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Messages 116 - 145 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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116
Hello All. I've just Downloaded Grobots and the two other libraries and am having trouble getting it to work. When I double click to run Grobots it gives...
Tilendor@...
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Sep 26, 2002
6:25 pm
117
... [...] ... Basilisk emulates a 68000, but so far I've only built Grobots for PowerPC. I'll try building a 68K version. - Devon ...
Devon Schudy
dschudy
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Sep 27, 2002
2:00 am
118
Ah, that would make sense. It would make a lot of sense. Oh well, I'll either have to wait or borrow someone elses Mac. On a side note, after reading all...
Tilendor@...
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Sep 27, 2002
7:12 am
119
I'd just finished tweaking Bombs and Factories (now called Tactical's Productive), sent it in, and dashed out the door for a mini vacation happy in the...
Daniel Von Fange
brains@...
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Sep 28, 2002
12:51 am
120
Look out for Daniel making simple things complicated! :) How about something that would let you specify a max number of these robots for your team to start out...
Daniel Von Fange
brains@...
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Sep 28, 2002
2:51 am
121
A few tweaks, and now I can't get of the sides I've downloaded to win against it all evening. #side Tactical's Productive My first ever Grobot! The Factories...
Daniel Von Fange
brains@...
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Sep 28, 2002
2:53 am
122
Alright, so still digging through all this information, I've got some questions: 1)The hardware intereface shows variables for Friendly Syphons, but I don't ...
Tilendor@...
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Sep 28, 2002
10:02 pm
123
Here is the answers I know. ... You stop eating until there is room, I believe. ... Local to type. It would be cool to have global ones though. :) ... I know...
Daniel Von Fange
brains@...
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Sep 28, 2002
11:58 pm
124
... And a way to specify which types are seeded first, in case the seed size varies? Something like this, maybe? #seed 1 2 2 2 2 2 2 2 2 2 2 ...to make...
Devon Schudy
dschudy
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Sep 29, 2002
3:15 am
125
... Sharing all code would be the simplest. I was originally thinking of something along the lines of appending the shared code to the robot's code when the...
Daniel Von Fange
brains@...
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Sep 29, 2002
3:22 am
126
... Yep. The hardware name is "friendly-syphon", until someone thinks of a better one. ("Umbilical" sounds like a fixed connection. What do you call hardware...
Devon Schudy
dschudy
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Sep 29, 2002
3:43 am
127
{sneek preview} http://civilbiodefence.com/index.php *Parses uploaded file for side name, author, and color *Each time you upload a new version of a robot, it...
Daniel Von Fange
brains@...
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Sep 29, 2002
4:40 am
128
Thats a very cool site Brains, though I'm not surprised you did it:-) (on a side note, I believe it is Grobots, not Growbots...) A suggestion for a possible...
Tilendor@...
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Sep 29, 2002
7:01 am
129
... Hehe ... Ouch! Fixed. But then you should not have been surprised at that either. :P...
Daniel Von Fange
brains@...
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Sep 30, 2002
8:19 am
130
Whats new in the version released on the 28th? It seems faster. Any other changes?...
Daniel Von Fange
brains@...
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Sep 30, 2002
1:13 pm
131
Mod is supposed to give the remainder of a division. I can't figure out what it is doing right now. :) Here is how I think it should work. 100 50 mod 0 = 100...
Daniel Von Fange
brains@...
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Oct 1, 2002
1:26 am
132
... That was two whole days ago; I have no idea. :) ... I switched to a newer version of the compiler (MrCpp), so maybe that made it faster. Some changes I do...
Devon Schudy
dschudy
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Oct 1, 2002
2:55 am
133
... I fixed it. (It was mistakenly shifting the first argument.) I also made it work correctly for negative arguments, and added REM (which is different for...
Devon Schudy
dschudy
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Oct 1, 2002
3:55 am
134
... There's supposed to be one built into Grobots eventually, in the not-yet-implemented Type view. ... Yeah... I guess I'll change it. (And break lots of...
Devon Schudy
dschudy
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Oct 1, 2002
4:59 am
135
... Hehe. I spotted that the sides view had been fixed, and that dead meat now has the color of the side that died around it. ... That would be great....
Daniel Von Fange
brains@...
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Oct 1, 2002
11:46 am
136
... Yeah... I guess I'll change it. (And break lots of sides, but better now than later, when there are more sides to break.) I'll also change SEND-MESSAGE and...
Matt Burkholder
mburkholder
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Oct 1, 2002
7:10 pm
137
Looked on the web site. New documentation, new sides, lots of action. I'll new to try this out. I have a side to send that sounds similar to what others...
Matt Burkholder
mburkholder
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Oct 1, 2002
8:14 pm
138
... It was only used in the documentation. (And the source.) Gnats and Sunflower need updating to the new names, BTW. ... Not much. It pretty much stopped...
Devon Schudy
dschudy
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Oct 2, 2002
9:45 pm
139
Another Salvo of Questions for ya:-) ... Not knowing the details of how the code works you'd just have to make sure that the internally shared code still...
Tilendor@...
Tilendor
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Oct 3, 2002
1:29 am
140
... The issue isn't separating them for each cell (that's done already) but for each type. ... The number of instructions in that type's code. ... Yes. Reload...
Devon Schudy
dschudy
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Oct 3, 2002
4:44 am
141
... GBNumber GBObject::OverlapFraction(const GBObject * other) const { if ( ! radius ) return 0; // returns the fraction of our radius that other overlaps ...
Matt Burkholder
mburkholder
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Oct 3, 2002
2:47 pm
142
... Yeah, It's working. Hehe, I like it. Not sure if Devon is ready for us to post all bots there yet or not....
Daniel Von Fange
brains@...
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Oct 3, 2002
3:51 pm
143
Nice trick having Eventually-4 start out with energy, to get those first bombs off faster. :)...
Daniel Von Fange
brains@...
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Oct 3, 2002
4:50 pm
144
... It doesn't look that way to me, either reading the code or testing it. ... Don't worry about that. Grenades (and specific aspects of them) can be...
Devon Schudy
dschudy
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Oct 3, 2002
9:46 pm
145
... Yeah. I usually just add features over time. :) Next on my list are: * robot comments - so we can make wisecracks about our bots * being able to view the...
Daniel Von Fange
brains@...
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Oct 3, 2002
9:53 pm
Messages 116 - 145 of 835   Oldest  |  < Older  |  Newer >  |  Newest
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