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Messages 1602 - 1631 of 2842   Oldest  |  < Older  |  Newer >  |  Newest
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1602
Does anyone else in the group think that animal senses/heightened sense: hearing should come with a disadvantage of extra damage when faced with a sonic...
Tim Doyle
hermestyrathect
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Aug 3, 2004
7:32 pm
1603
Yes - and people with superstrength should strip the skin from their fingers whenever they hit anything, people with larger should have to eat a lot more and ...
simon burley
simonpaulburley
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Aug 3, 2004
8:53 pm
1604
I added a perception stat (and IQ stat) to GH to be rolled on the same basis as the other stats. Supersenses would give either a larger field of vision or a...
Lee
lsfoley
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Aug 4, 2004
9:08 am
1605
... There were some other good examples. In the recent Starman series (no, not the guy with the stick), the hero lost his sense of smell because, essentially,...
pelorus@...
mac_eunuchs
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Aug 4, 2004
10:54 am
1606
Thanks for your thoughts on what was essentially my casting about for ideas.A player of mine recently got Animal Senses for his character and it got me...
Tim Doyle
hermestyrathect
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Aug 4, 2004
11:33 am
1607
Perception IS missing from GH. You Can use Detective Points but....... Debate deferred until SqUK 2nd edition is in the works.... ... I added a perception stat...
simon burley
simonpaulburley
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Aug 4, 2004
12:02 pm
1608
I think we all agree. disadvatnages should be things which arise naturally out of the character. When DC found Supes was getting too tough they came up with ...
simon burley
simonpaulburley
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Aug 4, 2004
12:07 pm
1609
... I don't think we should defer debate on perception. Different systems proposed could be adopted and playtested by different SS.On the contrary I like...
Tim Doyle
hermestyrathect
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Aug 4, 2004
4:08 pm
1610
Hi everybody. The question of perception is a delicate topic, for a variety of reasons. Here are some thoughts on the subject (to get things started ?) I don't...
Olivier Legrand
lurhstaap2001
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Aug 4, 2004
5:22 pm
1611
Subject: [golden-heroes] Heightened senses. ... Why should it? Are characters with heightened senses unbalancing the game by being too powerful?...
Certic
tarvostrigar...
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Aug 4, 2004
5:24 pm
1612
... From: simon burley <simonpaulburley@...> Subject: Re: [golden-heroes] Re: Heightened senses. ... I don't see that any kind of perception stat is at...
Certic
tarvostrigar...
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Aug 4, 2004
5:35 pm
1613
... From: Tim Doyle <hermestyrathect@...> ... My vote goes to "None whatsoever" then... :)...
Certic
tarvostrigar...
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Aug 4, 2004
5:36 pm
1614
When I say "debate deferred" I'm not trying to put a block on debat ein THIS group. I just mean that I won;t be changinf anything myself for the meantime. I ...
simon burley
simonpaulburley
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Aug 4, 2004
7:04 pm
1615
... people with animal senses, supersenses, intuition etc. For them, perception rolls should be almost automatic : 100% (or, if you really want to have a risk...
David Meadows
robot790
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Aug 5, 2004
7:36 pm
1616
... when ... Loud ... thoughts ... the game by ... Sometimes powers should have disadvantageous effects.A fire producing hero fighting near a damaged petrol...
Tim Doyle
hermestyrathect
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Aug 8, 2004
12:02 pm
1617
... I too enjoy reading other peoples' ideas.Though these ideas may not affect the SqUK write up they can be adopted on an optional basis by SS who wish to use...
Tim Doyle
hermestyrathect
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Aug 8, 2004
12:13 pm
1618
Tim, you appear to have answered your own question. "If a player creates a character unable to modulate their Animal Senses" What players put into their...
leigh collins
chrisnleigh
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Aug 8, 2004
4:01 pm
1619
... Appearing to do something is not always the same as doing it. ... Even players who could modulate their Animal Senses might be disoriented by a sudden loud...
Tim Doyle
hermestyrathect
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Aug 8, 2004
8:47 pm
1620
Too much posting, not enough playing.So must remeby that.Bye for now! Long live Squadron UK! Tim...
Tim Doyle
hermestyrathect
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Aug 8, 2004
10:33 pm
1621
... From: Tim Doyle <hermestyrathect@...> To: <golden-heroes@yahoogroups.com> Sent: Sunday, August 08, 2004 1:02 PM Subject: [golden-heroes] Re:...
Certic
tarvostrigar...
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Aug 9, 2004
5:24 pm
1622
... From: leigh collins <chrisnleigh@...> To: <golden-heroes@yahoogroups.com> Sent: Sunday, August 08, 2004 5:03 PM Subject: Re: [golden-heroes] Re:...
Certic
tarvostrigar...
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Aug 9, 2004
5:51 pm
1623
... From: Tim Doyle <hermestyrathect@...> To: <golden-heroes@yahoogroups.com> ... Well then, all well and good. Fair play to them for doing it. ... ...
Certic
tarvostrigar...
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Aug 9, 2004
5:54 pm
1624
... And heroes have weaknesses. And we like flawed heroes. Perfect heroes get boring really quickly. Have you not read "How to be a Superhero"? And it's not...
pelorus@...
mac_eunuchs
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Aug 10, 2004
11:18 am
1625
Regarding weaknesses - On my campaign I've incorporated them for certain characters if the player has suggested a weakness or colour to his character. This was...
Anthony Farrow
mkrogueuk
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Aug 10, 2004
11:28 am
1626
I think it is a modern thing that heroes HAVE to have flaws. There's a huge difference between the original Batman and this new version 'The Dark Knight'. Yes...
chrisnleigh@...
chrisnleigh
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Aug 10, 2004
11:52 am
1627
SH weaknesses can be divided into two very broad categories : what we might call "super-flaws" (such as Superman's susceptibility to red kryptonite, Green...
Olivier Legrand
lurhstaap2001
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Aug 10, 2004
12:14 pm
1628
Champions! Thank you. ... Email provided by http://www.ntlhome.com/ SH weaknesses can be divided into two very broad categories : what we might call...
chrisnleigh@...
chrisnleigh
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Aug 10, 2004
1:06 pm
1629
... From: <pelorus@...> To: <golden-heroes@yahoogroups.com> Sent: Tuesday, August 10, 2004 12:18 PM Subject: Re: [golden-heroes] Re: Heightened senses. ...
Certic
tarvostrigar...
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Aug 10, 2004
6:04 pm
1630
... and his alcoholism. And his duty thing with the company. ... He could speak. but if he did he'd kill everyone. It's not that he was MUTE. ... Considering...
pelorus@...
mac_eunuchs
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Aug 10, 2004
7:28 pm
1631
pelorus@... wrote: <snip long diatribe> Sure, people and heroes have flaws... but almost none of those flaws are *intrinsic* results of the specific...
Matthew Bond
mattgbond
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Aug 10, 2004
8:38 pm
Messages 1602 - 1631 of 2842   Oldest  |  < Older  |  Newer >  |  Newest
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