* Since I'm a developer, I know that executing "6 9 * 42 <> if die then" doubles weapon effectiveness. :) I always felt like something like that was happening...
I just uploaded a new side called "Walled City" to the Repository. Its most noteworthy feature is it is a colony that moves intelligently. I'm looking for a ...
I was running a tournament at home too. 20 sides kind of randomly picked from the "Good Sides". It also included a few new or poorer old sides. It had...
... This generally happens with agressive gatherers - compare Revenge Killer and Wise Men's scores in the Top Nine and larger tournaments. When they win their...
... It was, a few years ago - there was a time when syphons could deliver more energy than they took. But the real magic is the 400 armor. Commune Plus 2...
... Revenge's trick is it has a big weapon and it shoots at point-blank so it can't miss. The combination means it delivers damage at about 2 per frame....
I just looked at the source and it appears that the IDs go from 1 to the number of sides currently loaded/in the tournament. I guess it would be easier to do...
... to ... I've been looking at a concept for a side that tries to use a lot of computing power to help discover information about a side. I want to use it to...
For anyone using shared code, I've got one note for you. Execution will begin in the shared code unless you do one of two things: 1) Use the start tag inside...
With shared code everything defined there is present in all types: code, variables, constants? But things that you define separately for each type are all...
... I see two ways to solve that problem: 1) Remove the feature giving an implicit #start at beginning of code, so every type (or the shared code section) must...
The crash with the statistic window seems to have gone away. I still get crashes when I leave a tournament running a long time. I started one yesterday early...
... Yes. ... No. This happens to work for labels because they support forward references, but other type-specific definitions will not be visible in shared...
... I was meaning to do something about this, wasn't I... ...there, it's fixed. There is now an implicit #start at the beginning of the type's code. Other...
I'm currently acting like a user instead of a maintainer, so here are two feature requests. (I should get around to debugging the MacOS X build in the next 3...
Devon: Thanks for adding the implicit Start. I've always thought it odd to start anywhere but from the top of the code. But that might just be me. Warren:...
May 1st would probably be fine. I have not actually made any progress recently. I am particularly busy with my job and other projects right now and the free...
Quick update. I've uploaded a new Grobots syntax file with the most recent changes, and it now includes an undocumented constant!! pi/2. And the peasants...
Sorry, guys. Kinda busy. Let the emails accumulate again, but its going to clear soon.
you can go without me ^^ np
c ya soon
On Tue, 11 Apr 2006 22:33:08...
... At first I thought you must be exagerating, but I just looked and you're right, Walled City has about 20 shared constants (mostly shared memory, message ...
... 1 and 2 would definitely add the most for a small amount of work. I wonder, however, if number 3 is necessary to attract interest. I've played a few...
Reminder from the Calendar of grobots http://groups.yahoo.com/group/grobots/cal NT2 (Newcomer Tournament 2) Entry Deadline. Saturday April 15, 2006 11:45 pm -...
grobots@yahoogroups.com
Apr 14, 2006 11:44 pm
568
Whoops. I forgot I even set this up in the calendar. Everyone, please disregard that reminder. As mentioned in another thread, the tourney is not until the...
... Oops. I've never used it (unlike 2pi, which is common) and forgot it existed. ... Does it often win against those opponents? If so, your days in the newbie...
... Ew. That looks decidedly confusing to use. I would forever be forgetting which code applied to which type. This would also not make sense if we decide to...
... Flower is doing very well against 4-5 opponents, so I fear this next newbie tourney will be my last. Against a denser field of opponents, I do much worse...
I still find Untouchable to be a very formidable side, even if it may not be the top scorer right now. The side I have been working on is essentially my...
See Title, check it out if you are interested. Boy has it changed from the NT1 version. From begining of file to end, its actually shrunk. But I'm doing a...