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Messages 390 - 419 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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390
Hi! I just discovered the game, and since you've just got a windows version, the timing couldnt be better (i dont have a mac, nor money for it... although im...
amcmr2003
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Feb 12, 2006
4:29 am
391
A game in Grobots can look eerily organic. (Cool!) My advice for starting to learn is: * Build a simple side, doesn't even have to move or shoot. * Build a...
Daniel Von Fange
brainovf
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Feb 13, 2006
4:49 am
392
Could you make it so that grobots could run on OS X without classic? I want to play sooooo bad. :P I tried Saturday, and got it to compile and launch fine, but...
Daniel Von Fange
brainovf
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Feb 13, 2006
5:12 am
393
Great idea, I was about to do that... i was just looking some sides.. its easy to learn doing that(checking other sides).. 1 desavantage though is that it will...
amcmr2003
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Feb 14, 2006
2:23 am
394
I probably cant help much, but since im interested even in the grobots code, i hope to learn at any opportunity... what code did you try to compile? I see that...
amcmr2003
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Feb 14, 2006
2:50 am
395
I was working with the mac version. It's really very close to being able to run on OS X. I probably could compile the version with no user interface, but...
Daniel Von Fange
brainovf
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Feb 14, 2006
3:45 am
396
There is a "print" command that prints out a number (http:// grobots.sourceforge.net/docs/language.html) I'm from South Carolina, USA, and tend to like taking...
Daniel Von Fange
brainovf
Offline Send Email
Feb 14, 2006
3:48 am
397
ok, but since OS X is based on linux, you could take the linux version, and try to compile.. maybe it will work without modifications... if so, you will only...
amcmr2003
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Feb 14, 2006
4:13 am
398
Sadly the linux version has no GUI yet. Everything works in the Mac version except the menus. (Probably because I don't know how to turn them on)...
Daniel Von Fange
brainovf
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Feb 14, 2006
4:23 am
399
hmm i didnt see that command =/ lol... wow, cool pictures!(beautiful lizzard !) I got some too, but never posted them, except for a few at my orkut album... u...
amcmr2003
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Feb 14, 2006
4:34 am
400
oh, right, i thought it wasnt working much... =] ... then ... version ... then, ... being ... you ... where ... ran ... grobots-unsubscribe@yahoogroups. ... ...
amcmr2003
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Feb 14, 2006
4:50 am
401
... Thanks! ... The shared variables come in handy for coordinating a bunch of bots. You can have all your fighting bots head toward a shared attack ...
Daniel Von Fange
brainovf
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Feb 14, 2006
4:54 am
402
so the shared memory is free huh... cool =D ...about the picture comment, the word 'then' was supposed to be 'when' =/ i hope you understood the joke anyway......
amcmr2003
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Feb 14, 2006
5:35 am
403
Actually, OS X is not based on Linux at all. The foundations of OS X are based on BSD Unix. (Linux and BSD are two varieties of free Unix-like operating...
Anthony Kozar
creatureofth...
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Feb 14, 2006
9:06 pm
404
... The more subjective parts of the documentation are out of date, but the language and hardware interface references are accurate. The debugger is awkward...
dschudy
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Feb 15, 2006
4:47 am
405
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the grobots group. File : /Grobots.syn ...
grobots@yahoogroups.com
Send Email
Feb 15, 2006
5:47 am
406
So... life moves in all the funny ways it tends to, and I get an e-mail stating Whooo-hoo a windows version! And I'm like, "No way, when did that happen?" So...
Tilendor
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Feb 15, 2006
5:55 am
407
Thanks for offering to host! I would like to participate but I cannot promise an interesting side yet :) Anthony Kozar anthonykozar AT sbcglobal DOT net...
Anthony Kozar
creatureofth...
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Feb 15, 2006
7:01 am
408
... Much faster - there's already a Carbon port. It works on Classic but not on X, and I don't know why. ... Unfortunately I don't have OS X, or I would have...
dschudy
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Feb 15, 2006
7:54 am
409
I'm just not seeing the menus at all. The headers thing could just be due to the fact that I'm compiling with XCode. If I get more time, I may just mess around...
Daniel Von Fange
brainovf
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Feb 15, 2006
2:30 pm
410
... Well then, make an uninteresting side! :P...
Daniel Von Fange
brainovf
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Feb 15, 2006
2:32 pm
411
... Lol, that is quite cool....
Daniel Von Fange
brainovf
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Feb 15, 2006
2:35 pm
412
... cannot ... Indeed. This is a Newbie tournament, so we're not asking you to compete on an olympic scale. Just have a functioning side or two ready and we...
Tilendor
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Feb 15, 2006
7:28 pm
413
... There's a lot of duplication between the Mac and Windows versions of the UI, especially in menu handling. I will merge the two into one cross-platform...
dschudy
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Feb 16, 2006
3:36 am
414
... X are ... Unix-like ... oops, i meant BSD =] ... Thanks! =] Marcos....
amcmr2003
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Feb 16, 2006
4:04 am
415
... the language and hardware interface references are accurate. ... yep.. the only inacuracy i've found so far is the mass of a processor, that says "0.01 *...
amcmr2003
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Feb 16, 2006
4:15 am
416
... That sounds like a good plan. I'm all for losing the resource files....
Daniel Von Fange
brainovf
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Feb 16, 2006
4:15 am
417
... Per step is per step of the brain's code. Per frame jumps over a robots "turn" each time you click ( A robot does X number of instructions-per-frame,...
Daniel Von Fange
brainovf
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Feb 16, 2006
4:26 am
418
... port ... I ... now ... Thats sweet indeed! and, wow! you never used the program and already made a working side?! o.O ... text-editor ... Great! I was...
amcmr2003
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Feb 16, 2006
4:33 am
419
... Nope, never really *used* the program, but I was rather interested in it a while back though. I gave suggestions, I wrote a marginally useful editor, I...
Tilendor
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Feb 16, 2006
6:46 am
Messages 390 - 419 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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