... I find Katamari Damacy rather easy to explain to people. Especially to the creative types that I prefer to hang out around. I think my large hand...
... He wasn't criticising it - or at least I don't think so. He was explaining that you could have a good game that people just don't want to play because ...
Just to drop in a fan-boy comment. Katamari Damacy is brilliant. I've got pre-K, teens, and adults that equally enjoy that game and its sequel. It was the...
... Or at least enough of a success to warrant a sequel - Kohan 1 didn't make megabucks, but enough that they wanted to make Kohan 2. Also, in Kohan 2 they...
Hello John, I've just joined the group and need a little clarification here. ... What are RTS and FPS games? (I'm guessing First Person Sim for the first one)....
... RTS = Real Time Strategy FPS = First Person Shooter TBS = Turn Based Strategy 4X TBS = a TBS implementing the 4X's: Xplore, Xpand, Xploit, Xterminate....
A 4X could be real-time as well (as in the case of Imperial Galactica 2), but this is very rare. ... [Non-text portions of this message have been removed]...
RTS: Real Time Strategy. Usually, you command an army or smaller military force and have to complete a set objective, usually involving annihilating the...
Hello All, Just joined the group and like what I see so far. I got my first PC in 91 and spent a ton of money on all the latest PC games (along with all the...
... You haven't specified really what you're looking for. and no, you're not an anomaly, but nor do you represent an 'untapped' market - you're just a person...
One thing I forgot to mention is that graphics cannot ever be completely divorced from a gaming experience. People often get confused with this term ...
Hello John, Thank you for your in-depth and succinct response. ... I have been giving some thought to gameplay and game mechanics and the possibility of...
It's a worthy goal, though it depends on what type of game you want to create and what technologies you want to use. For example, take at this shockwave-based...
http://www.gamasutra.com/php-bin/news_index.php?sssdmh=dm4.163166&story=7763 I don't know the history of "music games" enough to know if this is evolutionary...
Has anyone here been involved with games like the 100 Year War www.HYW.COM or games of a similar nature? That is games low on graphics and high in thought...
In my long, long years of obsession with the 4X TBS "Civ-like" genre, I am moving towards designing a game "like Civ, but more abstract with streamlined...
Not exactly 4X, but the first game that came to my mind when I read the title was Shattered Union. It's almost entirely based on combat. ... [Non-text...
An alternative would be that if city improvements are included in the game, then ensure they are visible on the screen. What kind of graphical resolution are...
A lot of early games are like that, as are any of a number of war games. Examples: Clash of Steel or Gary Grigsby's War In Russia. Some are even a little more...
I'll second Wayne's comments. You can still have city improvements, just use a coarser scale such as ancient, medieval, and modern tiles. Depending on the...
... Land of Legends (http://www.shrapnelgames.com/Tiny_Hero/Land_of_Legends/1.htm) No upgrades of any kind. No building new cities. No scrolling; the entire...
... One possible direction I may go in is to make fairly large and fairly beautiful tiles, like 1"x1" or even 2"x2" on the screen. The map might be fairly...
... Yeah. ... The problem is, pillaging is boring. You spend all this time building your nice little civ, then this asshole AI comes your way and ruins all ...
Unfortunately I've realized that getting rid of city improvements is only half the battle. Pushing units is still very time consuming. Cheers, Brandon Van...
http://www.gamasutra.com/php-bin/news_index.php?story=7794 It's just $10.5 billion in 2005 vs. $10.2 billion in 2002, but nevertheless that shows that things...
*Chrysler To Sponsor /The Movies/ Machinima Competition* http://www.gamasutra.com/php-bin/news_index.php?story=7801 I hope this is the 1st step on a long road...
I had did some research in this area and it boiled down to the fact that "narrative" interrupts "game flow". Attempts to marry the two tend to be heavy in GM...
... Yet, the IGF finalist The Witch's Yarn is a single player work of interactive fiction. I think it's actually succeeding at its job, and will vote for it...
Hello Brandon, ... I point is that writing stories (fiction or not) and designing games are two very different disciplines, each with their own rules and ...
... You, like most people, seem to be of the camp that emphasizes differences. I am of the minority viewpoint that emphasizes similarities. ... I don't see...