I know, I know. MUCH better to have a single "protective coating" power than separate Tough Skin and Armour. On the other hand, if you do players ALWAYS choose...
... I've been partial to "force field stiffened armour" mainly because I'm a big fan on Captain Britain and, in the Alan Moore/Alan Davis days, he had an...
... It's always a nice rationalisation of how what is effectively chain mail can repell bazooka shells. And of course, Captain Britain rules (in my own...
... It's possible to do ANYTHING in Golden Heroes, that's what's so good about it :-) There's nothing to stop the player specifying that some or all of his...
... Depends. Games are great for modelling but when you have to bend the rules to a degree then it comes into question whether you are modelling the character...
I bought the trade paperback recently of Captain Britain's run in 'Mighty world of Marvel' (I think that's where the 'fury' storyline originally appeared) -...
I've been puzzling over the Squadron UK version of the Strength Power and how it's slightly toned-down from Golden Heroes at G2 and above (1d6+6 per Grade...
... Paul as the man doing the art at present I can tell you that it is coming along nicely I have almost finished colouring the art for the power compition...
Argh!!! Got outbid on ebay when I went away for the weekend - Doh! If anyone has a copy of GH2 for sale or fancies scanning the pages in I would now very much...
STR G1 was kept at 10+ d10 and grades beyond reduced to 6+ d6 after much conversation in this forum and some rather excellent number crunching. Basically it...
Okay, have another one! Character on my campaign with Judo Throw made a grab against her opponent. According to the grab rules it's her basic fist/foot attack ...
my main bug bear is the WEAPONS SKILL damage The Difference between 1 handed and 2 handed needs more work I think. there needs to be a good reason for taking a...
One of the PC's on my campaign is an immortal medieval swordmaster (Hans Talhoffer for any other european martial artists out there..) who's survived to this...
... No, it's a misunderstanding. Since OMA replaces the 'standard' fist/foot attack WC4 is correct. Or to put it another way, Heroes get the 'standard' ...
... That's no deviation, that is one of the options to upgraded Weapon Skill. Upgrade it again and he could learn to throw the sword. The rules at this point...
... defensive mode first. All three modes are available to ... I'm confused: I thought that Parrying was covered by "Melee" Mode and the Shield Defence Mode...
I was thinking the attack thats DOUBLE the Frmaes and therefore should do DOUBLE the Damage of the one handed attack as the character is throwing his whole...
... his ... A two-frame attack also requires a two-frame response. This can be tactically useful (if you want to burn your opponent's frames quickly) and can...
... I don't really see this as such a problem. After all, a player still has to rationalise his character's powers. Simply saying "Oh, he's a mutant" or...
... This is exactly how I feel. One of the reasons why I think the "origin" of superpowers has to be rationalised by the GM. Whether it's magic, kryptonite...
1) The "posh" version of Squadron UK is coming along SLOWLY but is coming along. 2) The artwork for it - produced by Dave Eadie - is great - truly beautiful at...
old news and probably answered by soemone else by the time I get to this but:- 1) With a roll of d6+6 at Grade 1 there is a REAL possibility that someone with...
When you get martial arts your basic fist/foot attack becomes WC3 (or 4 for Shang Chi types). ie. ALL your grabs etc. use your Martial Arts WC. Your ruling was...
Superheroes with swords/maces are NOT a "staple diet" of Superhero comics. When we wrote the GH rules they were few and far between and (generally) crap. I...
Why do I bother replyingto rules queries?. Leigh beats me and I have yet to disagree with Leigh on ANY of his rules rulings. Keep it up mate! ... That's no...