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Messages 6883 - 6912 of 9186   Oldest  |  < Older  |  Newer >  |  Newest
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6883
On clicks per game: Don't judge this by tiles, but by number of 'features' on the map that might require a re-assessment of the initial click. In most games I...
Wayne Imlach
wayneimlach
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Feb 3, 2005
1:03 am
6884
... In 4X TBS, I find that specific orders or build queues (i.e. go exactly here, build exactly this) are invalidated by game circumstances in 10..20 turns....
Brandon J. Van Every
vanevery0
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Feb 3, 2005
2:21 am
6885
EARN REAL 'MONEY'- CLICK 'N' EARN PROGRAM Absolutely NO Cost To JOIN...NO Cost To Participate! It's FREEE! Now you can earn money just for Clicking on Links or...
Manoj Yadav
manoj_admlab
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Feb 3, 2005
4:24 pm
6886
Anybody surprised? Moderation back on, methinks. -- flippa@... Ivanova is always right. I will listen to Ivanova. I will not ignore Ivanova's...
Philippa Cowderoy
philippacowd...
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Feb 3, 2005
4:26 pm
6887
Amazing. I wouldn't be surprised if we constantly got attempts to post stuff like this, but we don't. Anyway, moderation is looking good again. >...
John Ludlow
johnludlow_uk
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Feb 3, 2005
4:36 pm
6888
... On the yahoo groups that I own/moderate, the easiest method is to have moderator approval for joining and only members can post. This has kept 100% of the...
Todd Zircher
tzircher
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Feb 3, 2005
9:57 pm
6889
... But I think the number of new people who *post* is currently smaller than the number of people who join, leave, re-join, lurk, etc. I don't know that for...
Brandon J. Van Every
vanevery0
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Feb 3, 2005
10:16 pm
6890
... Just to shift to game idea mode for a sec, in FASA's RPG, Shadowrun, there is a covert group called Echo Mirage that worked as a goverment sponsored team...
Todd Zircher
tzircher
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Feb 4, 2005
5:42 pm
6891
From: Todd Zircher ... Unfortunately it would result in "Tuttle" vs. "Buttle" errors ala Brazil, due to the odd fly in the works. Cheers,...
Brandon J. Van Every
vanevery0
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Feb 4, 2005
5:49 pm
6892
There comes a time in every Game Designer's life where he feels he may have strategically blundered. What are we writing about? What point are we trying to...
Brandon J. Van Every
vanevery0
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Feb 9, 2005
10:21 am
6893
... LOL, it depends on who you ask. Ever read The Blind Watchmaker: Why the Evidence of Evolution Reveals a Universe Without Design. by Richard Dawkins? The...
Todd Zircher
tzircher
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Feb 9, 2005
9:47 pm
6894
... Haven't read that one, but I've been reading "Guns, Germs, and Steel." ISBN 0-393-31755-2, won a Pulitzer Prize, over 1 million copies sold. Highly...
Brandon J. Van Every
vanevery0
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Feb 10, 2005
11:35 pm
6895
... Maybe you need to try alternate agents of change. Evolution is too slow for the scope of a CIV style game: cybernetics, a DNA altering virus,...
Todd Zircher
tzircher
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Feb 11, 2005
3:10 pm
6896
... Surely, because history is so impenetrable and because there are many versions of the 'facts' are out there, it is harder to make an accurate historical...
Ben Gonshaw
ludologist
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Feb 13, 2005
10:30 am
6897
... The book "Guns, Germs, and Steel" is about the broadest patterns of history, on a 13,000 year timescale. Within such a framework, the ultimate motivations...
Brandon J. Van Every
vanevery0
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Feb 13, 2005
7:43 pm
6898
Ever run into "the dryness problem?" That's when your game design makes technical sense, and you've got abstract rules for this-and-that, but you don't feel...
Brandon J. Van Every
vanevery0
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Feb 14, 2005
11:25 pm
6899
... It happens whenever you spend too much time on a project without making adequate progress, regardless of which aspect of the project you spend your time...
Rainer Deyke
rainerdeyke
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Feb 15, 2005
1:26 am
6900
Originally I posted this in the IGDA Writer's forum. I thought I'd recycle it here, to see if any brilliant insights or resonances drift into the open. And...
Brandon J. Van Every
vanevery0
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Feb 24, 2005
11:13 pm
6901
... Perhaps young male developers for a young male audience would be a better fit. Programmers as a game buying population is just a niche. I think the...
Todd Zircher
tzircher
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Feb 25, 2005
7:58 pm
6902
... You never know, it could be more capable than the old SEUCK was. -- flippa@... Sometimes you gotta fight fire with fire. Most of the time you just...
Philippa Cowderoy
philippacowd...
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Feb 25, 2005
8:01 pm
6903
As a programmer who is also a writer, I understand somewhat where you are coming from. There's a *apparent* tradeoff to consider, freedom of choice versus...
John Connors
johnfredcee
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Feb 27, 2005
9:14 am
6904
From: John Connors ... There's also the possibility of (4) break the story into chunks that are much smaller than a level. King Of Dragon Pass from A-Sharp...
Brandon J. Van Every
vanevery0
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Feb 28, 2005
3:15 am
6905
... The dilemma-based storytelling in KODP was already proven in 1991 by the strategy game "Castles" (http://www.the-underdogs.org/game.php?id=2438), if not...
Rainer Deyke
rainerdeyke
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Feb 28, 2005
5:06 am
6906
... Does "Castles" have high quality storytelling? I think the quality is important, not just the structure. Cheers,...
Brandon J. Van Every
vanevery0
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Feb 28, 2005
6:08 am
6907
... Judging from the half hour or so I spent playing Castles, I would say that the *quality* of the storytelling was roughly equal. KOPD probably has greater...
Rainer Deyke
rainerdeyke
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Feb 28, 2005
7:08 am
6908
US residents only. No sponsorship. Title: Producer Location: Edison, New Jersey Salary: up to $150K Minimum Requirements: * College degree or equivalent *...
Elina Z
Elino4ka
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Mar 3, 2005
11:31 am
6909
One of the most outrageous, ambitious and downright exciting games to emerge from the GDC was Will Wright's Spore. The game will allow the player to create and...
Ben Gonshaw
ludologist
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Mar 14, 2005
10:12 am
6910
From: Ben Gonshaw > ... Haven't seen it myself. Here's an article about it. http://www.1up.com/do/previewPage?cId=3138792&did=1 I am wondering if it will...
Brandon J. Van Every
vanevery0
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Mar 14, 2005
7:09 pm
6911
... Being somewhat artistically challenged myself, I share your pain. But isn't asking for something like that very similar to asking for programming tools to...
David Haley
ceosilverfox
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Mar 14, 2005
8:16 pm
6912
... I don't know. That's part of the value of letting someone like Will Wright invest all his money in the R&D. We'll see soon enough if anything works about...
Brandon J. Van Every
vanevery0
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Mar 14, 2005
8:51 pm
Messages 6883 - 6912 of 9186   Oldest  |  < Older  |  Newer >  |  Newest
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