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Messages 346 - 375 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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346
Firstly thanks for the old mac suggestion, I've got an old PowerMac 6100/66 on the way that I found for $30. Should be just fast enough for my purposes...
James Austin
austinjames84
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Jul 17, 2004
11:39 am
347
... Any help with the documentation would be appreciated. ... That should be documented in the physics page, but isn't. Energy is stored in the shields. Every...
Warren Schudy
wschudy
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Jul 17, 2004
6:07 pm
348
... So shields dissipate according to 'shield = (shield - 0.002*Mass - 0.01 * shield);' per frame? Can you set ShieldPower to be negative? ... So each time you...
James Austin
austinjames84
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Jul 18, 2004
3:53 am
349
... Yes for the first question, no for the second. We purposefully made it slow to lower shields to discourage their use in combat. (You cannot fire weapons...
Warren Schudy
wschudy
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Jul 18, 2004
4:31 am
350
What happens when you define a sensor with out specifying a value for numresults? eg I was reading through a side at random (Not Quite Mad) and saw this: #type...
James Austin
austinjames84
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Jul 18, 2004
4:35 am
351
Is it possible to have two of the same device?...
James Austin
austinjames84
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Jul 18, 2004
4:54 am
352
... Found the answer in post 140 James...
James Austin
austinjames84
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Jul 18, 2004
5:48 am
353
... I tried to have intentional abortions in Gnats. If one starved it sent out a call for help. If no help came within a certain amount of time it tried to...
Matt Burkholder
mburkholder
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Jul 18, 2004
1:27 pm
354
... No, because it would require some way to distinguish them, and wouldn't be used often enough to justify the complexity. The only hardware you often want...
dschudy
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Jul 18, 2004
2:08 pm
355
... We fixed that. The changelog says "(20021113) 0 constructor-type! now works, because Gnats 8 keeps trying to do it and the error messages were annoying." -...
dschudy
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Jul 18, 2004
2:19 pm
356
I just tried it, and if it was fixed, it was later unfixed. (GBSide::GetType throws an exception on a type number of 0). We'll fix this eventually. -wjs...
Warren Schudy
wschudy
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Jul 18, 2004
7:39 pm
357
... No, because it would require some way to distinguish them, and wouldn't be used often enough to justify the complexity. The only hardware you often want...
Matt Burkholder
mburkholder
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Jul 19, 2004
1:55 pm
358
... can see a ... power ... the ... also be ... fire ... But then you'd have to buy two seperate scanners, or two sperate weapons, and only use one at a given...
James Austin
austinjames84
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Jul 20, 2004
5:16 am
359
Hi My old mac has arrived and I've spent some time watching various sides. But when I went to write my own, I couldn't figure out how to turn it into a grobots...
James Austin
austinjames84
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Aug 8, 2004
1:59 am
360
... You don't need to change the file type - sides are just text files, and the .gb suffix is just a convention. You can load sides from the Open... dialog in...
dschudy
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Aug 8, 2004
4:43 am
361
#side Simple-1 #color 88f #author James Austin #date started 9/8/04 done #seed 1 1 1 1 2 Type 1: Algae Type 2: Gatherer ; Algae #type Algae #color 5c5 ...
James Austin
austinjames84
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Aug 13, 2004
1:55 am
362
Hi I just posted my first attempt at a side. Its nothing flash at all, and tends to get wiped out when I play it against most sides. But as I'm running on a...
James Austin
austinjames84
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Aug 13, 2004
2:10 am
363
Cool! Glad that you are finally able to play the game :) Are you enjoying your new Mac? I haven't gotten very far with Grobots yet myself. So, I find the...
Anthony Kozar
creatureofth...
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Aug 13, 2004
2:21 am
364
I ran a quick 3-round tournament between my "best" side ("Smarter Eater") and your Simple-1. Since they are both non-aggressive I thought it would be ...
Anthony Kozar
creatureofth...
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Aug 13, 2004
4:56 am
365
... I don't currently have a mac. Devon? By the way, I like the idea of a newbie tournament. Remember that grobots is played with 10 sides at once, so you'll...
Warren Schudy
wschudy
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Aug 13, 2004
5:17 am
366
... Try playing against the sides from the first few tournaments. (Use the latest versions, since rule changes have broken many of the old ones.) When your...
dschudy
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Aug 14, 2004
4:23 am
367
... It's unarmed, so of course it gets wiped out. But the economy is working fine, so adding a defense type should improve it a lot. Try adding simple...
dschudy
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Aug 14, 2004
4:54 am
368
Thanks very much to Warren and Devon for the good suggestions on how to test "newbie" sides. Maybe this will finally be the impetus for me to become more...
Anthony Kozar
creatureofth...
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Aug 14, 2004
8:14 am
369
Wow! What a great response! Thanks for some pointers on what sides to start out against, I've definately got a lot of old sides to go through for ideas ;). By...
James Austin
austinjames84
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Aug 14, 2004
12:15 pm
370
This got me thinking. A variable costs 0.1 and a local memory address costs 0.05. But one could argue that a local memory actually costs 2.05, as (if I...
James Austin
austinjames84
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Aug 14, 2004
12:26 pm
371
... we can ... tourney winners ... I just posted a variant(http://www.grobotland.com), Simple-1s (all I did was uncomment 3 lines and comment one other line)...
James Austin
austinjames84
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Aug 14, 2004
12:31 pm
372
Robot-Reloading is: boolean - blaster-cooldown or grenades-cooldown? boolean - blaster-cooldown and grenades-cooldown? boolean - robot can not fire a shot? ...
Matt Burkholder
mburkholder
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Aug 23, 2004
4:37 pm
373
... The first one. Later it might become something like the sum of (firing-cost / reload-time) for weapons that are reloading, so you could tell how large the...
dschudy
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Aug 25, 2004
2:12 am
374
... Local memory is intended for data structures that would be hard to do with variables, not as a cheap substitute. (Building a large array or hashtable out...
dschudy
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Aug 25, 2004
3:56 am
375
... locations have cells in them. I haven't looked at this side for a long time but I think it uses the local memory to compute which types are under...
Matt Burkholder
mburkholder
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Aug 25, 2004
2:20 pm
Messages 346 - 375 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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