... I saw that article earlier, it's a crying shame how the industry treats some. On the bright side, the backlash has created opportunity for others. Poptop...
... To be fair, their problems were with mainstream publishers and distributers. A retailer selling niche games wouldn't have the same issues (because the ...
Gerry Quinn
gerryq@...
Feb 3, 2007 1:10 pm
7586
There's a bumper-sticker/t-shirt saying which goes: "Your failed business model is not my problem." DVD Empire has not reconciled the fact that if they...
... Quality issues aside, we do know that at any one time, very few games are actually making money. I don't have an exact number for that, but 10%..20% of...
... If your archive was visible to non-members, you might get a few more curious people. I suppose there's nothing stopping me from subscribing, reading the...
Hey folks, This seems like the perfect group to find help? Do you know how I might get in touch with people coming to San Francisco's GDC conference next...
... I checked this project out, mainly to see if it was the typical over-ambitious MMORPG style project that never goes anywhere. Thought I'd offer some...
... Following the messages on brightneon, i came to one conclusion- He has bad attitude, he isn't a person i would like to work with especially getting in to a...
... This prompts me to repeat a post I made there about "Would-be business partners." It's not about Brightneon, it's about 2 guys I tried to partner with in...
You just sore because I would not do as you wanted. Why don't you tell everyone the whole truth about your sole interest been to have something on your resume....
You never one contributed. Once never discussed anything with me. How can you make this conclusion when you contributed zero? How can you evalute human skills...
You never once offered anything to project other constantly going back to open source and cmake. I said no to those. Now you think I am bad leader with bad...
... The MMORPG is of genre space trading / combat. The MMORPG maybe able to be adapted to other genres. I am talking to number of people who tried and even...
Moderators, I would like to know why the previous 3 messages from Brightneon were let through. This is a moderated forum for discussion of game design and game...
... sell ... are ... treats ... The market is in constant change. No winning formula exists. If someone creates the MacD of online retailing, it would become...
... Well, even if one company was massively successful, there still needs to be game designers and developers to feed the corporate maw. To me, it's...
... Um. My bad. I'm the only moderator who's really doing anything in recent years. I've had no problems out of anyone in recent years. So the policy has...
... The charter regarding topicality is available at http://games.groups.yahoo.com/group/gamedesign-l/ . This list is not strictly about game design. It also...
I don't promise to respond to every one of your points. I did that on your list and we know what happened as a result. Why do it again? Well Don Greenberg,...
Actually it was you who come here to say things about me in a group that is not mine and is not about my project. You did not get the point in the group I...
... needs ... rather ... I ... continued ... to ... That is true, the policy is brutal, but consider how many buy a software and how many copy it? Most things...
... version ... technical ... in ... the ... or ... buy- ... That's ... must ... common ... in ... bit ... challenge. ... plot. ... taking ... typical ... ...
Is not updating old games to new systems. Software is not fresh fruit market (to borrow a recently posts phrase). No matter how hard you code a game, someone...
... Your last private e-mail to me was, "Just go away. I don't want anything to do with you. [...] So welcome to my banned list." Since you weren't receptive...
Hey all, Brightneon and Brandon mentioned Episodic gaming in passing, and it reminded me of some thoughts I'd been having about the definition of episodic...