Welcome, prospective playtesters, to Gloire (or Glorie), a rules adaptation of .45 Adventures designed to cover swashbuckling and heroism in the Age of Kings....
A draft weapons chart is now up. Pay particular attention to the pistol, musket, and fowling piece--the range is much shorter than the weapons in .45...
The ranges look to be just fine. However, the fowling piece is really just a shotgun so I was wondering are you going to put in a rule regarding spread for...
Having seen the response to the Grade levels, Pete, for Gloire I would like to consider keeping Grades 3 and 2 the same, but making the Grade 1s with the stat...
That sounds good. For one thing, the Cardinal's Guards will start dying in droves, which is what they're there for. The alternative would be to have Grade 4...
I'd like to avoid templates as they get annoying to some people. I think stating that models 1" to either side of target take X damage as well. Rich...
An excellent question! Yes, the fowling piece is a shotgun, but the term hadn't been invented yet (which reminds me, having a "Gats" attribute in 1700 is...
You can't have a swashbuckling adventure game without dueling--that would be like having a county fair without corndogs. So I've uploaded a document in the...
I agree but if you want to fight against villains, these could be grade 1.
In this case the musketeers fight with the cardinal "soldiers" to save a
lady for...
I think in that case, you'd make the lady the scenario objective, and combat would handle it normally. So 3 Cardinalists (Grade 1) could take on Athos (Grade...
Absolutely Eric. I think what Pete wants to do is have a "calling out" rule. Basically, if you think you have the better swordsman, you challenge the opposing...
Yes it does. Eric ... De : Pete Murray Date : 03/29/06 23:12:14 A : glorie@yahoogroups.com Sujet : Re: Réf. : [glorie] New rule posted: Dueling I think in...
Too many grades and people would avoid the 1s. If you stick with 3 grades, then people will probably take a few of the 1s. I like sticking to three Grades for...
I agree. Too many grades would kill the game speed and to behonest I think
that 2 grades would even be enough. Eric ... De : rattrap_raj Date : 03/30/06...
I like three grades and set up .45 Adventure that way so that players could do Hero, sidekick, and nameless minions. What I had not expected was the clamour...
Hi Richard, I am a newbie with the rules as I just bought them yesterday. But I already
read the free demo. Yes, I think that people like to have a hero in a...
I'd like to share some of my methodology for playtesting for the benefit of people who haven't done much heavy playtesting. Right now, Gloire is in the stage...
Just an idea : what about a parry mode and counterattack mode for duelists ? Eric ... De : Pete Murray Date : 03/30/06 15:45:02 A : glorie@yahoogroups.com ...
I think I am going to remove bullwhips from the next draft of the weapons table. I can't find enough justification for them in this period--with the possible...
... game, the heros get beat up, shot up and in some cases blown up and still walk away unscathed. Now, that is not to say you cannot run games your own way. I...
Since combat is already on opposed rolls, I assumed this was built in. I see merit in your suggestion--it would certainly allow for the narrative of combat to...
... Cool! I'm doing shooting simulation tonight. ... Musket (MK). I was thinking Shot (ST) but Musket works too. ... who is skilled with a ... In last night's...
Eric has suggested that duelists have a parry mode and counterattack mode. I know why he suggested this--a single opposed dice roll seems to lack some of the...
Richard You know the work I have been doing on simplyfying the wounds tables for faster combats, but on this one I would tend to disagree (in the nicest...
Pete, I understand what you mean. For now it was just an idea as I only read the demo game last week and
bought the rules yesterday. I'll be more precise in a...
Rather than add new combat rules, why not add new combat types? This was done to good effect many years ago in a game by Yaquinto (I can't remember the name of...
it's an excellent idea. Eric ... De : theoldschooluk Date : 03/30/06 23:47:41 A : gloire@yahoogroups.com Sujet : [gloire] Re: Réf. : [glorie] Combat...
Pat, That is an excellent idea (and exactly how I handle it currently when players bring it up). However, codifying non-traditional combat is a great idea....
Hey Pete, Thanks for letting me in the group! I will try to do some combat simulation soon, and get the results for you. I have a more advanced idea for...