mburkholder
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Sep 11, 2006
2:23 pm
701
On Mon, 11 Sep 2006 09:19:38 -0500, Matt Burkholder <mattburk@...> wrote: > It should be slow enough that you (usually?) don't want to > raise and...
Antonio Marcos
amcmr2003
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Sep 14, 2006
11:10 pm
702
... I did too, just before I started the Windows port. I rejected Fltk because it doesn't do native widgets(!) or offscreen drawing. I looked at a few others,...
Devon Schudy
dschudy
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Sep 15, 2006
2:48 am
703
... They still don't reload, to prevent cells with long-reload-time weapons from raising and lowering shields for each shot. Of course this restriction will go...
Devon Schudy
dschudy
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Sep 17, 2006
1:42 pm
704
... That was how Grobots sensors were originally designed. :) They also saw only the closest result, so it was possible to hide in a crowd. They came from a...
dschudy
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Jan 12, 2007
6:17 am
705
Hi everyone! Long time since I last spoke. I hope I'll be back to grobots now. You guys know where is the place I can learn about shared code again? I made my...
Antonio Marcos
amcmr2003
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Jan 22, 2007
12:44 am
706
... It seems to be missing from the documentation. Just put a #code section before the first type. Code in that section will appear in all types. - Devon...
Devon Schudy
dschudy
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Jan 22, 2007
2:19 am
707
... in ... Hmm.. I have a problem: Im trying to share code but it seems the shared code is 'compiled' before the other code of the type, so I cant set type...
Antonio Marcos
amcmr2003
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Jan 24, 2007
7:51 pm
708
You could just write your code with macros and run the m4 macro processor to create the side file. That way you could vary all sorts of things and run...
Rick Miller
rdmiller3
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Jan 24, 2007
8:46 pm
709
... wow! O.o lol.. m4? __________________________________________________ Fale com seus amigos de graça com o novo Yahoo! Messenger ...
Antonio Marcos
amcmr2003
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Jan 25, 2007
2:18 am
710
Hi, Does syphons pass their shots through cells, or those cells get the energy if they are in the way? __________________________________________________ Fale...
Antonio Marcos
amcmr2003
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Jan 25, 2007
2:39 am
711
You make it seem like its no fun! :p Optimal values FOR WHAT?! YOU STILL HAVE TO come up with side ideas! AND there is ALWAYS strategies involved! Even if you ...
Antonio Marcos
amcmr2003
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Jan 26, 2007
11:29 am
712
Sure it's fun! Relax, Antonio. What I'm saying is that your ideas don't have to be limited by the file structure of Grobots. You can also use software...
Rick Miller
rdmiller3
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Jan 26, 2007
5:10 pm
713
... Reply: If friendly syphon: Cell will transfer energy if 'hit' by the shot and if friendly. If enemy syphon: Any cell 'hit' will have the appropriate energy...
nfwu_tech
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Jan 29, 2007
11:48 pm
714
... Syphons "teleport" to the location you specify. The syphon does *not* interact with robots between the firer and the destination. Those robots do *not*...
Warren Schudy
wschudy
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Jan 30, 2007
6:19 pm
715
Thanks Warren :) ... Were you sure of that before replying? ^^ You sounded misleadingly confident :) __________________________________________________ Fale...
Antonio Marcos
amcmr2003
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Feb 3, 2007
3:05 am
716
... I'm sure, but Warren understood the meaning of your question better than I did. I was assuming that you understood that the shot does not fire but just...
nfwu_tech
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Feb 6, 2007
9:30 am
717
Ohh.. Now I get your answer.. your 'hit' sounded like the shot could get blocked. And since I was asking exactly that, it sounded as a confirmation. :) ... ...
Antonio Marcos
amcmr2003
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Feb 12, 2007
12:13 am
718
Check 'em: http://thekandieman.com/nfwu/index.php/Grobots/TipsOnStrategy #) -- Alexander...
nfwu_tech
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Feb 12, 2007
10:20 am
719
Cool! Thanks. I will look this over more closely as I am designing my next side :) (Like the wiki too) Anthony...
Anthony Kozar
creatureofth...
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Feb 19, 2007
12:24 am
720
Thats weird.. It seems I didnt get the other emails on this thread :( ... http://thekandieman.com/nfwu/index.php/Grobots/TipsOnStrategy ... ...
Antonio Marcos
amcmr2003
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Feb 23, 2007
2:58 am
721
Someone (Borg) sent me a patch, and my reply bounced with "550 Error: Message content rejected", so I'll respond here. There were three parts: 1) Fixed a bug...
dschudy
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Jun 24, 2007
3:15 am
722
... What this arithmetic means? ... Thanks :) ... Well, I, for one, dont mind, if 'fi' isnt a common name for identifiers, i guess its ok to have more than...
Antonio Marcos
amcmr2003
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Jun 28, 2007
7:51 pm
Messages 693 - 722 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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