Search the web
Sign In
New User? Sign Up
gamedesign-l · rules and gameplay for computer games

Group Information

? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Message search is now enhanced, find messages faster. Take it for a spin.

Best of Y! Groups

   Check them out and nominate your group.
Groups Outage July 13, 14 and 15th -- click for more details

Home

 

Activity within 7 days:

2 New Members - 3 New Messages - New Questions

Description

Welcome to the forum! Here we discuss Game Design, which includes but is not limited to:

- rules systems, scenarios, victory conditions, level design
- play balancing, play value, replayability
- player psychology, rewards, pacing, dramatic structure
- high concept, design docs, production, management, and scheduling
- very high level UI, AI, network, and other technical design
- multiplayer, lobbying, social, and persistent community issues
- business, marketing, and legal issues
- big publishers vs. budget publishers vs. indies vs. hobbyists
- resumes and job postings for any game industry job (not just Game Designers)
- ads for products of general, justifiable interest to Game Designers

This is not a low-level technical forum. For that, try the comp.games.development.programming.* newsgroups.

This list is co-moderated and all subscriptions and posts are subject to moderator approval. Anyone with any level of expertise may participate on this list. Somewhat off-topic posts will be tolerated; grossly off-topic posts will be rejected. Rules of debate:

- The argument must remain intellectually productive.
- Inflammatory remarks can be intellectually productive, but often aren't.
- Two people talking past each other is not intellectually productive.
- You are entitled to debate ideas, not people.
- Personal attacks are never allowed, ever. No excuses.
- Debators are expected to voluntarily de-escalate a conflict when it gets out of hand.

If the co-moderators do not feel that these debating rules are being adhered to, then they will issue warnings, end a topic, reject posts, and/or ban debators from the forum as they see fit.

[Suspended until traffic increases:] To ensure more predictability and fairness of co-moderation, the co-moderators shall not approve their own posts (exception: any official list business), and shall address problems in unison if the need arises.

Most Recent Messages

  (View All)
(Group by Topic)
Advanced
   Start Topic
Re: Grow RPG
... I played the Grow Tower. Holy Rube Goldberg. That ending is weird as shit! Cheers, Brandon Van Every
Posted - Wed Jul 15, 2009 8:37 am
Brandon Van Every
vanevery0
Offline Offline
Send Email Send Email
Grow RPG
http://www.eyezmaze.com/grow/RPG/index.html On the one hand, I'm fascinated that an Adventure RPG can be compressed into such a small state machine. 8 turns
Posted - Wed Jul 15, 2009 7:33 am
Brandon Van Every
vanevery0
Offline Offline
Send Email Send Email
legal boilerplate
TIGSource suggestion: "Indie advocacy and legal resources like boilerplate licensing and contracts for allowing sites and stores to sell one's games might be a
Posted - Mon Jul 13, 2009 10:18 pm
Brandon Van Every
vanevery0
Offline Offline
Send Email Send Email
Re: Game Idea: Xcom meets I am Legend (Long)
... "Obvious" is not one of my favorite words either. What's so obvious about it? Does your character have an arc, does it change at all? Otherwise being 1
Posted - Fri Jul 3, 2009 6:14 pm
Brandon Van Every
vanevery0
Offline Offline
Send Email Send Email
Re: Game Idea: Xcom meets I am Legend (Long)
... Immersion as I understand it refers to a game's ability to make you feel you're really a character `immersed` in its fictional universe. Why being given
Posted - Fri Jul 3, 2009 11:22 am
LingMac
maridian_crab
Offline Offline
Send Email Send Email
Add gamedesign-l to your personalized My Yahoo! page Add to My Yahoo! XML What's This?

Message History

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2009 6 250 141 32 12 7 9
2008 16 15 65 24 48 12 20 184 59 23 23
2007 52 59 67 24 37 5 11 10 83 58 37 38
2006 74 50 28 54 10 10 5 14 13 8 3 18
2005 142 25 30 28 23 8 31 1 61 71 25 58
2004 26 21 10 15 30 8 84 22 1 3
2003 17 5 22 1 84 226 256 132 59 169 87 107
2002 266 68 129 179 268 333 307 241 166 155 59 34
2001 249 397 197 203 118 289 273 118 58 95 28 184
2000 28 113 202 134 112 38 92 222
What is Yahoo! Answers?

Yahoo! Answers, a new Yahoo! community, is a question and answer exchange where the world gathers to share what they know...and make each other's day. People can ask questions on any topic, and help others out by answering their questions.

What is Yahoo! Answers?

Yahoo! Answers, a new Yahoo! community, is a question and answer exchange where the world gathers to share what they know...and make each other's day. People can ask questions on any topic, and help others out by answering their questions.

Questions in Games & Recreation > Video Games

  • Questions are currently unavailable.

Want to help answer other questions? Go to Yahoo! Answers

Group Email Addresses


Copyright © 2007 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help