I'll do. Eric ... De : Pete Murray Date : 04/01/06 03:10:46 A : gloire@yahoogroups.com Sujet : Réf. : [gloire] Re: Combat ideas Yes! Or oui! I can come up...
Given that the length of time covered by a game is, I am presuming, relatively short; frantic action all over in a few minutes real time. Should pistols,...
You can fire once and then you have to spend one entire turn to reload. Eric ... De : theoldschooluk Date : 04/02/06 12:27:02 A : gloire@yahoogroups.com Sujet...
Maybe one entire uninterrupted turn. Someone shoots at you or throws something at you or anything that can distract you while you're reloading and you have to...
Good idea. Fast reload skill. Eric ... De : rattrap_raj Date : 04/02/06 16:31:23 A : gloire@yahoogroups.com Sujet : Re: Réf. : [gloire] Some thoughts on...
I like the idea of the uninterrupted turn to reload without a test, although a BR test for any reload might make players think carefully about when they fire...
Funny that this should come up. I was once in a Mordheim campaign that quickly escalated into an arms race after each warband got their hands on blackpowder...
Some additional thoughts: I was thinking about a reload action being something that could be combined with a non-move action--reload and snap shot, for...
Three rules for reloading have been proposed. 1. Reload-on-Brains-check: A model may reload a weapon by taking an action to take a reload test on Brains (d10 +...
There has been an excellent level of advice given to this point. The contributors who have posted have clearly given their proposals a lot of thought, and...
... But right now there are people pending to join the playtest group, whose size I am intentionally keeping small. If you honestly feel that you've bitten off...
It's a good idea. This way, characters with a pair of pistols could reload
both in one turn. Have you considered the opportunity of firing with a pistol in...
... knowledge! Hello, All. Pete has been kind enough to allow me to join your merry band, I hope I can be of some use. As Pete mentioned, I fence, both the...
I played a system many years ago written by Alan and Michael Perry for 'Chivalry', their medieval rules which went on to become WAB. It was based on a simple...
Hello, I just joined and haven't had time to read all the posts yet, but I did look at the weapons list. I would suggest adding the following; Blunderbuss - I...
Gladatorius from EM4 uses the same kind of rules but with dice. Eric ... De : theoldschooluk Date : 04/03/06 20:41:13 A : gloire@yahoogroups.com Sujet :...
The duckfoot pistol should be an inventor's weapon with risks using it. Eric ... De : David North Date : 04/03/06 20:51:54 A : gloire@yahoogroups.com Sujet :...
... Pete (and all the rest of the folks), Sorry to be so lax in responding to your call for assistance! I've been a bit buried in trying to finish off prep...
In a previous post, I listed three possible reloading rules that have been proposed: 1. Reload on Brains check 2. Reload, take a Brains check if distracted 3....
It's pretty apparent that a model that invests in a long arm such as a musket is going to be in a world of hurt if it gets into close combat. What do you think...
... standard with a firearm ... Three, I think. We'll assume "Extra Ammo" buys you another 10, because at that point the figure would have a bandolier or...
It's perfect this way. Eric ... De : Pete Murray Date : 04/05/06 13:51:10 A : gloire@yahoogroups.com Sujet : [gloire] Reloading simulated out In a previous...
In the Paleointernet Era, people had these things called .plan files, which were proto-blogs. I believe John Carmack, of Doom and Quake, was a particularly...
... Six Grade 3, seven Grade 2, and four Grade 1. ... We're doomed if we're relying on my GUTS attribute. I think I'm going to have to burn some Hero points...