... We added an operator called robot-sensor-next that advances to the next sensor result. Rename the variable you use to keep track of the next scan time. ...
It looks like you've been busy on the engine. Those look like good changes. Questions: What do friendly-siphons cost? Are they weapons? (show-up on shot...
... Friendly syphons do work with shields up. They also show up as shots (this would be difficult to fix). They cost 20 per power, with standard mass. Be ...
#side Sunflower This side is an autotroph that siphon energy to one central constructor. It has two glaring weaknesses right now. It has no defense against ...
#side Teledont This is teledont updated for the last rule changes. It has shorter range weapons(30). An larger energy gathering hardware (eater, solar-cell)....
A couple of quick questions for you guys. Which robot gets the leftovers? I looks like to last one seeded. Just trying to get it into the constructor for...
... Yeah, the last one. This is a problem when there are constructorless types. ... Nope, none of those. It's a normal Mac OS Classic app without any...
Hello All. I've just Downloaded Grobots and the two other libraries and am having trouble getting it to work. When I double click to run Grobots it gives...
Tilendor@...
Sep 26, 2002 6:25 pm
117
... [...] ... Basilisk emulates a 68000, but so far I've only built Grobots for PowerPC. I'll try building a 68K version. - Devon ...
Ah, that would make sense. It would make a lot of sense. Oh well, I'll either have to wait or borrow someone elses Mac. On a side note, after reading all...
Tilendor@...
Sep 27, 2002 7:12 am
119
I'd just finished tweaking Bombs and Factories (now called Tactical's Productive), sent it in, and dashed out the door for a mini vacation happy in the...
Daniel Von Fange
brains@...
Sep 28, 2002 12:51 am
120
Look out for Daniel making simple things complicated! :) How about something that would let you specify a max number of these robots for your team to start out...
Daniel Von Fange
brains@...
Sep 28, 2002 2:51 am
121
A few tweaks, and now I can't get of the sides I've downloaded to win against it all evening. #side Tactical's Productive My first ever Grobot! The Factories...
Daniel Von Fange
brains@...
Sep 28, 2002 2:53 am
122
Alright, so still digging through all this information, I've got some questions: 1)The hardware intereface shows variables for Friendly Syphons, but I don't ...
Tilendor@...
Sep 28, 2002 10:02 pm
123
Here is the answers I know. ... You stop eating until there is room, I believe. ... Local to type. It would be cool to have global ones though. :) ... I know...
Daniel Von Fange
brains@...
Sep 28, 2002 11:58 pm
124
... And a way to specify which types are seeded first, in case the seed size varies? Something like this, maybe? #seed 1 2 2 2 2 2 2 2 2 2 2 ...to make...
... Sharing all code would be the simplest. I was originally thinking of something along the lines of appending the shared code to the robot's code when the...
Daniel Von Fange
brains@...
Sep 29, 2002 3:22 am
126
... Yep. The hardware name is "friendly-syphon", until someone thinks of a better one. ("Umbilical" sounds like a fixed connection. What do you call hardware...
{sneek preview} http://civilbiodefence.com/index.php *Parses uploaded file for side name, author, and color *Each time you upload a new version of a robot, it...
Daniel Von Fange
brains@...
Sep 29, 2002 4:40 am
128
Thats a very cool site Brains, though I'm not surprised you did it:-) (on a side note, I believe it is Grobots, not Growbots...) A suggestion for a possible...
Tilendor@...
Sep 29, 2002 7:01 am
129
... Hehe ... Ouch! Fixed. But then you should not have been surprised at that either. :P...
Daniel Von Fange
brains@...
Sep 30, 2002 8:19 am
130
Whats new in the version released on the 28th? It seems faster. Any other changes?...
Daniel Von Fange
brains@...
Sep 30, 2002 1:13 pm
131
Mod is supposed to give the remainder of a division. I can't figure out what it is doing right now. :) Here is how I think it should work. 100 50 mod 0 = 100...
Daniel Von Fange
brains@...
Oct 1, 2002 1:26 am
132
... That was two whole days ago; I have no idea. :) ... I switched to a newer version of the compiler (MrCpp), so maybe that made it faster. Some changes I do...
... I fixed it. (It was mistakenly shifting the first argument.) I also made it work correctly for negative arguments, and added REM (which is different for...
... There's supposed to be one built into Grobots eventually, in the not-yet-implemented Type view. ... Yeah... I guess I'll change it. (And break lots of...
... Hehe. I spotted that the sides view had been fixed, and that dead meat now has the color of the side that died around it. ... That would be great....