... I'm currently playing Overlord and I heartily agree with your observations about comedic animation. How often do you find a game with urinating NPCs? :-)...
... I think though, making a cutscene compelling is a helluva lot easier than making in-game animation compelling. It's usually nothing more than people...
... ME's cut scenes are in-game engine animations. So, I figure that they'd qualify. But, I can see where you're coming from since they are probably custom...
... Cutscenes aren't interactive, whatever the rendering technology. We know that animated films can be compelling. The question is whether interactive...
Hello there. While this is my first message to this list, I have been lurking for a long time. I am no designer, so I doubt I will talk much more, but about...
... While waiting for a DF with a bundled tileset to download, I perused the wiki page. This caused me to blow off DF and play a quick game of Freeciv,...
... Not really. Recently I was playing TrackMania and the American car in the desert levels has some quite good animation. If you bump it and then go around a...
Richard James
rjames13@...
Mar 4, 2008 8:46 am
8051
http://www.gamasutra.com/php-bin/news_index.php?story=17727 69 is too young. I still have fond memories of dungeon module S1, "Tomb of Horrors." I'm not sure...
Paul Steed recounts Dilbertism at Origin and ID Software. http://www.gamasutra.com/php-bin/news_index.php?story=17589 [quote] As an example, he offered the...
... Gamasutra just had an article rebutting another article about Art. http://www.gamasutra.com/view/feature/3559/the_art_of_games.php The article, like the...
... I tried that per your recommendation, but I just couldn't get into it. I think what bothers me about it, is that it's nothing but a chain of "choices" you...
... Well, it'll be good to discuss the pros and cons of that. I didn't have a problem with a lack of knowledge. I was perfectly willing to "wing it," and to...
... Heh... well, I actually test further in the perceiver end of the spectrum. :) I love exploratory games like Zelda, Landstalker, Alundra, Slime World, Spin...
... Oh well, I thought it was a worthwhile shot in the dark. It's still true that one can write a game that Perceivers like and Judgers hate. ... It's germane...
... I think the official line is that the perceivers are the ones who care about the intricacies of the simulation. IOW, perceivers are either frustrated with...
... I've been surveying comic and fantasy art, and now mythological art, to answer questions about character modeling and animation, and the relevance of the...
... Here is some mythological / cultural background to the various symbolisms of Baba Yaga. http://www.mythicarts.com/writing/Baba_Yaga.htm These help bring...
... I believe the problem with KoDP is not that it's unclear in how the engine operates, but about the setting you're playing in. The first time I touched the...
The Witcher is a RPG that's gaining some notoriety for its writing. http://news.filefront.com/the-witcher-up-for-writers-guild-award/ Currently I'm awaiting...
... The game mechanic is explicit and self-contained in KODP. You have parts of the mythos already available to you. You need to find out more of the mythos,...
Top notch North California company creates games for PS3 and XBOX 360 in action, adventure, and RPG genres for the core gamer. YOU MUST HAVE THE FOLLOWING...
... Took my 1st stab at the demo. First impressions: Mouse control: WTF is going on?? I have a laptop with a touchpad mouse. I know from experience that...
2nd try at the demo. ... Turns out I had mashed the button that switches to Isometric view mode. Over The Shoulder view mode is much easier to work with. ... ...
... FWIW, and to be somewhat fair, I don't think game developers expect people to play games like this using laptop keyboard + laptop touch pad. At the least,...
... It seems like I'm supposed to click every time, because otherwise my guy just stands there doing nothing. Then again, when I click he also stands around...
... I've never played a game that worked well with a laptop keyboard and touchpad. I take my laptop with me when I travel for work, but if I want to actually...
... Part of the reason I bought a "heavy" laptop with a 17" screen is so I'd have a full keyboard with a numeric keypad. Using that, Freeciv is fine. I do...
Brad Wardell (pretty sure it was him) wrote the following opinion piece on the relative impact of piracy vs. making games that not enough people want to play,...
... I suppose that "sell to adults with jobs and limited free time" is one place to start. A reprint of a post on Usenet about the wargamer's market: ...