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grid_based_wargames · Grid Based Miniature Wargames

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Group Information

  • Members: 289
  • Category: Wargaming
  • Founded: Apr 6, 2007
  • Language: English
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Hi, My group has recently changed to play WWII using hex rules (Ambush Blitz) and we are really liking the simplicity. I was directed to this group from the...
5 May 24, 2012
2:57 am

william
bbscgt
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Hello everyone, Last Sunday I, Fabio (from TB Line) and Alessandro we took a demo table of ANTICAMENTE at "Hellana Games" a convention dedicated to wargaming...
2 Apr 6, 2012
2:19 pm

Dale Hurtt
dale_hurtt
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Here's how I resolve the problem of earthquakes :- P http://www.tridentebologna.it/blog-english/?p=425 Ciao Fabio...
2 Apr 1, 2012
1:42 pm

Dale Hurtt
dale_hurtt
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How many no-areas Wargames could play with this without problems? http://www.tridentebologna.it/blog-english/?p=413 Ciao Fabio...
2 Mar 20, 2012
1:44 pm

Dale Hurtt
dale_hurtt
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Everyone have his reasons for choosing a areas system instead the metric or inch method. One of my reasons was to be able to play on a nice battlefield without...
8 Mar 18, 2012
5:07 pm

fabio.farneti@...
tridentebologna
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Hello all, I would like to show the first tournament of the Anticamente Italian Championship of the year. http://www.tridentebologna.it/blog-english/?p=378 ...
4 Feb 20, 2012
10:21 pm

fabio.farneti@...
tridentebologna
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I added a database for hex-based grid miniatures rules. http://games.groups.yahoo.com/group/grid_based_wargames/database?method=reportRows&tbl=2 I added...
3 Feb 9, 2012
5:51 pm

Fabio G. Farneti
tridentebologna
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I had always wanted to play DBA on a grid - square made more sense to me - and even though there was a DBX Squared article in an old Slingshot, I just never...
4 Dec 24, 2011
7:46 pm

John Acar
acarhj
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These are a little older, and from my blog, but thought they might be of interest. Summary of the differences between the variants of the Command & Colors...
2 Dec 15, 2011
4:02 am

william
bbscgt
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I found the following blog entries on the Gathering of Hosts blog: http://gatheringofhosts.blogspot.com/2011/12/hexed-impetus.html ...
2 Dec 12, 2011
8:44 pm

Mike Siggins
MSiggins
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http://groups.yahoo.com/group/Shelbyville_Gamers The Yahoo group for gamers in Shelbyville, TN.. We'll be doing roleplay (Space 1889, Warhammer Fantasy)......
2 Nov 7, 2011
7:29 pm

Mike & Alison Elliott
mikeelliottuk
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I'm currently working on a set of hex based wargame rules and I have added some 2" hex grids to my game tiles. I created some PDF templates and a brief guide...
3 Oct 21, 2011
6:41 am

Mark
crusaderminis
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http://theminiaturespage.com/market/msg.mv?id=51101...
1 Aug 2, 2011
7:57 pm

DLR
davidraybin
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What's the best (easiest, fairly accurate) way to determine the ranges on a square grid mat, due to the diagonal squares? Thanks....
4 Jun 14, 2011
7:45 pm

Andy
andyskinner.geo
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http://theminiaturespage.com/boards/msg.mv?id=227793...
2 Apr 16, 2011
1:19 pm

Dale Hurtt
dale_hurtt
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Buongiorno, signori! How would you classify Imperial Roman auxiliary infantry? They wore metal armour, so Heavy Infantry might be possible; but then there...
2 Mar 17, 2011
11:04 am

Fabio G. Farneti
tridentebologna
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Two good blogs that are currently discussing grid-based wargames and rules are Battle Game of the Month (http://gameofmonth.blogspot.com) and Wargaming...
2 Mar 17, 2011
1:26 am

Mike Siggins
MSiggins
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This time I'm the first :- )) 1) Hmmm, good question. In deploy Yes, it is! But after... this is the first time that I think about. I understand very well the...
8 Mar 1, 2011
8:08 am

Fabio G. Farneti
tridentebologna
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Ciao F & F About Shaken units: 1. Can a group of units choose to become Shaken? Dangerous, I know, but it would make them able to move more quickly to the...
2 Feb 25, 2011
2:52 pm

Fabio G. Farneti
tridentebologna
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I started a database of rule sets that use a square grid for gaming. http://games.groups.yahoo.com/group/grid_based_wargames/database . Feel free to add to it....
2 Feb 17, 2011
3:06 pm

bizzioyama
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Ciao F & F Evading: the light unit can complete its movement as if it had a Move order. Does this mean that its Mobility Test difficulty is +1 if it enters...
2 Feb 14, 2011
12:47 pm

bizzioyama
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Dear Fabio and Fabrizio All my ancients figures are 15mm or 1/72 scale, on 40mm-wide bases. To play Anticamente I should therefore use hexagons which are 6...
2 Jan 29, 2011
11:53 pm

fabio.farneti@...
tridentebologna
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A Shaken unit is removed if its opponent in combat gets a higher score. Light troops are never Shaken. This would seem to mean that to remove a Light unit, you...
2 Jan 29, 2011
11:39 pm

fabio.farneti@...
tridentebologna
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Hello Fabio First of all, congratulazioni on a very original and beautifully produced approach to army lists. Please may I ask a few questions? When I choose a...
12 Jan 29, 2011
11:38 pm

Tede
tede4uk
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Fabio What is the AP cost of a unit of Medium Cavalry with bows? Tede...
3 Jan 27, 2011
10:27 am

Tede
tede4uk
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Hi fellow, the first Army Lists for Anticamente are ready ;- ) The complete System is composed of 3 sections: an introduction wich explains how to use it, the...
1 Jan 24, 2011
5:51 pm

Fabio G. Farneti
tridentebologna
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Signori Please could you answer some more questions for me? 1. Page 9: Massing. From what Fabrizio has said, it appears that massing limits apply at all...
5 Jan 9, 2011
3:48 pm

bizzioyama
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Dear Fabio and/or Fabrizio I hope this will be my last set of questions for now. I intend to try a game of Anticamente with my son, using armies of the 2nd...
5 Jan 6, 2011
12:57 pm

fabio.farneti@...
tridentebologna
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Dear Fabio Please could you answer some questions about movement in Anticamente? I think we know some of the answers already, but it would be helpful if you...
6 Jan 3, 2011
1:38 pm

Tede
tede4uk
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I'm not sure what it means hi-res.If you're referring to the fact that the file is low resolution, this is because the high-resolution weighs a lot and would...
16 Dec 30, 2010
8:18 am

fabio.farneti@...
tridentebologna
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