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Messages 8108 - 8137 of 9184   Oldest  |  < Older  |  Newer >  |  Newest
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8108
AJ Square provides value added services to its clients in developing fantabulous game characters enough to get you started. You will never want to miss us, as...
rashidaguide
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Apr 4, 2008
2:50 am
8109
http://www.gamasutra.com/php-bin/news_index.php?story=18087 I mention this only because I interviewed with them 1 year ago. At the time, they seemed healthy...
Brandon Van Every
vanevery0
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Apr 5, 2008
5:15 pm
8110
C3S - Club 3D Studios <http://club3dstudios.com/> Live Now Official Launch Date 5-1-08 A new 3D site for 3D games & level developer, Animation, Modelers...
Anthony
asenetpro
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Apr 9, 2008
8:32 pm
8111
Can anyone recommend a website for shopping for royalty-free game music? I'm interested in music specifically, not sound effects. I recently tried to help a...
Brandon Van Every
vanevery0
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Apr 9, 2008
8:39 pm
8112
I don't know of any specifically for games. http://www.magnatune.com is the best one I've found so far. It has licensing categories for software and video game...
Joel Davis
joeld42
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Apr 9, 2008
9:47 pm
8113
... In reviewing my colleague's work, it became clear to me that I'd want to immediately know the genre of the music, and the specific dramatic moment or...
Brandon Van Every
vanevery0
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Apr 10, 2008
2:38 am
8114
hi i was wonderin if you could help fill out this interview questionnaire for games programmers. its part of a project i have to do in school please help in...
ol_ian
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Apr 15, 2008
2:11 pm
8115
Create gameplay that defines the next generation! Surreal Software (a subsidiary of Midway Games and the studio which created The Suffering, Drakan and This...
conniemohan
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Apr 15, 2008
7:11 pm
8116
Create gameplay that defines the next generation! Surreal Software (a subsidiary of Midway Games and the studio which created The Suffering, Drakan and This...
conniemohan
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Apr 15, 2008
7:11 pm
8117
... From: conniemohan <cmohan@...> To: gamedesign-l@yahoogroups.com Sent: Tue, 15 Apr 2008 3:11 pm Subject: [gamedesign-l] Content Designer Opening -...
gameproducer@...
gameproducer58
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Apr 17, 2008
4:05 am
8118
Anyone else have the following work flow for Gamasutra? - click on web mail to get very long, untruncated version of web page - click "open in new tab" for...
Brandon Van Every
vanevery0
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Apr 17, 2008
10:24 pm
8119
... No I haven't read my Gamasutra mail since February. I just looked at the latest one and the only thing that came near my interests was the article about...
Richard James
rjames13@...
Send Email
Apr 17, 2008
11:14 pm
8120
... In the very rare case that I find a Gamasutra article interesting, I read it properly. Often I go for months without reading any Gamasutra articles. -- ...
Rainer Deyke
rainerdeyke
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Apr 18, 2008
2:07 am
8121
... I skimmed that article at 120 mph. Cheers, Brandon Van Every...
Brandon Van Every
vanevery0
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Apr 18, 2008
3:04 am
8122
... I follow the RSS feeds (only News and Feature Articles), skip over 90%, read short ones first and long ones when I have time and interest. Which might be...
Ismo Kärkkäinen
ikarkkainen
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Apr 18, 2008
12:38 pm
8123
... ... I generally surf the headlines in the daily mail and only hit selected links that appeal to me. When GDM comes in, I usually real it from cover to...
Todd Zircher
tzircher
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Apr 18, 2008
4:29 pm
8124
... I got bored of GDM some time back for some reason. I think it's because the only thing that really matters is working on my own game. Also I was moving...
Brandon Van Every
vanevery0
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Apr 18, 2008
5:33 pm
8125
... This time I made a workflow adjustment: do not read or respond to comments until I've whittled down the number of articles. This time around I had 3...
Brandon Van Every
vanevery0
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Apr 24, 2008
5:22 pm
8126
I went to the video store the other day to pass some time. The last time I went to the video store 50% of new releases were horror movies. This time it was 80%...
Richard James
rjames13@...
Send Email
Apr 29, 2008
1:47 am
8127
... I've noticed that the Sci-Fi Channel has been making tons of monster movies, using no-name actors of acceptable to poor quality, and fairly predictable...
Brandon Van Every
vanevery0
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Apr 29, 2008
7:31 am
8128
... There have also been a number of recent zombie novels, zombie board games, and zombie video games. Perhaps your scope is too narrow? ... Whoa! Too much...
Todd Zircher
tzircher
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Apr 30, 2008
3:42 pm
8129
... Maybe they're all nothing more than Goth marketing strategies, and this is an ever-increasing expansion of Goth industries. Done too many vampires, done...
Brandon Van Every
vanevery0
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Apr 30, 2008
11:24 pm
8130
Nightlife Addict http://www.nightlifeaddict.com Nightlife Addict is an online multiplayer game in which you can open and manage your own nightclubs all around...
Can Demirag (Krep Dan...
candemirag
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May 1, 2008
2:33 am
8131
... I'm responding to this myself after thinking quite deeply what Brandon said, also a bit of what Todd said. Yes I was definitely off my rocker when I wrote...
Richard James
rjames13@...
Send Email
May 1, 2008
5:38 am
8132
... I played the demo of Peacemaker. I declined to buy it, because most actions that I took in the demo were unsatisfying. I could not figure out how to...
Brandon Van Every
vanevery0
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May 1, 2008
3:40 pm
8133
... The last reason pretty much explains why wars can have roots in time-spans of centuries. I suppose you could argue that the reasons just build on top of...
David Haley
ceosilverfox
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May 2, 2008
12:26 am
8134
... I bought Peacemaker and thoroughly enjoyed it, though I must admit my initial reaction was kinda like yours. It just didn't appear to be a winnable...
LingMac
maridian_crab
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May 2, 2008
12:28 am
8135
... Roots schmoots. Germany and Japan are the allies of the USA now. Look at the EU, all those guys fought each other at one time or another. Powers ally...
Brandon Van Every
vanevery0
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May 2, 2008
12:47 am
8136
... I'm not entirely sure what your point is. Yes, current policy is heavily influenced by current events. But current events are heavily influenced by past...
David Haley
ceosilverfox
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May 2, 2008
4:26 am
8137
... Not on the scale of centuries. Try decades, within living memory. ... Actually, lots of societies spend inordinate amounts of time reinventing, rewriting,...
Brandon Van Every
vanevery0
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May 2, 2008
5:04 am
Messages 8108 - 8137 of 9184   Oldest  |  < Older  |  Newer >  |  Newest
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