... I am only guessing but I believe that's why he mentioned: "...with some adjustment for terrain and defensive structures." If the Spartans (and their much...
... None of them bother to have much dynamic range for combat. Most have only 8..16 types of terrain, where "mountains" are pretty easy to make roads over....
Has anyone ever stumbled on any evidence of eye strain, either anecdotally or in formal studies, due to game terrain being continuously animated? I'm having a...
I don't think it would cause "eye strain" but it would make it hard to tell what's going on. Movement is a great way to direct the player to "important" stuff...
From: "Brandon Van Every" <bvanevery@...> ... Animation wouldn't cause eye-strain as such. But Civ-type game are not enhanced by an excessively busy...
Gerry Quinn
gerryq@...
Jan 10, 2009 4:47 pm
8507
Freely offered FPS concept, inspired by watching yet another lame episode of Star Trek TNG or Enterprise where everyone misses in phaser fights. Really it's...
... Sounds like (to a first approximation) mortar-style weapons with control over the direction and strength of 'gravity'? Seems to me that a first pass could...
We were joking about a Freeciv game we were observing. About how the particular game we were watching had it all: hope, glory, ignomy, puzzlement, a cast of...
... The vast majority of video games don't have lots of tiny individual cells of movement. There's a big difference between a whole picture moving in some...
From: "Brandon Van Every" <bvanevery@...> ... Hmmm, killing hordes of natives and looting their gold... something tells me that orcs are a safer option. ...
Gerry Quinn
gerryq@...
Feb 5, 2009 5:58 pm
8512
... Screw safe. Make game development history by taking on real subject matter. ... Let's not infantilize. The main problem I see is that historically ...
I find myself arguing a lot lately with Freeciv players about what the turn timeout "should be." There's this crowd that likes 50 seconds per turn at the...
... Right. It's a beautifully designed game - deep, balanced, no extraneous elements, no tedium. It's by no means perfect, but it's still the first game that...
... I only noticed this suggestion when LingMac replied to it. I must say, I find it impolitic. "The orcs and demons are evil, therefore we may kill or...
... Disgaea (PS2) would like to have a word with you. ... Hahahaha! Sorry, I never imagined using a 4chan expression would generate so much confusion. The...
... Is there any cultural translation for that? Sounds like a Japanese title. Sorry but in the Judeo-Christian world view, demons are evil. Clear cut, end of...
... It makes a big difference if your city is within 3 squares of the opponent's; 4-5 is not as good. I read about a pure culture-flipping domination win in...
... It is japanese, but is clearly based (loosely) on christian myth. "Celestia" is a series of sunny islands floating magically in the clouds, a few with...
... Indeed they did and I suspect that knowing this is exactly why I would guess that very few people today would have fun, or enjoy a game, that was about...
... I think the idea that games have to be entirely about "fun" is childish. In film, comedy is only one genre. I think many people have a desire to explore...
... ...You psycho. I never wanted to do that playing Peacemaker. :) It was ironic in fact, that whenever I played as the israeli prime minister, the...
... http://www.merriam-webster.com/dictionary/fun http://www.merriam-webster.com/dictionary/enjoy I stand by my use of the word "fun" and my use of the word...
< Snip - lots of discussion regarding Tolkien - showing the bad side of things - or the good side> When reading about this I am reminded of the game Fahrenheit...
... How much fun did you have watching Schindler's List or The Killing Fields? ... So I take it you don't accept the physics of the Tolkien universe out of...
< snip lots of discussion about Tolkien > Just a quick reality check - especially as I remember Brandon and Ryan having somewhat heated discussions in the...