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Messages 46 - 75 of 1868   Oldest  |  < Older  |  Newer >  |  Newest
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46
I'll do. Eric ... De : Pete Murray Date : 04/01/06 03:10:46 A : gloire@yahoogroups.com Sujet : Réf. : [gloire] Re: Combat ideas Yes! Or oui! I can come up...
laurent-nauguet eric
moavoamoatu
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Apr 1, 2006
10:07 am
47
I uploaded a file with french names from the book and ideas for french names in the game. Eric...
moavoamoatu
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Apr 1, 2006
2:56 pm
48
Given that the length of time covered by a game is, I am presuming, relatively short; frantic action all over in a few minutes real time. Should pistols,...
theoldschooluk
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Apr 2, 2006
10:26 am
49
You can fire once and then you have to spend one entire turn to reload. Eric ... De : theoldschooluk Date : 04/02/06 12:27:02 A : gloire@yahoogroups.com Sujet...
laurent-nauguet eric
moavoamoatu
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Apr 2, 2006
11:05 am
50
Maybe one entire uninterrupted turn. Someone shoots at you or throws something at you or anything that can distract you while you're reloading and you have to...
rattrap_raj
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Apr 2, 2006
2:31 pm
51
Good idea. Fast reload skill. Eric ... De : rattrap_raj Date : 04/02/06 16:31:23 A : gloire@yahoogroups.com Sujet : Re: Réf. : [gloire] Some thoughts on...
laurent-nauguet eric
moavoamoatu
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Apr 2, 2006
2:41 pm
52
I like the idea of the uninterrupted turn to reload without a test, although a BR test for any reload might make players think carefully about when they fire...
theoldschooluk
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Apr 2, 2006
7:27 pm
53
Funny that this should come up. I was once in a Mordheim campaign that quickly escalated into an arms race after each warband got their hands on blackpowder...
Markus Siebler
mksiebler
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Apr 3, 2006
3:03 am
54
Some additional thoughts: I was thinking about a reload action being something that could be combined with a non-move action--reload and snap shot, for...
Pete Murray
p_g_murray
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Apr 3, 2006
11:40 am
55
Three rules for reloading have been proposed. 1. Reload-on-Brains-check: A model may reload a weapon by taking an action to take a reload test on Brains (d10 +...
Pete Murray
p_g_murray
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Apr 3, 2006
11:51 am
56
There has been an excellent level of advice given to this point. The contributors who have posted have clearly given their proposals a lot of thought, and...
Pete Murray
p_g_murray
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Apr 3, 2006
12:03 pm
57
... But right now there are people pending to join the playtest group, whose size I am intentionally keeping small. If you honestly feel that you've bitten off...
Rich Spainhour, MAJ, ...
crspain2001
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Apr 3, 2006
12:15 pm
58
It's a good idea. This way, characters with a pair of pistols could reload both in one turn. Have you considered the opportunity of firing with a pistol in...
laurent-nauguet eric
moavoamoatu
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Apr 3, 2006
3:32 pm
59
Rule 2 is the best IMO. One exception is when the loader is under cover of course. Eric ... De : Pete Murray Date : 04/03/06 13:51:26 A :...
laurent-nauguet eric
moavoamoatu
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Apr 3, 2006
3:33 pm
60
... knowledge! Hello, All. Pete has been kind enough to allow me to join your merry band, I hope I can be of some use. As Pete mentioned, I fence, both the...
Rory Hinnen
roryhinnen
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Apr 3, 2006
5:54 pm
61
I played a system many years ago written by Alan and Michael Perry for 'Chivalry', their medieval rules which went on to become WAB. It was based on a simple...
theoldschooluk
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Apr 3, 2006
6:39 pm
62
Hello, I just joined and haven't had time to read all the posts yet, but I did look at the weapons list. I would suggest adding the following; Blunderbuss - I...
David North
saedor
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Apr 3, 2006
6:51 pm
63
Gladatorius from EM4 uses the same kind of rules but with dice. Eric ... De : theoldschooluk Date : 04/03/06 20:41:13 A : gloire@yahoogroups.com Sujet :...
laurent-nauguet eric
moavoamoatu
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Apr 3, 2006
8:32 pm
64
The duckfoot pistol should be an inventor's weapon with risks using it. Eric ... De : David North Date : 04/03/06 20:51:54 A : gloire@yahoogroups.com Sujet :...
laurent-nauguet eric
moavoamoatu
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Apr 3, 2006
8:34 pm
65
... Pete (and all the rest of the folks), Sorry to be so lax in responding to your call for assistance! I've been a bit buried in trying to finish off prep...
Jim Stuht
jlstuht
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Apr 4, 2006
3:29 am
66
In a previous post, I listed three possible reloading rules that have been proposed: 1. Reload on Brains check 2. Reload, take a Brains check if distracted 3....
Pete Murray
p_g_murray
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Apr 5, 2006
11:51 am
67
It's pretty apparent that a model that invests in a long arm such as a musket is going to be in a world of hurt if it gets into close combat. What do you think...
Pete Murray
p_g_murray
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Apr 5, 2006
12:35 pm
68
... purchase? Rich...
rattrap_raj
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Apr 5, 2006
1:08 pm
69
... standard with a firearm ... Three, I think. We'll assume "Extra Ammo" buys you another 10, because at that point the figure would have a bandolier or...
Pete Murray
p_g_murray
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Apr 5, 2006
1:21 pm
70
It's perfect this way. Eric ... De : Pete Murray Date : 04/05/06 13:51:10 A : gloire@yahoogroups.com Sujet : [gloire] Reloading simulated out In a previous...
laurent-nauguet eric
moavoamoatu
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Apr 5, 2006
1:23 pm
71
In the Paleointernet Era, people had these things called .plan files, which were proto-blogs. I believe John Carmack, of Doom and Quake, was a particularly...
Pete Murray
p_g_murray
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Apr 5, 2006
4:35 pm
72
... Rich...
rattrap_raj
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Apr 5, 2006
5:26 pm
73
... Six Grade 3, seven Grade 2, and four Grade 1. ... We're doomed if we're relying on my GUTS attribute. I think I'm going to have to burn some Hero points...
Pete Murray
p_g_murray
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Apr 5, 2006
6:03 pm
74
... Rich...
rattrap_raj
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Apr 5, 2006
6:24 pm
75
Spot on. A great balance between simplicity and uncertainty. My ideal type of rule. Pat...
theoldschooluk
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Apr 5, 2006
6:45 pm
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