--- In gritpost@yahoogroups.com, "sam_previs" <sam_previs@...> wrote:
>
> --- In gritpost@yahoogroups.com, "Dan Mastriani" <PowerOfQi@> wrote:
> >
> >
> > > An interesting point,a ctually... which leads me to actually expand upon
option number 3. Perhaps, to explain the dissappearances of so many characters,
there has indeed been a lapse in time since the Haitus... say, 3-10 years? This
would leave the flexability of things such as character deaths (please limit
deaths to your own, dont want to kill off other player's characters), them
moving on in life and the world, etc.
> >
> >
> > Well, if we're going to go that far, it'd make more sense to go even farther
into the future. Perhaps a century or more, if people are comfortable with a
more sci-fi setting. That way just what happened to everyone can be conveniently
obscured by the passage of time, leaving us with a world shaped by their deeds
without the need to state anyone's explicit fate.
> >
> > Personally, though, if people aren't interested now, I still think we'd be
better served just doing something completely different. A true change of pace
to refresh the creative process.
> >
> >
> Hmm, a whole century does seem like a better idea. I guess what we really need
now are people's oppinions.
>
> -Sam
>
*crawls out from the black* Woah... where am I...
Oh right, opinion.
Most of my creativity has been stifled... For a while I tried to get inspiration
to write, but a case of writers block got quickly out of hand, and then it all
just slipped my mind.
So, honestly, I don't think I will be contributing very much anymore... I don't
think. If I somehow find inspiration maybe, but as it stands, there are just too
few people left actively writing in GRIT for me to derive inspiration from other
peoples posts, which is how I've usually done it. :(
-Leon