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gladiator · Forgotten Sages Games presents Gladiator. This list is for the folks who love the game Gladiator, or are interested in playing
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Messages 1366 - 1395 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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1366
Yep, this week we are talking about basic intelligence for all characters. We all have gripes about the way characters behave at times. What's yours? Also, I...
dph_of_rules
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Jun 2, 2002
1:53 am
1367
Hey, i forgot to say this with Bugs, but when you said Basic intelligence, I remember charming a ghost that had no attack. If you did scare, it scared itself...
bluedrgnkid@...
trielemental...
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Jun 2, 2002
3:45 pm
1368
Essentially, all of the complaints here are bugs in the program. There are several times with various characters when I have been able to walk right by an...
dph_of_rules
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Jun 3, 2002
8:50 pm
1369
Hi everybody! Been a long time since i posted here, and i spent a few hours (minutes) going through all the backlogged email in my account, but Zjack's back! ...
James Trahern
zjackrum
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Jun 7, 2002
2:42 pm
1370
Hello, Good to see you back :) I'm still interested in the fanfic. - Deathifier ... From: "James Trahern" <4idlamo@...> To: <gladiator@yahoogroups.com> ...
deathifier
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Jun 8, 2002
11:19 am
1371
Topics for the upcoming weeks that are as follows: 1)Scenario Trivia Contest - I'll hit answers to the objective questions first during the first week, then...
dph_of_rules
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Jun 8, 2002
8:52 pm
1372
Let's test how well you know your scenarios. Can you give complete answers to these questions? 1)List all the scenarios that are especially difficult for mages...
dph_of_rules
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Jun 9, 2002
2:18 pm
1373
Listen. The only thing keeping me interested in the game is sending team through scenarios to see what final stats could be. The easiest way to make...
dph_of_rules
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Jun 10, 2002
9:04 pm
1374
I've got a few questions. first off, what was Gladiator written in? i figured something like c, or c++. secondly, is gladiator ever going to become abandonware...
mogdude33
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Jun 16, 2002
2:17 am
1375
... c, or c++. c++, as I recall. ... source? because i would be really interested in the gladiator source code... just because its a really cool game. That's...
dph_of_rules
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Jun 16, 2002
2:54 am
1376
Since nobody seems interested in the objective questions, I'll switch to some subjective questions: 1)Name the hardest scenario and justify your answer. 2)Name...
dph_of_rules
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Jun 16, 2002
6:29 pm
1377
... No, its actually a clone of the original Gladiator game (ie, this one). It was started in early april by me and a few of my friends (but then school picked...
Zardus@...
zardus200
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Jun 16, 2002
11:42 pm
1378
... Telvido's ocean bound scenario - heck it is set on the water My "Weakest Link 2" - having your team fight one-on-one battles without the immediate ability...
dph_of_rules
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Jun 17, 2002
12:23 pm
1379
Hiya, folks, Just thought I'd jump in (I haven't been keeping track of the list lately, but saw this go by). About the Gladiator clone/improvement/etc. on...
Tom Ricket
tricket
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Jun 17, 2002
6:36 pm
1380
... lately, but saw this go by). ... folks working on it (OpenGlad? :-) would like access to some or all of the source code, just let me know. All of the...
dph_of_rules
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Jun 17, 2002
10:21 pm
1381
... We havn't thought of a name, but OpenGlad is a good idea :-). We'd love to have access to the source, yes. Can it be provided under an open source license?...
Zardus@...
zardus200
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Jun 17, 2002
10:52 pm
1382
... Sourceforge, you're very welcome to join. If you're intersted, make an account on Sourceforge and email me or post to the forums or something, and I'll...
dph_of_rules
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Jun 18, 2002
1:44 am
1383
im not in any way associated with the openglad project, but could i have the source anyway? i'm not going to do anything with it ( like release it modified or...
mogdude33
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Jun 18, 2002
1:58 am
1384
... on ... I...
mogdude33
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Jun 18, 2002
1:59 am
1385
please disregard the second post. i clicked a few too many times on the send button, sry....
mogdude33
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Jun 18, 2002
2:01 am
1386
Heya's, ... That's very generous of you Tom! ... Hehe, porting sounds like a big ball of fun :) ... I believe the only other project was an improved editor,...
deathifier
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Jun 18, 2002
2:23 am
1387
Ok everyone. The abode of the damned AKA angelfire has been updated! (this makes the news cause it's so rare) That's right folks. I've got a new Ugly Bastard...
James Trahern
zjackrum
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Jun 19, 2002
4:23 pm
1388
Howdy again, folks! In addition to DPH's list of "things to do," one main thing to do is to get the original source code actually compiling, either as a full...
Tom Ricket
tricket
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Jun 19, 2002
5:22 pm
1389
... I see sleepless nights ahead.. Allrighty, we'll keep all that in mind while planning our course of action from here on. I think we'll get the whole thing...
Zardus@...
zardus200
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Jun 19, 2002
11:45 pm
1390
... (this makes the news cause it's so rare) ... particular interest to this update is my updated gladiator_story.rtf ... Good work....
dph_of_rules
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Jun 20, 2002
3:05 am
1391
... mind while planning our course of action from here on. I think we'll get the whole thing compiling first (maybe after replacing the assembly), then go from...
dph_of_rules
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Jun 20, 2002
4:08 am
1392
... mind while planning our course of action from here on. I think we'll get the whole thing compiling first (maybe after replacing the assembly), then go from...
dph_of_rules
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Jun 20, 2002
9:06 pm
1393
Hey, i have a idea. After this, why not try helping with Gladiator: Beyond Freedom? I've got skills in making the sprites for characters, so that might help. ...
bluedrgnkid@...
trielemental...
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Jun 20, 2002
9:09 pm
1394
Hey all, I'm new to this group, but I've been a fan of Gladiator for several years now. I'm not a C++ programmer (Only VB), so I can't help in that section,...
Kyle Gray
bladetek@...
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Jun 21, 2002
5:54 pm
1395
... several years now. I'm not a C++ programmer (Only VB), so I can't help in that section, but I'm pretty good at drawing graphics and the like, so if there...
dph_of_rules
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Jun 21, 2002
7:20 pm
Messages 1366 - 1395 of 2365   Oldest  |  < Older  |  Newer >  |  Newest
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