We're thin for traffic so I'll generate food for thought. This is borne of conversation with an "insufferable prick" on an unrelated forum. How, in general,...
In a previous Question Of The Week, Quang Hong of Gamasutra asked, "What were the most interesting announcements or lectures, in your opinion, at this year's...
Anyone seen the SitePal ads yet? They're advertizing on the PeoplePC homepage, at least. It's a cartoon of a chick with a speech synthesizer attached. You...
Why are you on comp.lang.lisp ? Have you discovered that all the interesting procedural content research is done in Lisp? Cyborg Animation Programmer ...
From: John Connors ... I am actually on comp.lang.scheme. I flit in and out of comp.lang.lisp in case one of their tool environments proves to be superior to...
... What are the results? Gerry Quinn http://bindweed.com...
Gerry Quinn
gerryq@...
Apr 2, 2005 5:22 pm
6944
If you go to http://www.oddcast.com/sitepal/products/sitepaltts.php you can play all you want. It also lets you change the language and voice. I did notice...
... Quite good, but only about 80% of what's needed for a completely procedural toolchain. Have a search on siteseer for Gentropy and / or Gritz and Hahn....
My driving focus has been procedural content for some time, before Will Wright's rant, there's quite abit of it in the badbyteblues archives. It's the reason...
... I can see why Lisp is suitable as a scripting language that is a target for genetic programming in these applications, but I don't see any reason why it ...
Gerry Quinn
gerryq@...
Apr 4, 2005 10:21 am
6949
Lisp is suitable, because lisp code is simply a linked list of symbols that can be manipulated like every other list, and the symbols can be constructed from...
From: "johnfredcee" <johnc@...> ... I would say a more natural tool for the job would be an embedded language designed to complement the problem...
Gerry Quinn
gerryq@...
Apr 6, 2005 10:50 am
6951
From: Gerry Quinn ... I think the artist / game designer is going to have to determine fitness, by eyeballing the results. The testbed would pretty much have ...
I'm reminded of the movie When Dreams May Come. I think a procedural dream world would work. Perhaps it could be used as a transition method from one reality...
... <vanevery@i...> wrote: <SNIP, SNIP> ... If you have a template that can be moulded by a training set, or just plain paramatrized - then it's probably...
WordsEye takes natural language text descriptions and turns them into 3D images. http://www.semanticlight.com/ It's written in Lisp. I wonder if "smarter...
From: johnfredcee ... But what is the fitness function of "a good game?" The fitness function of "the organism survives long enough to pass its genes to its ...
Hello from the College Gaming Group. We wanted to send you a link to a new online tournament called the Cowboy Shell Game. There are people from around the...
On comp.games.development.design, a young lad posted with great enthusiasm about tech trees, random / unknown techs, and games with infinite replayability. He...
I believe Gerry Quinn mentioned the card game "Astral Masters" in a post on comp.games.development.design. The distinguishing feature of this game is that the...
From: "Brandon J. Van Every" <vanevery@...> ... That's a good selection of general options, though! ... It depends. You are right in that...
Gerry Quinn
gerryq@...
Apr 17, 2005 12:52 pm
6961
... It does seem like it would be a good social design. This is surely inherent in card games in general. I would note that most of the women of the Van...
Since we are on the subject of card games, have you people heard of Culdcept? This one deviates from the norm of card games being extremely simplistic, in that...
From: "LingMac" <lingmac@...> ... Weird name, but it looks an interesting mix. I can't play it as I don't have a console. Gerry Quinn ...
Gerry Quinn
gerryq@...
Apr 18, 2005 8:08 am
6966
speaking of card games does anyone feel that magic the gathering as a video game was properly done? Is it a good idea to put a popular card game on an online...