Hi, i'm new to the game(yes, there stil lare a few comming over to this game) and have got a few ideas and opinions about this game. ... sub- conciousness if...
Just a couple of comments: I feel like there hasn't been much going on in the game lately and that no one is making much progress on sides...then I look at the...
I think this is something that should be done as soon as possible. I looked into it and it is a bunch of work. First I just wanted to write a port from the...
... It's plenty complex already, because of the need to regulate what types are built. Since a side has many cells, most of what could be done by varying the...
... I think this is partly because they haven't been reoptimized for the new rules. Defensive forcefields are more all-or-nothing than ordinary weapons (if...
I guess I ought to ask. What does using shields currently do to a cell own weapons? For a while they didn't even reload, but the was a long time ago. Even...
... I did too, just before I started the Windows port. I rejected Fltk because it doesn't do native widgets(!) or offscreen drawing. I looked at a few others,...
... They still don't reload, to prevent cells with long-reload-time weapons from raising and lowering shields for each shot. Of course this restriction will go...
... That was how Grobots sensors were originally designed. :) They also saw only the closest result, so it was possible to hide in a crowd. They came from a...
Hi everyone! Long time since I last spoke. I hope I'll be back to grobots now. You guys know where is the place I can learn about shared code again? I made my...
... It seems to be missing from the documentation. Just put a #code section before the first type. Code in that section will appear in all types. - Devon...
... in ... Hmm.. I have a problem: Im trying to share code but it seems the shared code is 'compiled' before the other code of the type, so I cant set type...
You could just write your code with macros and run the m4 macro processor to create the side file. That way you could vary all sorts of things and run...
Hi, Does syphons pass their shots through cells, or those cells get the energy if they are in the way? __________________________________________________ Fale...
You make it seem like its no fun! :p Optimal values FOR WHAT?! YOU STILL HAVE TO come up with side ideas! AND there is ALWAYS strategies involved! Even if you ...
Sure it's fun! Relax, Antonio. What I'm saying is that your ideas don't have to be limited by the file structure of Grobots. You can also use software...
... Reply: If friendly syphon: Cell will transfer energy if 'hit' by the shot and if friendly. If enemy syphon: Any cell 'hit' will have the appropriate energy...
... Syphons "teleport" to the location you specify. The syphon does *not* interact with robots between the firer and the destination. Those robots do *not*...
Thanks Warren :) ... Were you sure of that before replying? ^^ You sounded misleadingly confident :) __________________________________________________ Fale...
... I'm sure, but Warren understood the meaning of your question better than I did. I was assuming that you understood that the shot does not fire but just...
Ohh.. Now I get your answer.. your 'hit' sounded like the shot could get blocked. And since I was asking exactly that, it sounded as a confirmation. :) ... ...
Someone (Borg) sent me a patch, and my reply bounced with "550 Error: Message content rejected", so I'll respond here. There were three parts: 1) Fixed a bug...
... What this arithmetic means? ... Thanks :) ... Well, I, for one, dont mind, if 'fi' isnt a common name for identifiers, i guess its ok to have more than...