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gladiator · Forgotten Sages Games presents Gladiator. This list is for the folks who love the game Gladiator, or are interested in playing
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Messages 2291 - 2320 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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2291
Ok, I got a question. I've been playing a super mario bros clone with random maps, which has got me thinking about gladiator again. What exactly would it take...
alternate_dph
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Aug 30, 2007
6:51 am
2292
no idea what it would take, but it'd be cool....
Bjorn Hansen
grethel@...
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Sep 4, 2007
1:55 am
2293
Some of you probably remember Tevildo from back in the day... scenario write extraordinaire, that was me! Heh. Anyhow, my old email stopped working awhile...
tevgames
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Sep 5, 2007
6:35 pm
2294
heh, same thing happened to me; took about a year and I finally realized I wasn't on the list anymore. . . pretty low traffic these days. Bjørn...
Bjorn Hansen
grethel@...
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Sep 5, 2007
6:54 pm
2295
I'm thinking it is a three-fold problem: 1)generating random maps 2)analyzing a player's team to determine appropriate computer opponents 3)placing said...
alternate_dph
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Sep 5, 2007
7:04 pm
2296
I suspect 1 is not that hard (there are probably many random map generator examples out there), and 3 doesn't have to be, depending how "smart" you want it. 2...
Bjorn Hansen
grethel@...
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Sep 5, 2007
9:15 pm
2297
... generator examples out there), and 3 doesn't have to be, depending how "smart" you want it. 2 is tricky though for finding a formula something that...
alternate_dph
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Sep 6, 2007
1:12 pm
2298
yeah it is...I watch my email for new developments, but I've been too busy coding this browser based game. Thankfully it's in Beta Test, so I don't have too ...
Roman D
romypolo
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Sep 7, 2007
2:11 pm
2299
How do we compare two characters? Suppose I had 2 elves. 1 elf holds more mana and generates mana faster than the other one while the 2nd elf has more armor....
alternate_dph
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Sep 7, 2007
7:40 pm
2300
Has anybody done a video review of gladiator and posted it anywhere like youtube?...
alternate_dph
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Sep 11, 2007
2:46 am
2301
Is OpenGlad the only 32 bit version of gladiator?...
alternate_dph
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Sep 20, 2007
3:39 am
2302
Do you mean compiled for a 32bit processor? I believe the original Gladiator is 32bit. Sean...
Sean Ford
aglswapbuffers
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Oct 17, 2007
5:21 am
2303
... If it hasn't been done, that's a really good idea......
letsmakeagame
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Oct 23, 2007
10:08 pm
2304
... Sorry I don't catch this response sooner. Then I'm going to test to see if the original version would work on a duel core processor....
alternate_dph
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Oct 23, 2007
10:55 pm
2305
Before we get started, I would really like to know that if we put a video up and in the unlikely event that people started asking to download, we have...
alternate_dph
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Oct 23, 2007
10:59 pm
2306
dual core shouldn't matter, it'll only use one core in any case....
Bjorn Hansen
grethel@...
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Oct 23, 2007
11:15 pm
2307
That's what I believe, but, before we try to create a video review, I want to be certain about what it works on/doesn't work on....
alternate_dph
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Oct 24, 2007
3:32 am
2308
I 'tested' the game out on a duel-core processor and everything works so far. I started testing by going straight to my "The Brag" and hadn't finished...
alternate_dph
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Oct 29, 2007
12:38 am
2309
One other thing: did anyone ever figure out why the game crashes if a character gains too much experience points?...
alternate_dph
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Oct 29, 2007
10:26 pm
2310
Lately, my oldest pc has been playing Gladiator with darker colors than my other pc and I can't figure out why. The colors are so dark that it interfers with...
alternate_dph
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Nov 3, 2007
5:06 pm
2311
Ok, I have a new challenge for the map makers. This involves just making a map, not putting anything on it except for start positions and an exit. Here's the...
alternate_dph
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Nov 3, 2007
5:19 pm
2312
I have a particularly interesting challenge, though the programmers on this project don't have to do it. I am a computer programming student (possibly my...
daysoftomorrow
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Dec 1, 2007
5:48 am
2313
I know this sounds convient, but lately I have been thinking about converting the source code into a Java applet. One of things I have been thinking about is...
alternate_dph
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Dec 1, 2007
5:56 am
2314
I've used all of those, though my java is rusty as I only ever used it in school. C++ and C# I am using daily. I'm willing to answer what questions I can,...
Bjorn Hansen
grethel@...
Send Email
Dec 1, 2007
6:18 am
2315
... Not sure, but this might be a security thing; it could be that java applets can't ever write anything to the local machine, by design....
Bjorn Hansen
grethel@...
Send Email
Dec 1, 2007
6:20 am
2316
That's what I think it is. The only thing I haven't studied in detail is the use of threading, which I'm uncertain if the original gladiator program used...
alternate_dph
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Dec 1, 2007
6:40 am
2317
I doubt it; they certainly would not be needed....
Bjorn Hansen
grethel@...
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Dec 1, 2007
6:44 am
2318
Another thing to point out what does OpenGlad end and OpenGlad-E begin. To me, there are a few issues that need to be fixed about the original code: 1)speed...
alternate_dph
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Dec 2, 2007
3:38 am
2319
Since I mentioned it last week and before anybody tries to accuse of bluffing about working on a version of Gladiator written in Java, I will promise that is...
alternate_dph
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Dec 12, 2007
1:35 am
2320
One question that I want to ask: what do you guys consider the smallest viewing screen you need to see to play gladiator? I was thinking if your character was...
alternate_dph
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Dec 14, 2007
1:38 am
Messages 2291 - 2320 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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