Now that sounds like fun. You have a blank note book and pencil, and have 30 minutes to invent an RPG and run it for the judges, complete with senario and...
1527
Rodney E. Barnes
acastlekeeper
Sep 1, 2009 7:53 am
I have ran my Phase Fudge at GameStorm and RadCon for the last two years, and at CGDC last year. It was a hit. You write up a PC from any genre the GM knows...
1528
Bradford Younie
byounie
Sep 6, 2009 12:35 pm
(Londonderry, NH) July 23, 2009 - Carnivore Games is proud to announce that Strange World will release this December. Strange World is a game where the players...
1529
Mike Conway
ilnaras
Sep 6, 2009 6:58 pm
... Since I'm an amateur (for now) ghost hunter with a little bit of an interest in cryptids, I'm looking forward to this game being released. I'm thinking it...
1530
Bradford Younie
byounie
Sep 6, 2009 10:43 pm
... Well, it doesn't give rules on revenants and other creatures that are not believed in by paranormal investigators. However, it does give you tips on how to...
1531
fudgecommunity@yahoog...
Sep 9, 2009 12:55 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the fudgecommunity group. File : /3d6...
1532
jlcsusara
Sep 10, 2009 6:20 am
... Welcome, ann, and someone uploaded a copy at the Files section. ;) The 3D6 Fudge is new, different, and helps if you don't have fudge dice around. It uses...
1533
Ann Dupuis
ghostgames
Sep 10, 2009 11:32 am
... That was Steffan. :-) ... Has anyone here used in in play yet? -- Ann Dupuis ghostgames@... Grey Ghost Press, Inc. http://www.fudgerpg.com Terra...
1534
Nik Palmer
sponng2
Sep 11, 2009 1:50 pm
I am a very new Fudge GM (came to fudge after using the SHERPA rules for a LARP I ran last year). My current campaign players typically use percentile or 3d6...
1535
jlcsusara
Sep 15, 2009 5:03 am
"I realized that I could seemlessly adapt their conflict resolution system to Fudge and make Fudge even more abstract, which is, in my opinion a required...
1536
J. Tim
wabr1970
Sep 15, 2009 1:56 pm
... Neat idea. Others you might consider: the Technology Level in _Gatecrasher_ where Terrible is the Ice Age and Superb is the current level of technology of...
1537
jlcsusara
Sep 15, 2009 5:50 pm
Greetings, Community! Heather from Fudge IRC Chat, has designed a new game called "Fudge: Dungeon Romp". Check it out here: http://heatherhacks.tiddlyspot.com/...
1538
Mike Conway
ilnaras
Sep 15, 2009 6:23 pm
... I agree. I like this, since it allows a character more control over the story. I'm thinking of including it as a last-minute addition to Hereos of Oz. (You...
1539
heatherannekiefer
heatherannek...
Sep 16, 2009 3:27 am
... Thanks!...
1540
shaneknysh
Sep 16, 2009 8:53 pm
Wow, have I been asleep at the wheel - when did the Fudge Guide come back online? Shane...
1541
shaneknysh
Sep 16, 2009 9:16 pm
Greetings All, Last night we discussed in the Fudge IRC channel[1] starting up a series of discussions and workshops talking about games and game design. These...
1542
Mike Conway
ilnaras
Sep 16, 2009 9:22 pm
... I would love to participate in something like this. I live the United States Mountain time zone: GMT -7 roughly. Mike Conway -- Darkstar Eclectic Media -...
1543
Bryan
bryanbrake
Sep 16, 2009 10:08 pm
Will there be logs saved somewhere?...
1544
Shane Knysh
shaneknysh
Sep 16, 2009 10:19 pm
Greetings, I do not have any formal logging software but I could cut and paste the conversations to a text file and post them to the files section. This would ...
1545
Mark Cunningham
dead1rising
Sep 17, 2009 10:25 am
2009/9/16 shaneknysh <shane.knysh@...> ... A while ago - but it's just static files now. No-one can edit it. -- http://thedeadone.net ...
1546
Rob Mussell
aryu.limitless
Sep 17, 2009 12:53 pm
Greetings Fudge-ites! I'd love to have discussions and tutorials/workshops about game design. I have been writing and algorithm building for my RPG that I've...
1547
magic-user.geo
Sep 18, 2009 7:27 am
Hi there Not exactly related to this but I was thinking about running a demo game of my setting (Fables) at the same channel. I'm at GMT+1, though....
1548
Jonathan Susara
jlcsusara
Sep 18, 2009 8:40 am
... Please do run a demo there. If there's a scheduling problem, you can run you demo at the #teara-adan channel. OR even create your own channel! :)...
1549
benoist leclerc
benoist.leclerc
Sep 18, 2009 8:51 am
i want to try it... ... De: Jonathan Susara <jlcsusara@...> Objet: [fudgecommunity] Re: Game Design Discussions À: fudgecommunity@yahoogroups.com Date:...
1550
magic-user.geo
Sep 18, 2009 12:46 pm
... What's the difference between those channels to use one or another because of schedule problems? :)...
1551
Ann Dupuis
ghostgames
Sep 18, 2009 2:33 pm
... To avoid scheduling problems, anyone who wants to /schedule/ a Fudge-related chat in the Fudge chat room should enter the event info in the Fudge...
1552
magic-user.geo
Sep 24, 2009 8:42 am
... That's clearer now :) My idea is running the demo a saturday at around 3PM (on GMT-5), for around 3 hours. It probably will need a second session, though...
1553
jlcsusara
Sep 24, 2009 12:46 pm
Just playtested James Paese's Blood, Sweat, and Steel #fudgerpg IRC game(http://bit.ly/13ICZl). We had a glorious and watery start! ;) --fudgebob...
1554
jlcsusara
Sep 25, 2009 1:05 pm
... Looking forward to your demo, dungeonero! Pre-generated characters are a good idea. And a cheat sheet of steps, lists, and tables too! We'll create a...
1555
shaneknysh
Sep 26, 2009 8:37 am
Greetings! There seems to be some interest in these discussions so I have set up a blog (GameFarm <http://gamefarm.wordpress.com/> ) to manage the logs and ...