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Messages 135 - 164 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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135
... Hehe. I spotted that the sides view had been fixed, and that dead meat now has the color of the side that died around it. ... That would be great....
Daniel Von Fange
brains@...
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Oct 1, 2002
11:46 am
136
... Yeah... I guess I'll change it. (And break lots of sides, but better now than later, when there are more sides to break.) I'll also change SEND-MESSAGE and...
Matt Burkholder
mburkholder
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Oct 1, 2002
7:10 pm
137
Looked on the web site. New documentation, new sides, lots of action. I'll new to try this out. I have a side to send that sounds similar to what others...
Matt Burkholder
mburkholder
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Oct 1, 2002
8:14 pm
138
... It was only used in the documentation. (And the source.) Gnats and Sunflower need updating to the new names, BTW. ... Not much. It pretty much stopped...
Devon Schudy
dschudy
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Oct 2, 2002
9:45 pm
139
Another Salvo of Questions for ya:-) ... Not knowing the details of how the code works you'd just have to make sure that the internally shared code still...
Tilendor@...
Tilendor
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Oct 3, 2002
1:29 am
140
... The issue isn't separating them for each cell (that's done already) but for each type. ... The number of instructions in that type's code. ... Yes. Reload...
Devon Schudy
dschudy
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Oct 3, 2002
4:44 am
141
... GBNumber GBObject::OverlapFraction(const GBObject * other) const { if ( ! radius ) return 0; // returns the fraction of our radius that other overlaps ...
Matt Burkholder
mburkholder
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Oct 3, 2002
2:47 pm
142
... Yeah, It's working. Hehe, I like it. Not sure if Devon is ready for us to post all bots there yet or not....
Daniel Von Fange
brains@...
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Oct 3, 2002
3:51 pm
143
Nice trick having Eventually-4 start out with energy, to get those first bombs off faster. :)...
Daniel Von Fange
brains@...
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Oct 3, 2002
4:50 pm
144
... It doesn't look that way to me, either reading the code or testing it. ... Don't worry about that. Grenades (and specific aspects of them) can be...
Devon Schudy
dschudy
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Oct 3, 2002
9:46 pm
145
... Yeah. I usually just add features over time. :) Next on my list are: * robot comments - so we can make wisecracks about our bots * being able to view the...
Daniel Von Fange
brains@...
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Oct 3, 2002
9:53 pm
146
... Huh? All I can see is a bug in Eventually 4 that makes it occasionally abort after seeding. It doesn't appear to be starting with extra energy. It...
Devon Schudy
dschudy
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Oct 3, 2002
10:49 pm
147
... After looking at it, looks like your right, they only start out with 5 energy. I thought it was a big boost.. Duh! :)...
Daniel Von Fange
brains@...
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Oct 3, 2002
11:14 pm
148
... The growers start out with no energy at all. But even if they started out with hundreds, they would never get to use any of it, because their constructors...
Devon Schudy
dschudy
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Oct 3, 2002
11:44 pm
149
#side Business Cycle #author Matt Burkholder #date 6 Aug 2002 #color 0CC #type T-Bill #color 0f0 ;Just sits there and reproduces. #hardware processor 2 ...
Matt Burkholder
mburkholder
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Oct 4, 2002
12:39 pm
150
... GBDistance dist = (position - other->position).Norm(); // center-to-center dist dist = (radius + other->radius - dist).Max(0); // overlap of edges return...
Matt Burkholder
mburkholder
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Oct 4, 2002
1:30 pm
151
(October 3, 2002) Communications now requires hardware. This hardware is the first to use nonnumerical arguments: a full-featured radio is radio write read...
Matt Burkholder
mburkholder
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Oct 4, 2002
1:40 pm
152
... There have been minor changes to grenades and explosions, but I don't think there were any that would dramatically stengthen them. ... The robot with the...
Devon Schudy
dschudy
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Oct 6, 2002
7:24 pm
153
Updated Business cycle fixed a bug spread out missiles next missile now go to where last one detonated Microb Very Small cells Gnats Gnats are now tougher....
Matt Burkholder
mburkholder
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Oct 6, 2002
10:35 pm
154
What are the changes in the 10/7 version? One feature that would be good to have would be at least a rudimentary tournament tool. If it just let you run X...
Matt Burkholder
mburkholder
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Oct 11, 2002
3:13 pm
155
It would seem that the changes are posted on the website now: (October 7, 2002) Added robot-radius, food-radius, and shot-radius. (October 6, 2002) Big...
Tilendor@...
Tilendor
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Oct 11, 2002
5:22 pm
156
... If you don'texplicitly buy a type of sensor, the formulae are ignored and you just pay 0 for that type of sensor. ... Yes. The minimum you can spend on a...
Warren Schudy
wschudy
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Oct 11, 2002
5:55 pm
157
... Oops. It should be per value. ... If we do that, engines will no longer be limited by power use, so we'll have to add an acceleration limit resembling the ...
Devon Schudy
dschudy
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Oct 11, 2002
7:50 pm
158
In a message dated 10/11/02 1:51:33 PM Mountain Daylight Time, ... lol, Along those same lines I can imagine "charging" a cell like those little wind-up cars....
Tilendor@...
Tilendor
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Oct 11, 2002
8:09 pm
159
... Ooooh Evil! :)...
Daniel Von Fange
brains@...
Send Email
Oct 11, 2002
11:31 pm
160
Well, I've finished it enough to make it useable:-) Its actually more of an editor than just a plain Calculator. You can load side files into the program, edit...
Tilendor@...
Tilendor
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Oct 12, 2002
3:39 pm
161
... I tried fixing this and discovered that it is already per-value. I guess my eyes are what need the bug-fix! -wjs...
Warren Schudy
wschudy
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Oct 13, 2002
12:05 am
162
Does type-count work yet? Where do force fields act? ie Do they need to overlap the center of the target or just the edge? Is range on weapons from your...
Matt Burkholder
mburkholder
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Oct 21, 2002
4:07 pm
163
I was going to write a side that used force fields to hold off missiles. It should be interesting to see what you did. I was going to start with Sunflower. ...
Matt Burkholder
mburkholder
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Oct 21, 2002
4:27 pm
164
... No. I'll fix it when I get home later this week. ... Force fields are fuzzy, like explosions. There's less force when the target is touching the center or...
Devon Schudy
dschudy
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Oct 21, 2002
5:27 pm
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