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gladiator · Forgotten Sages Games presents Gladiator. This list is for the folks who love the game Gladiator, or are interested in playing
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Messages 2318 - 2347 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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2318
Another thing to point out what does OpenGlad end and OpenGlad-E begin. To me, there are a few issues that need to be fixed about the original code: 1)speed...
alternate_dph
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Dec 2, 2007
3:38 am
2319
Since I mentioned it last week and before anybody tries to accuse of bluffing about working on a version of Gladiator written in Java, I will promise that is...
alternate_dph
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Dec 12, 2007
1:35 am
2320
One question that I want to ask: what do you guys consider the smallest viewing screen you need to see to play gladiator? I was thinking if your character was...
alternate_dph
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Dec 14, 2007
1:38 am
2321
Just so you guys know, I made a mistake with my math. 5 tiles above/below/left/right from the center tile amounts to 11 tiles by 11 tiles or 352 by 352...
alternate_dph
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Dec 14, 2007
6:10 am
2322
I'm halfway through step 1 of phase 1 of Java Gladiator plan: http://home.windstream.net/melvinsh/gladiator/GladMapDraw1.htm displays 1st half of the graphics....
alternate_dph
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Dec 18, 2007
8:07 am
2323
I found the info on graphics that I was looking for in loader.cpp...
alternate_dph
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Dec 28, 2007
10:02 pm
2324
... When I was playing single player, and had the radar, that tended to be how much room I needed. ... This seems like plenty to me!...
letsmakeagame
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Jan 24, 2008
7:23 am
2325
I ran into a small problem trying to work on the graphics, mainly figuring out how the animation works in the game. Plus I got to find a program to convert...
alternate_dph
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Jan 24, 2008
7:25 am
2326
Hi everyone... Hopefully this isn't too obviously shameless self-promotion. But I wrote a post about Gladiator in my blog that might be interesting to some...
letsmakeagame
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Jan 31, 2008
5:25 pm
2327
I solved that problem all ready :) I wrote a C utility that converts PIX files to targa (TGA) graphic files. You can use any graphics program to convert the...
Sean Ford
aglswapbuffers
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Feb 18, 2008
7:16 am
2328
There are a couple of issues I ran into. 1)I couldn't find the code in the code where it changes a character's color to match a specific team. That's a very...
alternate_dph
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Feb 18, 2008
7:55 am
2329
1) Gladiator uses a 255 color palette so each color can be addressed as an individual byte. In the PIX files, the team color is defined as any color above...
Sean Ford
aglswapbuffers
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Feb 18, 2008
8:45 am
2330
Thanks. That solves a lot of my problems. ... as an individual byte. In the PIX files, the team color is defined as any color above color index 247 (colors...
alternate_dph
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Feb 18, 2008
11:05 pm
2331
... around? I still have my old floppy disk but lost my password ages ago. Plus how do you make in run on a totally new computer with windows XP? Can it be...
lemmingguidedmissile
lemmingguide...
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Mar 4, 2008
9:44 am
2332
... I can still play the game with windows xp without doing anything special....
alternate_dph
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Mar 4, 2008
9:46 am
2333
What is the difference between a soldier and a warrior?...
alternate_dph
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Mar 25, 2008
10:00 pm
2334
a soldier is an enlisted man or woman who serves in an army a warior is someone engaged in or experienced in warfare, or a person habitually engaged in...
Bjorn Hansen
grethel@...
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Mar 25, 2008
10:16 pm
2335
Would you rather have a trained soldier by your side or a warrior? To bring on-topic, if logically, it would make sense if there was a promoted class for...
alternate_dph
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Mar 25, 2008
10:20 pm
2336
I think that would be a very appropriate upgrade. A soldier serves in an army, so one he is experienced enough, he could leave the army position to fight on...
shigtree
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Mar 26, 2008
2:04 pm
2337
Yesterday, I finished manually coding into the program the initial loading of all map tiles. I'm hoping to have something to show by the end of the week....
alternate_dph
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May 21, 2008
11:15 pm
2338
Hi, does anyone know the function of the file editor.exe that was included with the original version of gladiator? I assume it has something to do with...
clan_cg_2003
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May 31, 2008
5:20 pm
2339
Hello, just thought I'd ask for your input about special abilities on existing characters. As you may know, Gladiator originally intended to have six special...
clan_cg_2003
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May 31, 2008
5:20 pm
2340
... The function of the original editor.exe program was to create brand new maps of any size and fill the maps relatively easily with tiles of the same type....
alternate_dph
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May 31, 2008
5:32 pm
2341
... Go to the Files Section -> Char Info folder for where we started. http://games.groups.yahoo.com/group/gladiator/message/2284 <- summary of my policy about...
alternate_dph
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May 31, 2008
5:48 pm
2342
I finally stopped to get the basic map tile graphics to load in a Java Applet. http://home.windstream.net/melvinsh/gladiator/GladMapDraw1.htm You'll have to...
alternate_dph
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Jun 17, 2008
10:25 pm
2343
Does the coding for gladiator show that the game 1st starts up it automatically loads all maps or does it generate the maps as a player selects to go through...
alternate_dph
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Jun 23, 2008
1:08 am
2344
I haven't looked at the code, but I'm sure it only loads the current map....
Bjorn Hansen
grethel@...
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Jun 23, 2008
2:45 am
2345
I'm hoping by the end of this week to have things set where we can view real maps. I'm still very interested in anyone coming along to supply better versions...
alternate_dph
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Jun 23, 2008
5:29 am
2346
Openglad loaded all the tile images and sprites when the program started but only loaded the specific map's scen and pix files when they were needed...
Yan
zardus200
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Jun 25, 2008
7:31 am
2347
Thanks. I already sent a question to a java developer's group about the possibility of reading in an image into an array of color variable type. It'll be a...
alternate_dph
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Jun 25, 2008
8:00 am
Messages 2318 - 2347 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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