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Messages 1194 - 1224 of 1374   Oldest  |  < Older  |  Newer >  |  Newest
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1194
Hey John.. any new chaosmod Update comming? I wonder if you was success with the implementation of counter spells :) Regards...
kmuland
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Feb 22, 2007
11:02 pm
1195
Not yet no, kmuland. I've been avoiding it. Maybe I'll start work on it soon....
johncoltrane3
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Feb 25, 2007
3:48 pm
1196
Ok, I've finished adding dispel and counter spell. You can get it in the same place, files section titled: "chaosmod.sna" - chaos modified editor, v 1.8 I also...
johncoltrane3
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Mar 8, 2007
2:34 am
1197
Hi again, I was playing a game today with all the new spells except for the clone wizard spell and noticed a bug. It was with decree and the bug was it had 3...
johncoltrane3
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Mar 8, 2007
11:06 pm
1198
I know this question gets asked once a year but I'm curious to make sure I'm not missing out! I'm still using Rich's Chaos Funk. Is that still the preferred...
sal
raidovermoscow
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Mar 9, 2007
10:19 am
1199
Hi again, I've fixed the random troll spell bug and uploaded to the files section again. It is still called v1.8. All the fix does is after the random troll is...
johncoltrane3
Offline
Mar 9, 2007
7:50 pm
1200
... Hey John! so big surprise... I entered here today I found the new version uploaded!! good present ;) ... Cool!! I think its also a must have... I was using...
kmuland
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Mar 12, 2007
5:40 pm
1201
... thats ok. It will add more fun with the spell active for more turns ;)...
kmuland
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Mar 12, 2007
5:43 pm
1202
... Im an oldie from spectrum years.. and I got used a lot to Keyboard input.. I cannt live without that.. with keyboard input you can play really fast.. but...
kmuland
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Mar 12, 2007
5:52 pm
1203
... Hi kmuland, glad you like the new version. ... In the original game, when a wizard with shadow is in a magic wood and trys to move out he always has only...
johncoltrane3
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Mar 13, 2007
8:26 pm
1204
Hiya John!! ... Oh.. yes.. you are right.. was an old bug.. now I remember probably cause now I play with lot of magic woods on my games I noticed clearly.....
kmuland
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Mar 13, 2007
11:05 pm
1205
Hi kmuland, ... Yes, if you press I over a wizard with dispel or counter spell it will print either dispel or counter spell after the wizard's name in...
johncoltrane3
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Mar 15, 2007
6:31 am
1206
Hi, I just found another bug. I have fixed it and uploaded it to the files section again as: "chaosmod.sna" - Chaos modified editor v 1.9 There was a problem...
johncoltrane3
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Mar 15, 2007
10:21 am
1207
Hi again, I've just uploaded a new version to the files section called: "chaosmod.sna" - Chaos modified editor v2.0. This is a bug fix version. I have fixed...
johncoltrane3
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Mar 19, 2007
8:38 am
1208
... Hi John! ;) sorry for my delay... Im in other city now and without internet connection.. (Im now on a Internet-coffee). I played lot of time to atari...
kmuland
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Mar 19, 2007
4:06 pm
1209
... Ok John Im Lucky and I have a diskette here for download this updated version an test some games on my laptop tonight ;) Ill comment you all bugs I will...
kmuland
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Mar 19, 2007
4:12 pm
1210
... Hi kmuland, that's fine, there was no delay in your reply anyway. Well, I had a look and there is room for 5 more spells if you do a bit of relocating of a...
johncoltrane3
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Mar 20, 2007
9:21 am
1211
... Yesterday I was playing some games.. and I casted many of the new goodies like mutations and counter spells (I noticed the counter spell message on the...
kmuland
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Mar 20, 2007
10:54 am
1212
Hi kmuland, ... Ok, I'll add that to the next version then. ... I thought about your suggestion of a spell to suffocate fire or nuke blob. I decided that blob...
johncoltrane3
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Mar 21, 2007
1:10 am
1213
Hey John ... Yes.. blobs are not really a problem.. !! and Im also have lot of fun cleaning blob fields with my critters ;P ... spells names are ok.. maybe I...
kmuland
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Mar 21, 2007
6:59 pm
1214
... Yes, Magic Rain attacking only fire would be a waste but I just had a better idea: "Acid Rain"! This would attack blobs and fire, it would cause blobs to...
johncoltrane3
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Mar 22, 2007
2:43 pm
1216
Hi again, I have just uploaded a new version of my editor to the files section called "chaosmod.sna" - Chaos Modified Editor v2.1 This is sort of the same as...
johncoltrane3
Offline
Mar 23, 2007
9:04 am
1217
... WOW john.. Im just back from a travel and a new version ready ;) The magic wood neutral adition would be cool.. so Ill not need enter more pokes by hand...
kmuland
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Mar 23, 2007
11:57 pm
1218
... looks nice ;) but plz.. make this spell attack also creatures... or spell will be a waste if there are no fire/blobs in the board ... nice addition too ;) ...
kmuland
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Mar 24, 2007
12:45 am
1219
Hey John... on the menu.. I notice something rare. 4) Magic wood pokes I press "4".. and after that.. this message appears - second spell magic wood if I press...
kmuland
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Mar 24, 2007
4:07 pm
1220
Hi again, another version of this is now in the files section: "chaosmod.sna" - Chaos Modified Editor, v 2.2 This fixes some bugs and makes a few changes: -...
johncoltrane3
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Mar 26, 2007
7:10 am
1221
... Ok, I've just written a fix for this tempest bug and have uploaded it again as v2.2. Now multiple tempests will keep track of your wizard's position on the...
johncoltrane3
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Mar 26, 2007
11:09 am
1222
... Hey John .. downloading the new version.. I didnt noticed these bug that you fixed yet.. probablyc cause I play high speed cpu emulation games. Anyway all...
kmuland
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Mar 27, 2007
2:28 pm
1223
Hey john!.. everything working OK here.. The computer wizards killing me pretty well after a turmoil ;) I wanted to ask you.. What about remove the limit of...
kmuland
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Mar 28, 2007
6:04 pm
1224
... for ... Hi kmuland, these are untested but should work. The ranges are twice the actual distance so if you want a range of 4 then 4*2+1=9. human creature...
johncoltrane3
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Mar 30, 2007
10:02 pm
Messages 1194 - 1224 of 1374   Oldest  |  < Older  |  Newer >  |  Newest
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