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Messages 8012 - 8041 of 9184   Oldest  |  < Older  |  Newer >  |  Newest
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8012
Opinion: Is The Industry Ready For Its 'Game Noir'? http://www.gamasutra.com/php-bin/news_index.php?story=16591 I responded: To achieve lower budgets, why are...
Brandon Van Every
vanevery0
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Jan 4, 2008
6:27 am
8013
I played Freeciv on a huge map with the maximum number of players. My intent was to see if I could kill everyone else with Global Warming. ... defended empire...
Brandon Van Every
vanevery0
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Jan 7, 2008
7:34 pm
8014
... Why, Starcraft, of course. It's as fun to watch as it is to play. In fact, the matches of the professional players in Korea are broadcast as pay-per-view...
LingMac
maridian_crab
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Jan 8, 2008
12:02 am
8015
Brandon. I just wanted to say thank you. to start. because I'm always looking forward to your next crazy idea you throw out and I've always been able to find a...
K.Graves
sleepingtao
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Jan 8, 2008
1:24 pm
8016
... Thanks! That made my day. ... If I were in your shoes, I wouldn't bother with C++ to start with. I'd start with either Python, Ruby, Lua, or Flash. They...
Brandon Van Every
vanevery0
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Jan 9, 2008
12:43 am
8017
An article about what Halo 3 portends for the future of game trilogies: http://www.gamecareerguide.com/features/482/features/482/how_halo_3_changed_game_.php ...
Brandon Van Every
vanevery0
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Jan 10, 2008
7:29 pm
8018
... For Ruby and C++, I noticed Gosu today. It's MIT licensed. I'm probably going to try it out. http://code.google.com/p/gosu/ I don't recommend C++ to a...
Brandon Van Every
vanevery0
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Jan 13, 2008
10:44 pm
8019
... If you're in a position to develop for consoles, you're in a position to rewrite what code is directly dependent on SDL. In most cases that shouldn't be...
Philippa Cowderoy
philippacowd...
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Jan 13, 2008
11:59 pm
8020
... Ok, you caught me. I threw the word "console" in there as a slim justification. I simply have a prejudice that SDL is crap. I don't like it, I don't...
Brandon Van Every
vanevery0
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Jan 14, 2008
2:54 am
8021
rules and gameplay for computer gamesComing to the Gamers Convention in San Francisco? The Hotel Mark Twain has a good rate for attendees. Simply call us at...
Kevin Thomas
hotelkevin
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Jan 14, 2008
5:59 pm
8022
I'm seeking a quorum for a game develpment interest group. It would meet face-to-face, over beer. Failing that, I seek anyone local to W-S for beer. :-) ...
Brandon Van Every
vanevery0
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Jan 15, 2008
7:31 pm
8023
... Or maybe you can do it in Flash! This open source project is MIT licensed. http://osflash.org/papervision3d Cheers, Brandon Van Every...
Brandon Van Every
vanevery0
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Jan 20, 2008
2:49 am
8024
Have any games yet gotten to the point of modeling massed melee realistically? I playtested Medieval II: Total War more than a year ago. I didn't think it...
Brandon Van Every
vanevery0
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Jan 22, 2008
8:40 am
8025
AJ square are engaged in design and development of PC-based, online and mobile games. Our Game designers are passionate towards creating games that people long...
sebastian.saint
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Jan 22, 2008
11:46 am
8026
Gentleman I am a recruitment undertaking Pre Placement Skill mapping for the Lucas Studio in Singapore.. Please find the details at the end of this note.. ...
RK Dhanvada
rkdhanvada
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Jan 24, 2008
6:55 pm
8027
Surreal Software in Seattle has an opening for a Lead Designer. If interested, please apply online at jobs.midway.com or email your resume to...
conniemohan
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Jan 25, 2008
8:15 pm
8028
2007 was an extraordinary year for 2KBoston (www.2kBoston.com), thanks to the successful release and critical and financial acclaim of Bioshock, the #1 ranked...
cmt51362
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Feb 5, 2008
6:48 pm
8029
I picked this up over the weekend. I'm not as much of a 4X strategy player as some of the people on this list, but this game really grabbed me. It's real-time...
Joel Davis
joeld42
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Feb 11, 2008
7:41 pm
8030
For those of you that are not on the mailing list, another Ludum Dare is in the works. LD is always a good excuse to flex those game design muscles and try...
Todd Zircher
tzircher
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Feb 12, 2008
4:35 am
8031
Create gameplay that defines the next generation! Surreal Software (a subsidiary of Midway Home Entertainment) is looking for a technically sharp and...
conniemohan
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Feb 12, 2008
7:59 pm
8032
I've forwarded this to gamedesign-l. In the future, James, if you send an announcement to the list that says how it's relevant to games, I'll approve it. -...
Brandon Van Every
vanevery0
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Feb 14, 2008
8:15 pm
8033
I have an image stuck in my head of a mask, possibly wooden, vaguely Japanese or Polynesian, that looks like a Kabuki demon for lack of a better description....
Brandon Van Every
vanevery0
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Feb 28, 2008
6:45 am
8034
... The first thing that comes to mind is a sniper scope. In dreams, whatever you're focusing on is in clear view while the rest of the world is either a blur...
Todd Zircher
tzircher
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Feb 28, 2008
6:15 pm
8035
... I thought further on "dreamlike" interfaces. I believe in a dream, we are turning over spatial and psychological information in our minds. Much like...
Brandon Van Every
vanevery0
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Feb 28, 2008
7:26 pm
8036
Have you ever played the Silent Hill series? It basically specializes on fucking with people's heads, not only visually/spatially, but also so. It also offers...
LingMac
maridian_crab
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Feb 28, 2008
9:22 pm
8037
There's a 10 page interview about Dwarf Fortress on Gamasutra today. http://www.gamasutra.com/view/feature/3549/interview_the_making_of_dwarf_.php It was also...
Brandon Van Every
vanevery0
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Feb 29, 2008
2:41 am
8038
... Uuuh, I didn't do it. Freeciv: 1 ASCII: 0 Cheers, Brandon Van Every...
Brandon Van Every
vanevery0
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Feb 29, 2008
4:29 am
8039
... Ok, I did it! Sort of. I started it. I saw the whacked out intro "cutscene." Inventive. In need of a sense of timing and composition. I watched the...
Brandon Van Every
vanevery0
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Feb 29, 2008
7:00 am
8040
... Modern ASCII games are an acquired taste. It's kind of like a bunch of drunken dwarves (rendered in ASCII) laughing and pointing fingers at all the people...
Todd Zircher
tzircher
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Mar 1, 2008
12:05 am
8041
Have you ever played a game that you especially liked for its 3D animation? I'm not sure I have. I've seen a fair number of 3D FPS games that "did the job."...
Brandon Van Every
vanevery0
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Mar 1, 2008
1:48 am
Messages 8012 - 8041 of 9184   Oldest  |  < Older  |  Newer >  |  Newest
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