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Messages 5373 - 5402 of 9186   Oldest  |  < Older  |  Newer >  |  Newest
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5373
Of possible interest, though it's focused on boardgames; just saw this posted on rec.games.board: http://www.ludism.org/gamedesign/...
Russ Williams
russ_in_austin
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Feb 5, 2003
10:57 am
5374
Kasparov and Deep Junior draw! http://www.nytimes.com/2003/02/08/nyregion/08CHES.html?th Cheers, www.3DProgrammer.com Brandon Van Every...
Brandon J. Van Every
vanevery0
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Feb 8, 2003
8:43 pm
5375
Incredibly, I was actually able to watch the first 15 or so moves on ESPN2. It was very interesting as they had a couple of Grandmasters helping with the color...
Dustin Clingman
dustinclingman
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Feb 8, 2003
8:55 pm
5376
One man's vision of how Gulf War 2 will turn out. http://www.idleworm.com/nws/2002/11/iraq2.shtml Definitely some cues to take for Ocean Mars, although I won't...
Brandon J. Van Every
vanevery0
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Feb 9, 2003
12:18 pm
5377
What did you think of Deep Junior's play? I didn't see it, I'm just interested since we've been having a discussion about AIs on Gamedev.org ... ...
John Ludlow
johnludlow_uk
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Feb 9, 2003
6:25 pm
5378
We've had a few newcomers recently, so just so they don't think we're always this quiet, I figured it was time for a topic. Has anyone been playing MOO3? I've...
John Ludlow
johnludlow_uk
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Mar 11, 2003
3:10 am
5379
Yes it has been quiet around here. :) I should pipe up and say that this year's GDC was pretty cool. Did anyone else manage to go? I don't seem to remember...
Dustin Clingman
dustinclingman
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Mar 11, 2003
3:19 am
5380
I couldn't make the GDC. Too pricey for my current means. I did help judge the IGF though... more on that in another post. John, it sounds like from your...
Brandon J. Van Every
vanevery0
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Mar 11, 2003
10:30 pm
5381
I judged the IGF this year. My personal picks would have been: Innovation in Game Design - Pontifex II Innovation in Visual Art - Wild Earth, although not...
Brandon J. Van Every
vanevery0
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Mar 11, 2003
10:30 pm
5382
... Certainly enough people have had equally profound experiences over IRC. Is there anything of note about the social side? -- psycho@......
Peter Cowderoy
_psycho__.geo
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Mar 11, 2003
10:50 pm
5383
... Yeah, that's pretty much it. They've thought 'we have this problem, how're we gonna solve it?' In this case, they got it wrong. Personally, I think this...
John Ludlow
johnludlow_uk
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Mar 11, 2003
10:51 pm
5384
... I haven't given up, but I'm definitely being interrupted in a big way. I don't expect to recover in any serious way until the fall. Right now I'm trying...
Brandon J. Van Every
vanevery0
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Mar 11, 2003
11:03 pm
5385
... I dunno... people weren't assholes? Then again, I wasn't an asshole. What seemed most innovative to me, is everyone could easily download their own 2D...
Brandon J. Van Every
vanevery0
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Mar 11, 2003
11:08 pm
5386
From: J C Lawrence <claw@...> [on MUD-Dev META list] ... I actually feel qualified to answer that question in general terms. Part of what I did over the...
Brandon J. Van Every
vanevery0
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Mar 12, 2003
10:02 am
5387
On Tue, 11 Mar 2003 22:45:53 -0800 ... Do open-ended not-goal-oriented games like Furcadia (which you've been enthusing about), or even MUSH/MUCK/MOO have a...
J C Lawrence
clearclaw
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Mar 12, 2003
10:34 am
5388
Good to know it's not completely dead. ... __________________________________________________ Do you Yahoo!? Yahoo! Web Hosting - establish your business...
John Ludlow
johnludlow_uk
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Mar 12, 2003
10:52 am
5389
... been ... alone ... I think he's specifically talking about his game with those points - those are the design objectives he has for Ocean Mars. Furcadia...
John Ludlow
johnludlow_uk
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Mar 12, 2003
6:42 pm
5390
... I agree. Each game has it's own design goals and parameters. I see furcadia's as being non-violent character interaction and level creation. I think every...
del
doc_doom
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Mar 12, 2003
7:53 pm
5391
On Wed, 12 Mar 2003 12:00:21 -0000 ... Agreed, the problems with list posts addressed to multiple lists are larger than Usenet crossposting. ... Certainly he...
J C Lawrence
clearclaw
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Mar 12, 2003
7:53 pm
5392
... Actually I think it's pretty cool to fish JC out of the water, I had no idea he was subscribed to gamedesign-l. :-) I was a bit surprised he (R)eplied...
Brandon J. Van Every
vanevery0
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Mar 12, 2003
9:37 pm
5393
... I disagree. It's very rare in lists such as this. Well, it's rare in this list, anyway. ... Excuse me? Sorry, it's a little late, and I'm too tired, but...
John Ludlow
johnludlow_uk
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Mar 12, 2003
9:59 pm
5394
... I think JC was referring to the "theoretical" issues as opposed to the regularity with which it crops up. You might want to compare them to the issues in...
Peter Cowderoy
_psycho__.geo
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Mar 12, 2003
10:14 pm
5395
On Wed, 12 Mar 2003 13:29:48 -0800 ... I lurk a great many places. ... That assumes that the list in question doesn't munge Reply-To. Sadly, and this is...
J C Lawrence
clearclaw
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Mar 12, 2003
10:26 pm
5396
On Wed, 12 Mar 2003 13:35:45 -0800 (PST) ... The topicality of Brandon's post, and the correctness of your moderation decision in allowing it on this list are...
J C Lawrence
clearclaw
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Mar 12, 2003
10:33 pm
5397
From: John Ludlow [mailto:johnludlow_uk@...] ... I think he means, I sent the same post off to 4 distinct crowds, who might respond to it in 4...
Brandon J. Van Every
vanevery0
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Mar 12, 2003
10:39 pm
5398
On Wed, 12 Mar 2003 14:41:53 -0800 ... You assume a level of deliberacy which is not present. You also assume a level of behavioural norming, that list...
J C Lawrence
clearclaw
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Mar 12, 2003
11:13 pm
5399
Dear All, One of my friends is a venture capitalist at a top-tier Silicon Valley VC firm. Her firm is getting into wireless gaming, and they've asked her to...
Chris Yeh
chris_yeh
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Mar 13, 2003
8:12 am
5400
Hi all! At the beginning, it was just a crazy idea http://groups.yahoo.com/group/gamedesign-l/message/4466 and now the game "Legend of the Bone Sword" is...
Lothar May
L-May@...
Send Email
Apr 1, 2003
10:42 pm
5401
Ok, we've had like half the world and his dog join in recent weeks, but what must they think, what with all the millions of posts and everything? They must...
John Ludlow
johnludlow_uk
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May 10, 2003
6:59 pm
5402
... ctrl+ and ctrl- are the shortcuts to speed up/down time....
Johan Andersson
johan_paradox
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May 10, 2003
7:17 pm
Messages 5373 - 5402 of 9186   Oldest  |  < Older  |  Newer >  |  Newest
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