Hello, My name is Grant, a 32 year old UK Chaos fan who remembers it from first time round (in my bedroom with an old Speccy +2) and was pleased to rediscover...
Hi, Looks like you've made a good start. I'll be monitoring this project with great interest and hope it doesn't go the way of so many other promising chaos...
Adam Jimenez
adam@...
Oct 4, 2005 8:31 am
1002
Hey Adam, Thanks for your interest. I can't promise that I'll implement all the additional things I'd like to, but I am confident that I'll release at least a...
Hey,
If you ever give up or want some help please make the source available as I wouldn't mind trying to hack bits together but wouldn't have a clue where...
Adam Jimenez
adam@...
Oct 10, 2005 4:48 pm
1004
... I don't think it's shelved. If you go to http://www.scalari.net/chaos/download.html there's a downloadable version, and the most recent file in it is...
... I will definitely make the source code available. However, as this was primarily a means for me to hone my C++ skills, it's not pretty. There are methods...
Hi Grant, welcome to the Group! Enjoyed your post very much, great to hear you've been spreading the word and keeping the faith alive. It sounds cheesy but...
I've been playing a bit of Chaos lately and thought I'd continue on my strategy guide project. The following is a bit rough and needs some work (and also some...
Hey Lebowski, That's an excellent guide! It's also very timely for me - I've just finished v0.1 of my Chaos remake - all the mechanics are in there now, so it...
Good news, look forward to seeing your remake. Definately like the idea of having differing A.I. types for the CPU opponents. A tactic I like to use is to cast...
Is there a downloadable version of this as of yet, or are you waiting until you have the basic AI to release anything? I'm looking forward to checking it out!...
Mathew, Talking about sounds, I advice you to see in www.sounddogd.com. In a folder named "Magic" can be found lots of sounds created specifically for this. ...
... finished ... could be ... effects ... However, ... only at ... Speccy ... Hey Matthew, congratulations on getting your remake to playable state! I know...
Replies to the last 3 posts on this thread: Tony: As far as I can tell, the way the original AI worked was to look up the "priority" value for each spell and...
Hey Alejandro, Thanks muchly for the link - I'll look into it when I get chance (my laptop that I'm working on at the moment doesn't have a working soundcard....
... playing ... information ... any that ... send you ... anything ... (could have ... you've ... good to ... Hi Matthew, yeah, I have collected my own gooey...
Is this the anime-style remake? I've been getting into some Japanese RPGs lately (Lunar Silver Star etc), it'd be great to see a game like that with the Chaos...
The only anime styled remake I'm aware of is Chaos Reborn. But it departs from vanilla Chaos in several key ways. But it's still a fin and great looking...
To Disbelieve your new year hangovers and to show that innovative and fresh Chaos is still alive and kicking in 2006 I'd like to present this match report for...
Just finished an eventful 8 player game. I played as wizard 4 and 6, which are the two toughest wizards to win with (they start with the least amount of...
... I think I've seen that before. One that I used to try to use (usually unsuccessfully) is that blob turns illusions real. Unfortunately if you cast a fake...
I know that the Gooey Blob turns illusion creatures into real ones. It must do the same with undead. ... Anyone else know about this bug? I know blobs have a ...
The bug occurs because the illusion and undead flags are lost when a spread (blob/fire) covers a creature. Other flags that are lost are the asleep,...
Funny you should say that, because I remember one occasion where a creature changed owner under blob. I can't remember for sure, but I think it might have...
Yeah, I've seen a Gorilla switch sides after the blob covering it was destroyed by Lightning, I think. Also I assume naturally undead creatures (such as a...
I am still off work tommorow. I can foresee me idly experimenting with gooey blobs for a while as well as having some eight player Chaos on level eight with me...
yes, when the game checks for undead status it checks the "natural" undead, ie. ghost->zombie and also "raised" undead, which is one of the flags in the owner...