Hello everyone, My name's Klint Kendrick, I'm a recruiter in the Seattle area. I have two major clients who are looking for folks in the gaming world. Both ...
Lately my bad habit has been C-Evo, a Civilization style game with a somewhat different tech tree and victory conditions. http://c-evo.org/ As usual, I have...
Y'know, I'm still wondering how Ocean Mars is going. Admittedly I've been out of it for a bit, so I may have missed something about it. It has become clear to...
AI is easy. trust me. it's finding the power to run it that's the problem. In order to tweak it, you need to run it in an accelerated environment. The reason...
Hi, I am a Senior Creative Recruiter in San Francisco and I'm looking for several Interactive Designers/Art Directors with gaming background to fill several...
... The other night, I wrote a big long response to this and other points. Then I discovered how evil Sprint webmail is. "Sorry, we're down right now, try...
Make a signature that has a lot of blank lines at the end. It won't get rid of the ads, but it usually puts them farther away from your message and your email...
Hello :-) I've been given the opportunity to write a research paper using games and need to brainstorm some specific topic ideas that actual game designers...
Well, you could look at political issues in games, societal models and things like morale. For example, will a soldier follow orders to storm an enemy...
... The thing that immediately leaps to mind is one of my pet peeves: all the Civ-like games have tech trading in them. Consequently, the winning strategy in...
Catching up on some points John Ludlow raised a few weeks ago... From the human player's point of view, I think Governor AIs in Civ-like games are completely...
John also brought up the management of provinces vs. cities. I find that usually the first few Civ cities are interesting to deal with. At this point, they...
... I think we could do something like that, but also build in a simple understanding of geography. This could be as simple as "this type of square can only be...
... Then, by definition (IMHO), beancounter AIs are also pointless, since beancounters only realistic function is as a governor. [Non-text portions of this...
... Here's an idea - you start the game with (say) 3 'excellent' governors and 3 'good' governors. All others are 'ordinary' governors. You can assign the ...
Gerry Quinn
gerryq@...
Sep 16, 2005 11:23 am
7045
... No, beancounters are perfectly useful as part of your own AI approach. There's all kinds of quantitative analyses one could make of a city or a game map. ...
... I had a more formal idea: - tiles are vectors of (production, food, trade) - all tiles have a unique vector value This implies that the vector values must...
... Which is the primary function of Governors. The purpose of a Governor AI (or rather a collection of them) is to take a lot of data and make a decision...
... It's not important. It's a good idea, IMHO, because it would help to make the landscape more interesting. If you look at ... Well, both. I'm not American,...
... Because Mordor has a history. In fact, most of the places in Middle Earth have a history. Tolkien can be kind of long winded that way, but the good bits...
This triggers a thought: There have often been historical battles over places that have no tactical value, but rather have some emotional value to the...
... I see what you mean, but it's just not relevant. The point of most 4X games is that the history builds up as you go. Mordor existed before the history for...
... The point of most 4X games is that you push units around on a map, build stuff, and kill stuff. There is no history. Only the accident of which city or...
... Such a sentimentalist... Though you may have hit on what's wrong with the 4X genre. History is interesting. 4X games take longer than tactical strategy...
... That's easy: megalomania! Oh wait, you said sane or sensible... and clearly I'm not either. Gee, I was gong to "get to bed early" 6 hours ago, so I could...
... Indeed, I said sane or sensible... The thing is, megalomania *isn't*entertaining - it's goddamn boring! That, in fact, is why we're having this discussion....
... Could you be more specific? Aspiring dictators would like to know. Cheers, Brandon J. Van Every (cruise (director (of SeaFunc) '(Seattle Functional...