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gooeyblob · Gooey Blob - For Chaos fans to unite and do battle etc
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355
Hi there, I seem to recall someone saying that in Chaos for the spectrum, any creature had a 50% chance of killing a gooey blob or magic fire. Does anyone know...
happymonster99
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May 12, 2003
5:41 pm
356
I didn't think you could kill magic fire or have I been sadly deluded since about 1987 ?? J ... wrote: > ... __________________________________________________...
John Walker
Shorts_Pies
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May 12, 2003
9:33 pm
357
It's alive! I thought no one was reading GB anymore :) ... Well, dusting off creature.c, and in particular that bit of spaghetti code known simply as...
quirky@...
quirky_2k1
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May 13, 2003
4:44 pm
358
Ok, so if you can't kill Magic Fire, what's the chance of killing a gooey Blob? :) I already managed to deciper some of that growth stuff Quirky, but I can't ...
Richard Phipps
happymonster99
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May 13, 2003
5:37 pm
359
Ahh, now I've got you. In "melee" attacks you mean? Gooey Blobs are no different to any other creature in that respect, I thought you meant "while spreading"...
Quirky
quirky_2k1
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May 14, 2003
7:41 am
360
... That was me - but it was just Gooey Blob, not magic Fire which is indestructable. I worked it out from doing loads of tests with animals with different...
Dan Condon-Jones
dancondonjones
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May 14, 2003
7:55 am
361
So we now have two different interpretations! :) I couldn't see the defence value for Gooey Blob in your source Quirky. How do you deal with attacking a Gooey...
happymonster99
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May 14, 2003
5:10 pm
362
... I just deal with it like any other creature, it has a defence of 0 given in the spelldata.c file. In movement.c, in the routine make_attack, there are a...
Quirky
quirky_2k1
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May 14, 2003
8:02 pm
363
Cool! Thanks guys. So then if I understand you correctly, gooey blob has a defense of 0 + rand(0,9) so, in effect, it's actually the weakest on the board. Then...
johncoltrane3
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May 14, 2003
9:00 pm
364
Just a couple of points I thought I'd mention regarding fire/blob. "if attack >= defence, do not cover..." So that would mean that the stronger a creature is...
johncoltrane3
Offline
May 15, 2003
1:52 am
365
I thought I heard somewhere, that fire does a check gains a creature's defence when it grow, but Blob can just cover any creature without doing a check. That...
Dan Condon-Jones
dancondonjones
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May 15, 2003
8:05 am
366
Oh I see, thanks Dan. That makes sense as then it give a creature an extra chance to survive fire, which kills it, but not blob as it can still survive that. ...
johncoltrane3
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May 16, 2003
3:09 am
367
... There are a couple of extra "dice rolls" for Blob not to spread/whither away and for fire not to spread over a creature, but it is largely the same...
Quirky
quirky_2k1
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May 19, 2003
5:32 pm
368
But we still think Gooey Blob has a defence of 0? Because if so I need to change my code! :D ... of 0 ... board. ... routine ... spread/whither away and for...
happymonster99
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May 19, 2003
10:01 pm
370
Thanks Quirky. :) So there is an 80% chance for blob/fire to spread, and a 10% chance for self-destruct (or death), followed by an extra self- destruct saving...
johncoltrane3
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May 20, 2003
2:04 am
371
... Yes it does, sorry! Just checked the stats screen. Also, something else I noticed, it is referred to in game as "BLOB", but on the spell selection screen...
Quirky
quirky_2k1
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May 20, 2003
12:40 pm
372
Another big update. I've spent a lot of time and a lot of work on this over the last few weeks. I'm glad to see the game is nearly complete. It needs ...
happymonster99
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May 26, 2003
4:18 pm
373
Truly, that is funky. Nice one and which raises the bar for Turmoil :) ... Another big update. I've spent a lot of time and a lot of work on this over the last...
Matt
wisebede
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May 27, 2003
12:08 pm
374
Congrats to you Rich. This is a HUGE improvement to the last version. I think it is now very close to the original, although the AI was far too smart for me. ...
johncoltrane3
Offline
May 28, 2003
2:01 am
375
Thanks all! Nice compliments there. :) It's been a lot of work, but has been very good for me in my development as a programmer too. I hope that people enjoy...
happymonster99
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May 31, 2003
8:16 am
376
Its exactly a year to the day since my computer crashed and production ceased (As things would happen I then went into town to get a quote for a new one from...
Matt
wisebede
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Jun 2, 2003
9:36 am
377
Are you entering Halls of the Things in the remakes compo? Dan ... ===================================== This email and any files transmitted with it are...
Dan Condon-Jones
dancondonjones
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Jun 2, 2003
10:08 am
378
Might do. Problem is I've already got a remake of HotT from the past. This is a complete rewrite (A remake of a remake!) but I'm not sure it will be allowed......
Matt
wisebede
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Jun 2, 2003
11:11 am
379
Hi Rich, Your chaos funk is loooking fantastic, good work. Continue with the remake (chaos players need it). When finished I would recomend you add a setup...
kmuland
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Jun 3, 2003
1:33 pm
380
The WiP of Turmoil is in the files section. This is all very hush hush and not for release. If you take Dan's version (It is about 60- 70% Dan's code even),...
Matt Smith
wisebede
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Jun 4, 2003
7:54 am
381
I just want to add my "well done" to the list. Well done Rich! :) The effort you've put in shows, it's really polished and playable. Works lovely on my humble...
Quirky
quirky_2k1
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Jun 4, 2003
7:00 pm
382
is there an internet based multiplayer version of chaos anywhere yet, i know law needs servers, but i was just wondering if theres a version with it planned ? ...
mykfreak
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Jun 25, 2003
11:26 am
383
I was just playing Chaos Funk recently and was thinking it was a pretty polished piece of work, what with that snazzy zoom/slide stuff and improved ai. The...
johncoltrane3
Offline
Jul 18, 2003
9:41 pm
384
the contest is drawn between.... I really hate spectrum each time that screen apears... Sometimes I have enough spells for kill the other wizards. Its posible...
kmuland
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Jul 23, 2003
8:39 am
385
Exist any pokes for Spectrum chaos version? Would be great for avoid turnlimit/drawn games, enable more spell in begining spell list, more than 8...
kmuland
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Jul 23, 2003
8:42 am
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