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gladiator · Forgotten Sages Games presents Gladiator. This list is for the folks who love the game Gladiator, or are interested in playing
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Messages 2151 - 2180 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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2151
Yea, once again I'm sending a fresh team through the game. :-) 2 clerics 1 druid 1 archer 1 fire elemental 1 ghost I've always noticed the hardest point of the...
alternate_dph
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Nov 29, 2004
1:51 am
2152
I would like to hear experiences with how you start with an initial team and built it up. Also, I have a rough sketch of a new map in my head designed just for...
alternate_dph
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Nov 29, 2004
9:15 pm
2153
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the gladiator group. File :...
gladiator@yahoogroups...
Send Email
Dec 1, 2004
1:50 am
2154
It's an idea I had for the start of the 50 project. A slightly amended beginning. The idea is 2-3 scenarios where you can hire your entire team and start...
alternate_dph
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Dec 1, 2004
2:08 am
2155
To "cheat" at eh? You mean shoot? Heh, funny Freudian slip. ... From: alternate_dph [mailto:dph_of_rules@...] Sent: Tuesday, November 30, 2004 7:08 PM ...
Shigeki Miyake-Stoner
shigekims@...
Send Email
Dec 1, 2004
2:20 am
2156
... Big-time typo, incredibly big time typo. At least you guys know that I'm only human and don't mind people pointing out my slip-ups....
alternate_dph
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Dec 1, 2004
3:35 am
2157
Right right, no harm intended. ... From: alternate_dph [mailto:dph_of_rules@...] Sent: Tuesday, November 30, 2004 8:35 PM To: gladiator@yahoogroups.com ...
Shigeki Miyake-Stoner
shigekims@...
Send Email
Dec 1, 2004
3:45 am
2158
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the gladiator group. File :...
gladiator@yahoogroups...
Send Email
Dec 1, 2004
7:03 am
2159
... Here's closer to the final version. I want to do more work on the corners, though; I want to give them the feel of towers added to the corners of the...
alternate_dph
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Dec 1, 2004
7:17 am
2160
... Of course, that's one of my credos as a list-manager,letting members know they can poke fun at me....
alternate_dph
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Dec 1, 2004
7:22 am
2161
How much cash would be too much to give players at the start of the game? I want not to go overboard, but, at the same time, have lots of cash so that even a...
alternate_dph
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Dec 5, 2004
6:14 pm
2162
Ok, I'm seriously working on getting the 50 project rolling, even if it's at a snail's pace. What I'm asking about is the team to send through. I'm thinking...
alternate_dph
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Dec 10, 2004
9:35 am
2163
What if the characters in the game were real? What would they say when suddenly cheat codes were applied to their stats? "Look out!! The Gods have decided to...
alternate_dph
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Dec 14, 2004
3:27 pm
2164
Interesting thought, but then if you look it too far, sounds would become even more cluttering. Ie: while you're playing, you hear, "oww ouch!" and "die...
Shigeki Miyake-Stoner
shigekims@...
Send Email
Dec 14, 2004
3:59 pm
2165
Eek. While playing through the game on a certain one of my scenarios, the ghost that I have spent a lot of money on keeps getting zapped by one of the...
alternate_dph
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Dec 15, 2004
4:56 am
2166
I guess it's because, in my mind, there's a huge whooping difference between a skeleton or ghost that's summoned on the spot and one that's either bought or...
alternate_dph
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Dec 16, 2004
12:52 pm
2167
Yeah, it has been taking a while to get work done to Openglad-e, but Yan and I are still working on it. School has been the main cause of delay. I didn't do...
Sean Ford
aglswapbuffers
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Dec 18, 2004
4:06 am
2168
Cool. ... Wow....
alternate_dph
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Dec 19, 2004
7:22 am
2169
I was looking around at jigsaw puzzle programs, trying to find one that will let me print jigsaw puzzles, when I actually ran across one that would create...
alternate_dph
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Dec 19, 2004
7:55 am
2170
... Umm, did you guys update the smoother function to handle the new grass title? *goes over to look at the CVS repository* Nevermind, the answer is no. But...
alternate_dph
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Dec 20, 2004
10:13 am
2171
Yeah, we didn't actually create a new tile type, just replaced some of the grass graphics with newer ones. Smoother would process them the same since it just...
Sean Ford
aglswapbuffers
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Dec 20, 2004
6:04 pm
2172
... of the grass graphics with newer ones. Smoother would process them the same since it just looks at the grid tile id number. *smiles* You're going to have...
alternate_dph
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Dec 20, 2004
8:43 pm
2173
Hey, Sean, can you send me a private email? I don't seem to have a vaild email address for you anymore....
alternate_dph
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Dec 20, 2004
8:52 pm
2174
Yeah, a few places need changing for addition tiles. Nothing major though. scen.cpp was the only file that really used smoother for what it was meant for;...
Sean Ford
aglswapbuffers
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Dec 21, 2004
1:33 am
2175
... Yea, horizontal stair tiles, simply made by rotating the images of the vertical stair tiles. I'm going to inspect the images very thoroughly before...
alternate_dph
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Dec 21, 2004
5:20 am
2176
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the gladiator group. File :...
gladiator@yahoogroups...
Send Email
Dec 21, 2004
11:17 pm
2177
... Just so you guys know, I finished working on revising scenario #118. Passage ways became wider and where teleporters go makes better sense (at least in my...
alternate_dph
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Dec 21, 2004
11:26 pm
2178
If I updated my "Trickster's Boost" program to include an option to create a file showing which scenarios have been visited, how many people would be...
alternate_dph
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Dec 23, 2004
12:22 am
2179
does anyone know the password to the gladalpha.rar?...
sekcaznskater
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Dec 26, 2004
4:27 am
2180
Here are a couple more openglad-e screenshots that show what I have been working on in the past couple days, if anyone is interested: ...
Sean Ford
aglswapbuffers
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Jan 2, 2005
7:00 am
Messages 2151 - 2180 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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