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Messages 600 - 629 of 1743   Oldest  |  < Older  |  Newer >  |  Newest
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600
Thanks for the great list of links! I'm getting closer and closer to a complete game, and all of this research is definitely helping the process!...
Spellbound Productions
spellbound_p...
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Dec 2, 2008
1:32 am
601
... FUDGE ... could ... girl ... notice a ... right ... play in a ... of ... of ... handles ... has ... our ... Thanks for all the open responses. This group...
Chad
vycerous
Offline Send Email
Dec 2, 2008
6:06 pm
602
If you just want to see a regular text based game online. My game is played on Wednesday nights at 7:30pm US Central Time on the same chat service as the Fudge...
chris rheinherren
Bynw
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Dec 2, 2008
6:53 pm
603
... Hey Chad! I've been using Skype for voice chat during my online games for more than a couple years and we never encountered any lag issues with Skype. We...
Spellbound Productions
spellbound_p...
Online Now Send Email
Dec 2, 2008
7:51 pm
604
... Absolutely! Just remember to include instructions for joining (to watch or play) in the description and notify the group with an email to the list. :-) -- ...
Ann Dupuis
ghostgames
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Dec 2, 2008
9:02 pm
605
Hi. A quick question regarding the hard back book and it's OGL status. I am not a publishing professional nor do I play one on TV. Having read the Fudge SRD...
Steven Wales
stevenweasel
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Dec 3, 2008
2:40 am
606
On Tue, Dec 2, 2008 at 9:40 PM, Steven Wales ... Yes. The Fudge System Trademark Logos require a separate license to use: http://fudgerpg.com/publishers.html ...
Ann Dupuis
ghostgames
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Dec 3, 2008
2:33 pm
607
Hey everyone! I have some players interested in taking a look at my game in progress, so I'd like to open it up to anyone who would like to check it out. I'm...
Spellbound Productions
spellbound_p...
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Dec 3, 2008
9:54 pm
608
... read ... not ... parties. ... Thank you for your quick reply. The reason I ask is that I like to tinker with rules. But I am wretched at game design. I...
Steven Wales
stevenweasel
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Dec 4, 2008
1:03 am
609
Fudge d30 Some of us have 30 sided dice, I figured on Posting just a basic Matrix for figuring out how to use them in fudge. enjoy! d30 Table -4:01 -3:02-06 ...
Indigo Montoya
madgoblin2001
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Dec 5, 2008
3:00 pm
610
If you want to approximate the probabilities of 4dF using 1d30, this matrix is very close to accurate: -4 1 -3 2 -2 3-6 -1 7-12 +0 13-18 +1 19-24 +2...
Mike Harvey
maharvey67
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Dec 5, 2008
5:10 pm
611
Here is a very easy way to use the Fudge d30. On the character sheet put a table like this: TN Mod 30 Legendary +14 29 Superb +13 25 Great...
Mike Harvey
maharvey67
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Dec 5, 2008
5:39 pm
612
Hey everyone! First off, the game testing we've been doing has really helped us make some progress on the game. One thing in particular that we've changed is...
Spellbound Productions
spellbound_p...
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Dec 5, 2008
8:37 pm
613
... Indigo - You have my undying gamer respect as you are the only person in the known history of gamer-kind to find a reasonable use for a d30. :)...
sinisterforces
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Dec 5, 2008
8:41 pm
614
... Oops, I was looking at my results table sideways. The method posted actually produces wonky results for Terrible and Superb, they never change from 1/30!...
Mike Harvey
maharvey67
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Dec 6, 2008
2:28 am
615
Yeah yeah, I can't leave well enough alone... just ignore me.. OK so I played with my spreadsheet and tried a "bucket size" of 4 and got a table *very* similar...
Mike Harvey
maharvey67
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Dec 6, 2008
3:21 am
616
... So far I like it. Getting points for a specific category is interesting. My questions so far: How do you handle trading? I assume the normal trading of...
J. Tim
wabr1970
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Dec 6, 2008
12:48 pm
617
... These are excellent questions, some of which I hadn't had time to ... gifts/faults. I ... (like Acrobatics)? I think the trading could essentially work the...
Spellbound Productions
spellbound_p...
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Dec 6, 2008
6:09 pm
618
... I think I am asking two things that may be unrelated. Plus I think I may have gotten skill levels mixed up with points as you've define them. (Side note:...
J. Tim
wabr1970
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Dec 6, 2008
10:54 pm
619
By Jove, I think you've got it! :) When it comes to mechanics, I don't always explain things very well. But I think you have it exactly right. I really like...
Spellbound Productions
spellbound_p...
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Dec 7, 2008
6:53 pm
620
... I think that sounds correct. If I understand you correctly, you decide that instead of, for example, taking certain skill levels for 1 point, you divorced...
J. Tim
wabr1970
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Dec 7, 2008
7:57 pm
621
Ya know, the more I think about it, the more I like the idea of giving more levels if someone puts more points into a particular Skill Category. I think this...
Spellbound Productions
spellbound_p...
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Dec 8, 2008
1:23 am
622
Just a quick reminder that I'm going to do some online game testing tomorrow night, starting at 7 pm EST. If you'd like to pop in, respond here with an email...
Spellbound Productions
spellbound_p...
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Dec 9, 2008
7:43 pm
623
Reminder from: fudgecommunity Yahoo! Group http://groups.yahoo.com/group/fudgecommunity/cal Blood, Sweat & Steel Introduction/Game Test Wednesday December 10,...
fudgecommunity@yahoog...
Send Email
Dec 9, 2008
8:55 pm
624
Reminder from: fudgecommunity Yahoo! Group http://groups.yahoo.com/group/fudgecommunity/cal Blood, Sweat & Steel Introduction/Game Test Wednesday December 10,...
fudgecommunity@yahoog...
Send Email
Dec 10, 2008
7:55 pm
625
Hi, One thing that disillusions me about combat is the assumption that a combatant will always take the most expeditious route to kill an opponent. I often...
George Harnish
lefou23
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Dec 16, 2008
3:23 am
626
I can only equate Fighting Dirty to fighting smart. You want to win the best and fastest way possible. While Fighting Clean or honorably is, to me, giving you...
jlcsusara
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Dec 16, 2008
5:53 am
627
It might be interesting to develop a separate stat, something like Fighting Mantra. You could have: Fights For Honor Fights Dirty Fights for Survival Fights...
Spellbound Productions
spellbound_p...
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Dec 16, 2008
6:19 am
628
... Fascinating! Mechanically, this sounds like someone has a Fault "Honnorable" of "Vow" or "Always Pulls Punches." Or that is a description of the character ...
J. Tim
wabr1970
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Dec 16, 2008
12:51 pm
629
Well, much of this would depend on the world view within your setting, I think. Is your setting similar to most fictional worlds in that "fighting dirty" is...
Robb Neumann
robbneu
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Dec 16, 2008
1:39 pm
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