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gamedesign-l · rules and gameplay for computer games
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Messages 7244 - 7273 of 9180   Oldest  |  < Older  |  Newer >  |  Newest
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7244
... I find Katamari Damacy rather easy to explain to people. Especially to the creative types that I prefer to hang out around. I think my large hand...
Brandon J. Van Every
vanevery0
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Jan 2, 2006
6:39 pm
7245
... He wasn't criticising it - or at least I don't think so. He was explaining that you could have a good game that people just don't want to play because ...
John Ludlow
johnludlow_uk
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Jan 2, 2006
10:37 pm
7246
Just to drop in a fan-boy comment. Katamari Damacy is brilliant. I've got pre-K, teens, and adults that equally enjoy that game and its sequel. It was the...
Todd Zircher
tzircher
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Jan 3, 2006
1:39 pm
7247
... Or at least enough of a success to warrant a sequel - Kohan 1 didn't make megabucks, but enough that they wanted to make Kohan 2. Also, in Kohan 2 they...
John Ludlow
johnludlow_uk
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Jan 3, 2006
1:56 pm
7248
Hello John, I've just joined the group and need a little clarification here. ... What are RTS and FPS games? (I'm guessing First Person Sim for the first one)....
Bob Cleary
rcleary171
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Jan 11, 2006
1:50 pm
7249
... RTS = Real Time Strategy FPS = First Person Shooter TBS = Turn Based Strategy 4X TBS = a TBS implementing the 4X's: Xplore, Xpand, Xploit, Xterminate....
Brandon J. Van Every
vanevery0
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Jan 11, 2006
1:56 pm
7250
A 4X could be real-time as well (as in the case of Imperial Galactica 2), but this is very rare. ... [Non-text portions of this message have been removed]...
John Ludlow
johnludlow_uk
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Jan 11, 2006
1:59 pm
7251
RTS: Real Time Strategy. Usually, you command an army or smaller military force and have to complete a set objective, usually involving annihilating the...
John Ludlow
johnludlow_uk
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Jan 11, 2006
2:01 pm
7252
Hello All, Just joined the group and like what I see so far. I got my first PC in 91 and spent a ton of money on all the latest PC games (along with all the...
Bob Cleary
rcleary171
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Jan 11, 2006
2:03 pm
7253
... You haven't specified really what you're looking for. and no, you're not an anomaly, but nor do you represent an 'untapped' market - you're just a person...
John Ludlow
johnludlow_uk
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Jan 11, 2006
3:22 pm
7254
One thing I forgot to mention is that graphics cannot ever be completely divorced from a gaming experience. People often get confused with this term ...
John Ludlow
johnludlow_uk
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Jan 11, 2006
3:48 pm
7255
Hello John, Thank you for your in-depth and succinct response. ... I have been giving some thought to gameplay and game mechanics and the possibility of...
Robert Cleary
rcleary171
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Jan 11, 2006
6:08 pm
7256
It's a worthy goal, though it depends on what type of game you want to create and what technologies you want to use. For example, take at this shockwave-based...
John Ludlow
johnludlow_uk
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Jan 11, 2006
7:23 pm
7257
http://www.gamasutra.com/php-bin/news_index.php?sssdmh=dm4.163166&story=7763 I don't know the history of "music games" enough to know if this is evolutionary...
Brandon J. Van Every
vanevery0
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Jan 12, 2006
11:01 pm
7258
Has anyone here been involved with games like the 100 Year War www.HYW.COM or games of a similar nature? That is games low on graphics and high in thought...
Bob Cleary
rcleary171
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Jan 14, 2006
4:49 pm
7259
In my long, long years of obsession with the 4X TBS "Civ-like" genre, I am moving towards designing a game "like Civ, but more abstract with streamlined...
Brandon J. Van Every
vanevery0
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Jan 19, 2006
7:10 am
7260
Not exactly 4X, but the first game that came to my mind when I read the title was Shattered Union. It's almost entirely based on combat. ... [Non-text...
John Ludlow
johnludlow_uk
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Jan 19, 2006
10:58 am
7261
An alternative would be that if city improvements are included in the game, then ensure they are visible on the screen. What kind of graphical resolution are...
Wayne Imlach
wayneimlach
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Jan 19, 2006
11:49 am
7262
A lot of early games are like that, as are any of a number of war games. Examples: Clash of Steel or Gary Grigsby's War In Russia. Some are even a little more...
eglamkowski@...
sststr
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Jan 19, 2006
12:27 pm
7263
I'll second Wayne's comments. You can still have city improvements, just use a coarser scale such as ancient, medieval, and modern tiles. Depending on the...
Todd Zircher
tzircher
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Jan 19, 2006
4:16 pm
7264
... Land of Legends (http://www.shrapnelgames.com/Tiny_Hero/Land_of_Legends/1.htm) No upgrades of any kind. No building new cities. No scrolling; the entire...
Rainer Deyke
rainerdeyke
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Jan 19, 2006
7:09 pm
7265
... One possible direction I may go in is to make fairly large and fairly beautiful tiles, like 1"x1" or even 2"x2" on the screen. The map might be fairly...
Brandon J. Van Every
vanevery0
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Jan 20, 2006
3:03 am
7266
... Yeah. ... The problem is, pillaging is boring. You spend all this time building your nice little civ, then this asshole AI comes your way and ruins all ...
Brandon J. Van Every
vanevery0
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Jan 20, 2006
3:17 am
7267
Unfortunately I've realized that getting rid of city improvements is only half the battle. Pushing units is still very time consuming. Cheers, Brandon Van...
Brandon J. Van Every
vanevery0
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Jan 20, 2006
11:04 am
7268
http://www.gamasutra.com/php-bin/news_index.php?story=7794 It's just $10.5 billion in 2005 vs. $10.2 billion in 2002, but nevertheless that shows that things...
Brandon J. Van Every
vanevery0
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Jan 21, 2006
4:22 am
7269
*Chrysler To Sponsor /The Movies/ Machinima Competition* http://www.gamasutra.com/php-bin/news_index.php?story=7801 I hope this is the 1st step on a long road...
Brandon J. Van Every
vanevery0
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Jan 21, 2006
5:02 am
7270
I had did some research in this area and it boiled down to the fact that "narrative" interrupts "game flow". Attempts to marry the two tend to be heavy in GM...
Robert Cleary
rcleary171
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Jan 21, 2006
2:12 pm
7271
... Yet, the IGF finalist The Witch's Yarn is a single player work of interactive fiction. I think it's actually succeeding at its job, and will vote for it...
Brandon J. Van Every
vanevery0
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Jan 21, 2006
9:31 pm
7272
Hello Brandon, ... I point is that writing stories (fiction or not) and designing games are two very different disciplines, each with their own rules and ...
Bob Cleary
rcleary171
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Jan 22, 2006
1:22 am
7273
... You, like most people, seem to be of the camp that emphasizes differences. I am of the minority viewpoint that emphasizes similarities. ... I don't see...
Brandon J. Van Every
vanevery0
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Jan 22, 2006
8:57 am
Messages 7244 - 7273 of 9180   Oldest  |  < Older  |  Newer >  |  Newest
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